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I pronounce his name DREN-dle (rhymes the word "end") DRENG (almost rhymes with "hang")
I portray him much as Zak Glade (Zefig) does—much like a slightly squeakier and less antagonistic version of Abraham Simpson from The Simpsons. He puts on a good show of being hard of hearing, a little slow to process information, and a bit smelly. On the other hand, Dreng's still pretty darn canny, and it's not entirely clear how much of his senility is an act. I think players have a bit more respect for him when he "show[s] that I've still got it" by ending a mission briefing while tottering away, pausing, and then returning to give back some of the PCs possessions that he accidentally swiped while they weren't looking. With a wink, he shuffles out of the room.

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I think players have a bit more respect for him when he "show[s] that I've still got it" by ending a mission briefing while tottering away, pausing, and then returning to give back some of the PCs possessions that he accidentally swiped while they weren't looking. With a wink, he shuffles out of the room.
Well I know what I'm doing the next time I'm running Dreng.

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I portray him much as Zak Glade (Zefig) does—much like a slightly squeakier and less antagonistic version of Abraham Simpson from The Simpsons. He puts on a good show of being hard of hearing, a little slow to process information, and a bit smelly. On the other hand, Dreng's still pretty darn canny, and it's not entirely clear how much of his senility is an act. I think players have a bit more respect for him when he "show[s] that I've still got it" by ending a mission briefing while tottering away, pausing, and then returning to give back some of the PCs possessions that he accidentally swiped while they weren't looking. With a wink, he shuffles out of the room.
Rob Silk portrayed him wonderfully during the Grand Convocation at PaizoCon UK (2012). He managed to slip a mission briefing into my hand before I even noticed he was there. Then the entire party was nearly torn to shreds by escaped menagerie critters.

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I tend to play him as a stoned southerner, he talks slowly, with a drawl and slightly slurred speech.
Right after "The Paths We Choose" came out, I invited a friend to help GM it at a multi-table run, and he offered to do the Dreng intro. He channeled Tommy Chong into it, which was a huge hit (pun intended)!

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I have a friend who does him with the voice of the old guy from the Pepperidge Farms commercials.
I still like the idea of playing him as the Professor from Futurama. But I'd suggest one change from what Seth posted, above:
"Good news, everyone! YOU're going on an adventure! Oh, don't worry, this should be easy and harmless."
PCs say something.
"Don't take this lightly. This isn't going to be easy and harmless!"

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I play him as an over enthusiastic, forgetful, slightly crazy old man, with a flair for the dramatic - especially if he's in disguise!
He sort of remembers every young pathfinder (making reference to previous adventures) and also makes the PCs repeat what they have to do (and then seems surprised 'Really? How interesting, you must come and let me know how it goes!')
I like Dreng. :)

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I pronounce his name DREN-dle (rhymes the word "end") DRENG (almost rhymes with "hang")
I portray him much as Zak Glade (Zefig) does—much like a slightly squeakier and less antagonistic version of Abraham Simpson from The Simpsons. He puts on a good show of being hard of hearing, a little slow to process information, and a bit smelly. On the other hand, Dreng's still pretty darn canny, and it's not entirely clear how much of his senility is an act. I think players have a bit more respect for him when he "show[s] that I've still got it" by ending a mission briefing while tottering away, pausing, and then returning to give back some of the PCs possessions that he accidentally swiped while they weren't looking. With a wink, he shuffles out of the room.
I portray him exactly like John. Of course, considering John was the one who gave me a fair number of briefings (as Dreng) before I started GMing, there may be a reason for that...