claudekennilol
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Ok, I'm making a sacred fist for PFS. I'm not really sure how I want to do this. I either want to focus on using a falchion with Crusader's Flurry (so I've got to find which god has that as a favored weapon..), or I want to focus on using pummeling style/charge.
I'm obviously taking the Sacred Tattoo alternate racial trait with the Fate's Favored trait for +2 to all saves at lvl 1 plus for use with Divine Favor.
My stats look like
Str 19 (17 + 2)
Dex 14
Con 14
Int 7
Wis 14
Cha 7
For pummeling style build..
Feats
lvl 1) Pummeling Style
lvl 2) dip Master of Many Styles - Pummeling Charge
lvl 3) toss up between MoMS - Stag Style or back to warpriest and take Dragon Style -- they both essentially do the same thing -- but Stag Style also acts like wheeling charge letting you turn while charging.
So this at level 3 let's me charge through allies/difficult terrain and flurry at level 3.
For with a falchion..
lvl 1) something that I'll train out for Weapon Focus (Falchion) at level 2.
lvl 3) something that I'll train out for Crusader's Flurry at level 4.
This doesn't come online til 4, but I'll still be able to flurry with my fists until then or whack them with a stronger falchion if I need to move.
Also, I'm not sure about the Wisdom bonus to AC. It seems to me like I'd be better off just wearing armor.
I obviously haven't planned a lot out, but are there suggestions about this?
| Chess Pwn |
Pummeling Style specifically only works with unarmed strikes.
That's why he's saying he's trying to decide between using pummeling charge or using crusader's flurry with a falchion because he knows you can't pummeling charge with a falchion
Seranov
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Wearing armor as a Sacred Fist is almost always a better plan. You can't afford to pump your Dex and Wis enough to make going unarmored really worth it, and normal armor is both cheap and effective. I don't think you can go Sohei/MoMS in PFS, so you may consider a further dip for armor proficiencies.
Arutema
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Ok, I'm making a sacred fist for PFS. I'm not really sure how I want to do this. I either want to focus on using a falchion with Crusader's Flurry (so I've got to find which god has that as a favored weapon..), or I want to focus on using pummeling style/charge....
Also, I'm not sure about the Wisdom bonus to AC. It seems to me like I'd be better off just wearing armor.
I obviously haven't planned a lot out, but are there suggestions about this?
Lamashtu's favored weapon is the falchion. Are you OK with following her?
Also, remember that since the sacred fist's flurry of blow ability "works like the monk ability of the same name." You can't use it in armor, just like a monk can't. So I'd suggest drop your Str by one point to a mere 18 and use the freed up points to have more Wis.
Seranov
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claudekennilol wrote:Ok, I'm making a sacred fist for PFS. I'm not really sure how I want to do this. I either want to focus on using a falchion with Crusader's Flurry (so I've got to find which god has that as a favored weapon..), or I want to focus on using pummeling style/charge....
Also, I'm not sure about the Wisdom bonus to AC. It seems to me like I'd be better off just wearing armor.
I obviously haven't planned a lot out, but are there suggestions about this?
Lamashtu's favored weapon is the falchion. Are you OK with following her?
Also, remember that since the sacred fist's flurry of blow ability "works like the monk ability of the same name." You can't use it in armor, just like a monk can't. So I'd suggest drop your Str by one point to a mere 18 and use the freed up points to have more Wis.
The reason Monks can't Flurry in armor has nothing to do with the Flurry of Blows ability, and everything to do with the Monk's weapon and armor proficiency. The Sacred Fist has no such restriction (just like the Sohei archetype doesn't) and therefore could Flurry in full plate if they choose, though they obviously take the non-proficiency penalty if they don't have proficiency.
Also, Reymenda (CG), Sobek (CN) and Uruskreil (LE) also have the falchion as their favored weapon.
claudekennilol
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Ms. Pleiades wrote:Pummeling Style specifically only works with unarmed strikes.That's why he's saying he's trying to decide between using pummeling charge or using crusader's flurry with a falchion because he knows you can't pummeling charge with a falchion
Thank you for pointing that out in my defense.
Arutema wrote:claudekennilol wrote:Ok, I'm making a sacred fist for PFS. I'm not really sure how I want to do this. I either want to focus on using a falchion with Crusader's Flurry (so I've got to find which god has that as a favored weapon..), or I want to focus on using pummeling style/charge....
Also, I'm not sure about the Wisdom bonus to AC. It seems to me like I'd be better off just wearing armor.
I obviously haven't planned a lot out, but are there suggestions about this?
Lamashtu's favored weapon is the falchion. Are you OK with following her?
Also, remember that since the sacred fist's flurry of blow ability "works like the monk ability of the same name." You can't use it in armor, just like a monk can't. So I'd suggest drop your Str by one point to a mere 18 and use the freed up points to have more Wis.
