spellcasting archetypes that modify summoning spells


Advice


so im trying to gather a list of all the spellcasting classes archetypes that modify summoning spells(that be summon monster and summon nature's ally for the most part)

all that i know about is the alchemist archetype preservationist

Shadow Lodge

What do you mean by modify? Add them to a spell list? Allow spontaneous casting? Or make the spells themselves act differently?

The Preservationist doesn't change how the spells work, but it does change the way they are flavoured and adds them to a spell list that normally have them.


when i mean modifiy, as in change how they are cast,changes how or what the creature summoned creature is or buffs the summoned creature in some way

i just stated preservationist alchemist cause thats the only thing that i could think of


There's a first world summoner that summons fae.


The druid animal shaman archetypes enhance summoning of their respective animals.

The occultist archetype for the arcanist makes it one of the best summoners.

Various sorcerer bloodlines give DR to their summons; not exactly archetypes, but eh.

Pact wizards can get sacred summons to quickly summon certain monsters, which wizards usually can't.


Naturalist summoner swaps summon monster for a subset of summon natural ally


Feral hunter(pack summoning)

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