PBS PBP Gameday IV: #06-15 The Overflow Archives -- GM Hmm Discussion


Play-by-Post Discussion

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Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

I can change if it is not by the book - it is not a problem ;)

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

Na, don't. I was just asking for myself.

Grand Lodge

Seriously. Oloch's legal.

Cool?

Hmm

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

"Oloch WINS!"

Grand Lodge

The GM pats Oloch on the head, and then hands everyone in this thread a cookie. Yes, Mite #11, you get one too.

Hmm

Scarab Sages

1 person marked this as a favorite.
Giant Scorpion
Vitals:
AC: 21, T: 13, FF: 18; HP: 27/27; F:5, R:3, W:1; CMB +4(+8), CMD 17(29vsTrip) ; Init: +2; Perc:+4
Skills:
Acrobatics +3, Climb +2, Perception +4, Stealth +3, Swim +2

*munch munch crunch crunch* "squeeee!"

-Posted with Wayfinder

Grand Lodge

Oh, with the RP potential in this crowd, this will be a GREAT game.

:)

Hmm

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

RP is for weaklings :P

Scarab Sages

Giant Scorpion
Vitals:
AC: 21, T: 13, FF: 18; HP: 27/27; F:5, R:3, W:1; CMB +4(+8), CMD 17(29vsTrip) ; Init: +2; Perc:+4
Skills:
Acrobatics +3, Climb +2, Perception +4, Stealth +3, Swim +2

"hissssss!"

-Posted with Wayfinder

Grand Lodge

Hmm raises an eyebrow. "Do I need to take away your cookie, Oloch?"

Scarab Sages

Male Human
Vitals:
AC: 20, T: 14, FF: 16; HP: 47/47; F:6, R:9, W:3; CMB +6, CMD 20 ; Init: 4(+7 Underground) ; Perc:10(+12 Underground; +2 vs Traps (+13))
Rogue 1/Ranger 4 Dungeon Rover
Skills:
Disable Device +14, Handle Animal +4, K.(dungeoneering) +6, K.(engineering) +5, K.(local) +4, K.(nature) +7, Linguistics +4, Perception +10,Ride +12, Stealth +11,Survival +10

should we post descriptions?

-Posted with Wayfinder

Dark Archive

Male Human (Ulfen) Warpriest (Desna) hp 51/51 | AC 27 (29 SoF) | FF 26 (28) | T 13 (15) | CMD 20 (22) | Fort +9 | Ref +4 | Will +8 | Init +2 | Perception +3 | Sense Motive +10 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 31/50, Wand of SoF 36/50, Blessing 6/6, Fervor 3/5, Sacred Weapon 5/6, Brown E-Pick 20/20, Vial of EM 3/3, Shield Bearer 1/1 Spells0th-4, 1st - 3/5, 2nd - 3/4

Cookie, what is cookie?...Ahh she mean biscuit Yes, I take cookie, thank you.

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)
Hmm wrote:
Hmm raises an eyebrow. "Do I need to take away your cookie, Oloch?"

"GULP! Too late evil Hmm GM"

Grand Lodge

Sutekh Amun wrote:
should we post descriptions?

Please do. However, I would love it if you also include occasional descriptions in your gameplay posts, just to help people visualize the scene.

Hmm

Scarab Sages

Male Human
Vitals:
AC: 20, T: 14, FF: 16; HP: 47/47; F:6, R:9, W:3; CMB +6, CMD 20 ; Init: 4(+7 Underground) ; Perc:10(+12 Underground; +2 vs Traps (+13))
Rogue 1/Ranger 4 Dungeon Rover
Skills:
Disable Device +14, Handle Animal +4, K.(dungeoneering) +6, K.(engineering) +5, K.(local) +4, K.(nature) +7, Linguistics +4, Perception +10,Ride +12, Stealth +11,Survival +10

Sutekh is of Osirian descent. Copper skin. Dark hair. Dark eyes. His clothing is travel worn. Ripped at places. Dusty all over. He smells of the earth and dust. Though one can see he tries to keep himself well groomed. He carries a well made, sturdy bow. Very little other weapons can be seen on him. The only thing that seems less dusty than the rest of him, is his armor. A shiny gleam almost penetrates the dust covering the man.

One more noticable thing about him, is the fact that a rather large scorpion seem to follow him around with a sort of skip in it's step...

-Posted with Wayfinder

Scarab Sages

Giant Scorpion
Vitals:
AC: 21, T: 13, FF: 18; HP: 27/27; F:5, R:3, W:1; CMB +4(+8), CMD 17(29vsTrip) ; Init: +2; Perc:+4
Skills:
Acrobatics +3, Climb +2, Perception +4, Stealth +3, Swim +2

Serket is a medium sized scorpion, almost as big as the human she seems to follow around. Despite that she looks like a pack animal for the human. Saddle bags draped across he carapace. She's has a very dark exoskeleton. One might mistake it for a black color, but if examined closely or on a bright sunny day, one can see it is actually just a very dark green. She too has a very shiny piece of chainmaile that covers her. She really likes it.