The reason Monks can't Flurry in armor has nothing to do with the Flurry of Blows ability, and everything to do with the Monk's weapon and armor proficiency. The Sacred Fist has no such restriction (just like the Sohei archetype doesn't) and therefore could Flurry in full plate if they choose, though they obviously take the non-proficiency penalty if they don't have proficiency.
Also, Reymenda (CG), Sobek (CN) and Uruskreil (LE) also have the falchion as their favored weapon.
Awesome, thanks for finding those deities for me.
You could take 1 level of Crusader Cleric to get the heavy armor prof (or another bonus feat and be content with medium armor)+channel+a sphere at first level for crusader's flurry, since otherwise you need to wait quite a while for it.
This is actually a pretty good idea. I can always retrain out of it later if I decide I don't want the armor proficiencies.
I'm seeing more posts about Crusader's Flurry rather than pummeling charge/style, does that seem to be the concensus? It does like it'd be a better option, but charging always seems so fun.
Seranov
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Pummeling Style/Charge is almost guaranteed to be more damage, being mostly unaffected by DR and having a sick crazy chance to crit on a full attack, which you can still use if you need to move (though admittedly not if you need to move less than 10 feet) is pretty damn amazing.
Being an armored monk with a falchion is super cool, though, and buying a magic falchion is a LOT cheaper than messing around with an Amulet of Mighty Fists.
Arutema
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Uruskreil is an infernal duke and therefore not PFS legal.
Lamashtu, Reymenda and Sobek are all legal choices though.
Note that the sacred fist archetype loses proficiency with the deity's favoured weapon. You'll need a feat or a cleric dip to retain falchion proficiency.
He said half-orc. Those have falchion and greataxe as racial weapons.
BennActive
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My Crusader's Flurry Sacred Fist took a dip into Ecclesitheurge Cleric archetype in order to get flurry with a glaive at level 3 with no retraining. of course this means she cannot wear armor because Shelyn will protect her, but that fits perfectly with the roleplay aspect of one of my favorite characters.
| nate lange RPG Superstar 2012 Top 32 |
I really like that sacred fists can get such easy access to crusader's flurry... I've had trouble building a character on that chassis that I'm really excited about though...
For the stat array you're looking at, I would definitely suggest wearing armor. Also pummeling/dragon will probably do a fair bit more damage. When you flurry you can't use 1.5 Str... so you're gaining an extra attack but doing less damage with each one... dragon style will let you really benefit from your Str and the crit mechanic for pummeling strike means your overall dpr increase from crits is probably higher this way then with the falchion.
It seems to me like if you want to really pull off flurrying with an unusual weapon as a sacred fist your best bet might be a dex build... that's tricky too because all the weapons you'd want you no longer would gain proficiency in... a Tengu worshipper of Cayden Cailean with fencer's grace, or one who worships Serenrae with dervish dance, might be worth looking at... this is all off topic for your question, though. sorry
Seranov
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Uruskreil is an infernal duke and therefore not PFS legal.
The more I hear about PFS restrictions the happier I am I never really got into it. :/
For the stat array you're looking at, I would definitely suggest wearing armor. Also pummeling/dragon will probably do a fair bit more damage. When you flurry you can't use 1.5 Str... so you're gaining an extra attack but doing less damage with each one... dragon style will let you really benefit from your Str and the crit mechanic for pummeling strike means your overall dpr increase from crits is probably higher this way then with the falchion.
Unarmed is almost certainly more damage, but it's more resource-intensive (gotta dip MoMS and grab a couple style feats + AoMF, vs. Weapon Focus and Crusader's Flurry) and less cool than whipping a falchion around at high speed. :)
Fruian Thistlefoot
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Go Unarmed. Sacred FIST
But honestly Pummeling Style + Dragon Style + Horn of the Cirosphinx will be tough to handle when mixing it with the Warpriest buffs like Divine Favor.
Also Difficult terrain and allies tend to always be in the way in PFS...make it so nothing stops you from bringing the pain.
Lastly the AoMF is not that bad of an item now. Holy will only cost you 16k and a +1 Holy weapon costs 18k. I would just buy a Adamantine weapon and wait on the AoMF. Keep the weapon on hand for opening doors and to pass off to others who were less enlightened to buy Adamantine in season 6.
| LoneKnave |
Pummeling Style/Charge is almost guaranteed to be more damage, being mostly unaffected by DR and having a sick crazy chance to crit on a full attack, which you can still use if you need to move (though admittedly not if you need to move less than 10 feet) is pretty damn amazing.
Being an armored monk with a falchion is super cool, though, and buying a magic falchion is a LOT cheaper than messing around with an Amulet of Mighty Fists.
