| The Shaman |
Hi, I have been toying with an idea about a staff-using rogue (the unchained version) in the vein of the old thief-acrobat and maybe with a bit of Gambit as an inspiration. The new unchained rogue has a very nifty ability that lets him or her use dexterity for attack and damage with a finessable weapon, is there a way to make this work with a quarterstaff and if no, what would you suggest for such a character?
LazarX
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Hi, I have been toying with an idea about a staff-using rogue (the unchained version) in the vein of the old thief-acrobat and maybe with a bit of Gambit as an inspiration. The new unchained rogue has a very nifty ability that lets him or her use dexterity for attack and damage with a finessable weapon, is there a way to make this work with a quarterstaff and if no, what would you suggest for such a character?
What exactly does a quarterstaff have to do with Gambit? Sure you're not thinking Gandalf?
| My Self |
The Shaman wrote:Hi, I have been toying with an idea about a staff-using rogue (the unchained version) in the vein of the old thief-acrobat and maybe with a bit of Gambit as an inspiration. The new unchained rogue has a very nifty ability that lets him or her use dexterity for attack and damage with a finessable weapon, is there a way to make this work with a quarterstaff and if no, what would you suggest for such a character?What exactly does a quarterstaff have to do with Gambit? Sure you're not thinking Gandalf?
Gambit has a deck of cards and a whirly staff thing.
| Qaianna |
If this is not for PFS, ask your GM if he can house rule a quarterstaff to count as two light weapons instead of a one handed and light when double wielded.
Otherwise, see if you can fluff two light maces as such. Those are light weapons at d6 bludgeoning. Because of that, I can't really see what you're asking for as being any sort of powergamey issue.
| PapaZorro |
Quarterstaff Master feat makes it 1 handed.
Weapon Versatility feat makes it piercing.
After that a 1 level dip in Swashbuckler means you can Finesse the weapon.
Or skip Weapon Versatility as Slashing Grace plus Swashbuckler means you can finesse it and get dex to damage.
For a more Gambit-y feel go Magus - Staff Master archetype as you can then channel "force" through your staff, and you can throw "magic exploding cards" aka "magic missles".
| Cavall |
A quarter staff is a double weapon.
Double: You can use a double weapon to fight as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a light weapon. You can choose to wield one end of a double weapon two-handed, but it cannot be used as a double weapon when wielded in this way—only one end of the weapon can be used in any given round.
Part of it comes finesse able already.
blackbloodtroll
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This is easy. Get a Hanbo.
Hanbo
Statistics
Cost 1 gp Weight 2 lbs.
Damage 1d4 (small), 1d6 (medium); Critical x2; Range —; Type B; Special monk, trip
Description
The hanbo is a staff less than a yard long, often carved to look like a walking stick.
There you go. Simple, Light weapon.
| haremlord |
I posted my idea here.
It was said, however, that making a quarterstaff deal piercing damage DOES NOT NECESSARILY make it a "piercing weapon", so it might not qualify for Swashbuckler's Finesse.
Just using Slashing Grace, however, will only allow dex to damage, not dex to hit since it still won't qualify for Weapon Finesse. You also can't use it two-handed this way (although, to be fair, you can't use it two-handed my way either).
As far as the suggestion of using one that is built for a small character, that would change it from Two-handed to One-handed. You would need a tiny quarterstaff for it to go to light, which would be -4 to hit and definitely not a double weapon.
That said, from what I gather, it could all be different based on the GM running things.
| master_marshmallow |
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Combining these two archetypes pretty much creates gambit.
Imbicatus
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Unfortunately, there just isn't a way to finesse a quarterstaff and have it still be a quarterstaff without house rules. Even if you combine Quarterstaff master, Weapon Versatility, and Swashbuckler, you will get table variation on if doing piercing damage makes it a piercing weapon. (Although this blog post strongly suggests it does.)
Hanbo is probably the best option if you are limited to RAW.
| Gisher |
Combining these two archetypes pretty much creates gambit.
But losing the ability to use your Arcane Pool to enhance your staves really hurts.
tchrman35
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Combining these two archetypes pretty much creates gambit.
I like it! And from what I can tell, it's a completely legal combination. I may have to do that. Though the staff bit would just be for show (and a few minor benefits), since you couldn't use a staff for spellstrike anymore.
| master_marshmallow |
master_marshmallow wrote:Combining these two archetypes pretty much creates gambit.I like it! And from what I can tell, it's a completely legal combination. I may have to do that. Though the staff bit would just be for show (and a few minor benefits), since you couldn't use a staff for spellstrike anymore.
The staff is there to make AOOs, and to not waste resources on weakened enemies who aren't worth the spell slot.
| master_marshmallow |
master_marshmallow wrote:Combining these two archetypes pretty much creates gambit.But losing the ability to use your Arcane Pool to enhance your staves really hurts.
Not really once you start getting magical staves your class ability automatically treats them as stronger. There are many powerful staves that are worth using simply for other benefits, Staff of Travel is a pretty good one, and results in a +2 weapon.