-Posted with Wayfinder

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

I honestly have no idea why people seem to be getting angry over a simple question? I did state I didn't care and I have no intention of trying to force Edeldhur to change or cause trouble, so I moved it to another area to avoid that. As far as I can tell, the thread that is being linked to multiple times doesn't actually answer the question, and even states it's not clear. But that's fine. My intention was literally just to ask something I wasn't sure about, and have already looked up the answer. Please just ignore the entire thing. I really don't see why it became a hot button topic?

Grand Lodge

No anger here. I think it can be hard to read tone in posts, but we're all cool.

:)

Hmm

EDITED to ADD: Nice descriptions, Sutekh!

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

"I'm cool - you would notice if I was not"

;)

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

Summons a massive pool of water near Oloch's feet, then calls on a Celestial Dolphin to give him a big bear/bro hug.

Grand Lodge

Hmm pats the celestial dolphin, then hands Archon a cookie wrapped in waterproof oil cloth. "That's better!"

Dark Archive

Male Human (Ulfen) Warpriest (Desna) hp 51/51 | AC 27 (29 SoF) | FF 26 (28) | T 13 (15) | CMD 20 (22) | Fort +9 | Ref +4 | Will +8 | Init +2 | Perception +3 | Sense Motive +10 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 31/50, Wand of SoF 36/50, Blessing 6/6, Fervor 3/5, Sacred Weapon 5/6, Brown E-Pick 20/20, Vial of EM 3/3, Shield Bearer 1/1 Spells0th-4, 1st - 3/5, 2nd - 3/4

No anger here, just curiosity. I think the thread I linked speaks to part of the answer but not the whole. As someone who runs games quite a bit F2F I run into a good deal of pregens and would rather know if something I/we have been doing is wrong. Hence my response to move it off board. Sorry if there was a misunderstanding from my communication.

A large blond man tromps in carrying a well maintained shield and a sword that appears to never have been used. On either side of his neck you can see tattoos done in a color reminiscent of woad, though angular in nature they clearly depict butterfly wings. With voice quieter (and maybe slightly more feminine) than expected, he says I Jan Itor, I come from Ironbound Isles in Land of Linnorm Kings. I travel and join Pathfinders to prove Desna strong, Jan like Desna act as shield for friends and try and bring luck to travels.

I think I'll leave the last bit of his intro for when we actually start so I don't forget, as it may make a mechanical difference later

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

A slender wiry man walks into the meeting area wearing non descript traveling clothes along with a scarf tied around his neck in the latest fashion for Absalom. A closer look reveals his light brown hair, cut in an uneven style that peeks out underneath a scarf. Sky blue eyes peek out from his youthful face. His lean, wiry body is covered in dark tanned skin with a reddish undertone only noticeable in bright light. His smile is an easy going one as he waves at the other Pathfinders.

"Greetings! I am Wadi Ahk'kolon. Please to meet you all!"

Scarab Sages

Male Human
Vitals:
AC: 20, T: 14, FF: 16; HP: 47/47; F:6, R:9, W:3; CMB +6, CMD 20 ; Init: 4(+7 Underground) ; Perc:10(+12 Underground; +2 vs Traps (+13))
Rogue 1/Ranger 4 Dungeon Rover
Skills:
Disable Device +14, Handle Animal +4, K.(dungeoneering) +6, K.(engineering) +5, K.(local) +4, K.(nature) +7, Linguistics +4, Perception +10,Ride +12, Stealth +11,Survival +10

"Yo!" he greets with to fingers to his forhead

-Posted with Wayfinder

Grand Lodge

Nice, all! As I said, you can integrate descriptions in your gameplay later.

So, based on a recommendation from DM Kludde, I am trying an experiment. I know that not everyone can edit Google drawings from tablets. (This is especially true of me, which can be problematic as a GM.)

Can everyone edit Google slides? I know that I can, and am now testing to see if you can. Can you fill out your information on the Campaign Handouts & Map and move your tokens around?

Thanks for your patience here!

Hmm

Scarab Sages

Male Human
Vitals:
AC: 20, T: 14, FF: 16; HP: 47/47; F:6, R:9, W:3; CMB +6, CMD 20 ; Init: 4(+7 Underground) ; Perc:10(+12 Underground; +2 vs Traps (+13))
Rogue 1/Ranger 4 Dungeon Rover
Skills:
Disable Device +14, Handle Animal +4, K.(dungeoneering) +6, K.(engineering) +5, K.(local) +4, K.(nature) +7, Linguistics +4, Perception +10,Ride +12, Stealth +11,Survival +10

With effort. But i can

-Posted with Wayfinder

Grand Lodge

Sorry about the effort. Do you have the same issues with Google drawings?

Scarab Sages

Male Human
Vitals:
AC: 20, T: 14, FF: 16; HP: 47/47; F:6, R:9, W:3; CMB +6, CMD 20 ; Init: 4(+7 Underground) ; Perc:10(+12 Underground; +2 vs Traps (+13))
Rogue 1/Ranger 4 Dungeon Rover
Skills:
Disable Device +14, Handle Animal +4, K.(dungeoneering) +6, K.(engineering) +5, K.(local) +4, K.(nature) +7, Linguistics +4, Perception +10,Ride +12, Stealth +11,Survival +10

Touch screen. So either i accidently resize or i move the block im trying to edit. But atleast i can edit/move stuff =^^=

-Posted with Wayfinder

Grand Lodge

That was my thought. At least I can edit and move stuff. In Google Drawings, I have to steal my spouse's PC to edit, which means that map updates would have to wait for times when the spouse was not on the PC. This would be less than ideal circumstances as a GM. Hence the experiment!

Everyone, if the consensus is that this sucks, please let me know. I want to work with what will work best for the group!

Scarab Sages

Male Human
Vitals:
AC: 20, T: 14, FF: 16; HP: 47/47; F:6, R:9, W:3; CMB +6, CMD 20 ; Init: 4(+7 Underground) ; Perc:10(+12 Underground; +2 vs Traps (+13))
Rogue 1/Ranger 4 Dungeon Rover
Skills:
Disable Device +14, Handle Animal +4, K.(dungeoneering) +6, K.(engineering) +5, K.(local) +4, K.(nature) +7, Linguistics +4, Perception +10,Ride +12, Stealth +11,Survival +10

Atleast I can edit now. Before. I could not. So im fine with it

-Posted with Wayfinder

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

I can. I prefer Drawings (as a DM anyway), but Slides works, too.

Would it be possible to also post a link to the map under your DM alias as well. It helps a great deal not needing to scroll all the way to the top of the page each time.

DM:
Another trick I've found very helpful is to copy the Init rolls and Perception rolls into a premade spoiler tag within a spoiler tag and post it under the Campaign Notes, which means it will be at the top of the page. Below spoiler

Init:

[spoiler=INIT ROLLS<- No end cap here
Player 1: 1d20 + 5 ⇒ (6) + 5 = 11
Player 2: 1d20 + 2 ⇒ (12) + 2 = 14
Player 3: 1d20 - 1 ⇒ (5) - 1 = 4
etc. . .
-----------------------------
Monster: 1d20 ⇒ 16
Monster: 1d20 ⇒ 4
[/spoiler <- No end cap here

Grand Lodge

I was going to add the map link to my header closer to gameplay time, and add the rolls to the long form campaign notes.

I've been trying to decide if I need a separate GM ID. I note that everyone else seems to have one. I suppose there would be pluses to having all your GM posts be separate for search purposes...

And then I wouldn't have to feel weird having that map link in my main profile. Let me think if there's a suitable avatar for a separate GM identity...

By the way, thanks for all the feedback so far, guys.

Hmm

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

Personally, I love your current avatar. I'm not certain there is really any benefit to having a separate "DM" one, but there is no harm either. I did it originally (prePFS) because I used to have a bunch of avatars for common NPCs, but then I got into PFS, and specifically PFS PbP on my first deployment, and just wanted to try it out as a separate profile.

On one hand, it's nice to have extra links at each post, on the other, it's one more thing to keep in mind.

Dark Archive

Male Human (Ulfen) Warpriest (Desna) hp 51/51 | AC 27 (29 SoF) | FF 26 (28) | T 13 (15) | CMD 20 (22) | Fort +9 | Ref +4 | Will +8 | Init +2 | Perception +3 | Sense Motive +10 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 31/50, Wand of SoF 36/50, Blessing 6/6, Fervor 3/5, Sacred Weapon 5/6, Brown E-Pick 20/20, Vial of EM 3/3, Shield Bearer 1/1 Spells0th-4, 1st - 3/5, 2nd - 3/4

Done and done, though I cheat since I use a laptop for everything.

Grand Lodge

Dioneo and Oloch, are you able to move your tokens?

Hmm

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

I mostly access from a laptop, so I should be cool.

Can move the icon without any issues.

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

On the actual map, there is a request to demonstrate. :P

Grand Lodge

Archon, did you add that delightful thought balloon to Oloch? How adorable!

Hmm

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

Yes, ma'am.

I think he killed it though. . .

"I don't get these mortals sometimes. Who doesn't want a hug."

Grand Lodge

It doesn't look dead to me. Oh, and I restored Zarta to the slide. We didn't need her to go disappearing again after that last incident with the Cheliax embassy...

Hmm

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

Who would have guessed, something gets screwed up and <redacted>, [Zarta] is involved. It certainly does make a lot of sense why this is a tier 1-5, though. It shouldn't take too much competence to fix it.

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||
Hmm wrote:

It doesn't look dead to me.

Hmm

DM:
I'd originally placed the dolphin right next to Oloch and positioned it to appear like it was jumping from the water for a hug. After I saw your post, it was changed so the dophlin was laying on it's back (dead?) far away from Oloch, which it is again. Either someone is moving it or Slides is very glitch. I've noticed this happen a lot with Slides, though, where things are way off after placing them, or things get erased. Another example is that it seems that the Init and Perception numbers I put in yesterday where taken out. I'm guessing that Slides has a issue with multiple people viewing it at the same time (not saving changes made), or something to that effect. I did notice yesterday as I was trying to make up my spell area another person showed up it everything reset to how it was when I began.
Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

"Oloch eat big fish - tasted good. Thank you friend Archon"

Init and Perception added ;)

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

"We do not mourn those whose purpose was served. You are welcome."

I'm considering taking the Battle Variant Channeling option. Once play begins, I can't change it. Just curious to your thoughts. Either way, it's 3/Day.

Currently I can Channel to heal for 2d6. It's pretty much a waste for channeling to harm (2d6, DC 11).

With Variant Channel, I'd instead heal 1d6 (or rather 1/2 of 2d6) and also grant everyone in the area a +1 Sacred Bonus on Damage and also Crit Confirm rolls for 1 Round.

Thoughts? Suggestions?

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

Hmmmmmm... Will you be using it a lot during combat? I would assume no since you do not have Selective Channeling?

In that case, I'm not sure we will ever benfit from the +1 Sacred Bonus on Damage and also Crit Confirm rolls, since it only lasts one round, and will mostly be used out of combat?

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

From my end, one of the benefits I receive is that it automatically affects all Summon Monsters I Summon, which also receive Die Hard for free, even if they are outside of the range.

Regardless, I can only Channel 3/Day, and would likely be more along my 2nd or 3rd round action, (depending on the battlefield).

But, on the other hand, I am fairly mobile, and a bit squishy.

I've generally found (outside of Negative Energy) Selective Channeling to not be worth it, (especially when we have big brother with another mother with a huge greatsword at our side).

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

Yeah, Oloch likes big swords :D

I agree - it would be a good advantage for your summon Monsters - but they are not getting Diehard from the channel are they?

Selective Channeling, from my experience only really tips the scale when it is coupled with a strong investment to make your channels sort of your shtick (only done it with Oracle though) - otherwise I think you have done the right choice in not taking it.

Dark Archive

Male Human (Ulfen) Warpriest (Desna) hp 51/51 | AC 27 (29 SoF) | FF 26 (28) | T 13 (15) | CMD 20 (22) | Fort +9 | Ref +4 | Will +8 | Init +2 | Perception +3 | Sense Motive +10 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 31/50, Wand of SoF 36/50, Blessing 6/6, Fervor 3/5, Sacred Weapon 5/6, Brown E-Pick 20/20, Vial of EM 3/3, Shield Bearer 1/1 Spells0th-4, 1st - 3/5, 2nd - 3/4

I'm of the opinion that channels are pretty lackluster anyway, I think the buff is better than the extra healing (though the short duration is a pain). The nice part is that bonus generally stacks with everything. Either way can be useful though. (And for 3 channels per day I probably wouldn't invest in selective channel either)

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

It's from the Summon Good Monster Feat.

Next Level I get Augment Summoning For free, and at 5th level, Sacred Summons (Lantern Archon) finally kicks in to allow me to Summon as a Standard Action.

Personally, I just love the idea of having a Lantern Archon pet, and I await the day I can Lantern Archon Voltron it up.

Lantern Archon:
Gestalt (Su) Nine lantern archons can fuse together as a full-round action, becoming a single Large entity that is more powerful than the individual archons that make up its parts. Looking like a whirlwind of dancing firefly lights, the gestalt has all the powers and abilities of a Large air elemental plus the following: archon, good, and lawful subtypes; archon traits (aura of menace DC 16); 2 light rays (2d6); DR 5/evil and magic. The archons can remain in this form for 2d4 rounds. When the gestalt separates back into individual lantern archons, its remaining hit points are divided evenly among them; if it had less than 9 hit points, some of the component archons die when the gestalt ends.

Grand Lodge

Selective channel was very much needed on my negative channeler, Nefertiti. You may decide that you want it later on to avoid healing monsters, but I agree that with two warpriests and an animal companion in this party, a little bit of healing thaat you'll give the monsters would likely be moot.

I look forward to seeing the variant channel in action!

It's going to be hard waiting until the 19th to start this game, isn't it? You are all such a great group.

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