I think the higher PA bonus, the ability to ignore most DR (instead of punching through in 1 big hit), and the good Crit multiplier (for all those times you can't charge/full attack) even it out quite well.
claudekennilol
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So if anyone is curious I finally played my first game with this guy this weekend. At lvl 1 (stats still as above), I ended up mostly flurrying. I still carried around a falchion. The one round I ended up using it I crit for 21 damage. So I definitely like the crit range better of the falchion (18-20) better instead of just unarmed strike's (just on a 20). I also like that weapons are cheaper. So I've decided that I'm going to go the Crusader's Flurry route and flurry with the falchion.
So that end I'm going to go with something like.
Empyreal Lord - Reymenda CG (I played as Lamashtu, but I've already got a warpriest worshiping an evil deity and I really miss out on not being able to spontaneously convert my spells to healing, so I'm going to do try this--even though the madness blessing sounds like a lot of fun).
favored class bonuses all into a bonus feat.
1 - Sacred Fist 1
Feat - Toughness
2 - Cleric Crusader
Feat - Weapon Focus
retrain Toughness to Crusader's Flurry.
3 (following levels all as sacred fist)
Feat - Power Attack
Retrain Cleric Crusader -> Fighter - gives me heavy armor proficiency, and another BAB. Use Fighter Bonus Feat to pick up Weapon Focus lost from Crusader so Crusader's Flurry still functions.
After this I haven't picked any feats or the style feats I'll want to use yet.. But that gives a general idea of what I'll be doing.
claudekennilol
|
So if anyone is curious I finally played my first game with this guy this weekend. At lvl 1 (stats still as above), I ended up mostly flurrying. I still carried around a falchion. The one round I ended up using it I crit for 21 damage. So I definitely like the crit range better of the falchion (18-20) better instead of just unarmed strike's (just on a 20). I also like that weapons are cheaper. So I've decided that I'm going to go the Crusader's Flurry route and flurry with the falchion.
So that end I'm going to go with something like.
Empyreal Lord - Reymenda CG (I played as Lamashtu, but I've already got a warpriest worshiping an evil deity and I really miss out on not being able to spontaneously convert my spells to healing, so I'm going to do try this--even though the madness blessing sounds like a lot of fun).
favored class bonuses all into a bonus feat.
1 - Sacred Fist 1
Feat - Toughness2 - Cleric Crusader
Feat - Weapon Focus
retrain Toughness to Crusader's Flurry.3 (following levels all as sacred fist)
Feat - Power AttackRetrain Cleric Crusader -> Fighter - gives me heavy armor proficiency, and another BAB. Use Fighter Bonus Feat to pick up Weapon Focus lost from Crusader so Crusader's Flurry still functions.
After this I haven't picked any feats or the style feats I'll want to use yet.. But that gives a general idea of what I'll be doing.
So does anyone have any advice on what to do with this idea now that sacred fists can't wear armor?
| graystone |
claudekennilol wrote:So does anyone have any advice on what to do with this idea now that sacred fists can't wear armor?So if anyone is curious I finally played my first game with this guy this weekend. At lvl 1 (stats still as above), I ended up mostly flurrying. I still carried around a falchion. The one round I ended up using it I crit for 21 damage. So I definitely like the crit range better of the falchion (18-20) better instead of just unarmed strike's (just on a 20). I also like that weapons are cheaper. So I've decided that I'm going to go the Crusader's Flurry route and flurry with the falchion.
So that end I'm going to go with something like.
Empyreal Lord - Reymenda CG (I played as Lamashtu, but I've already got a warpriest worshiping an evil deity and I really miss out on not being able to spontaneously convert my spells to healing, so I'm going to do try this--even though the madness blessing sounds like a lot of fun).
favored class bonuses all into a bonus feat.
1 - Sacred Fist 1
Feat - Toughness2 - Cleric Crusader
Feat - Weapon Focus
retrain Toughness to Crusader's Flurry.3 (following levels all as sacred fist)
Feat - Power AttackRetrain Cleric Crusader -> Fighter - gives me heavy armor proficiency, and another BAB. Use Fighter Bonus Feat to pick up Weapon Focus lost from Crusader so Crusader's Flurry still functions.
After this I haven't picked any feats or the style feats I'll want to use yet.. But that gives a general idea of what I'll be doing.
Hit yourself in the face until you forget the errata? :P
Serious reply: I'll have to think about that. It's going to take a bit to process a nuclear strike of this level...
Charon's Little Helper
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So does anyone have any advice on what to do with this idea now that sacred fists can't wear armor?
Be a Sohei?
More seriously - just change to a dex build then use Crusader's Flurry and the new Slashing Grace with a kukri Fencing Grace. It'll take longer to get up and running, but it'll actually end up with much higher defenses.
Edit: And if you still want to dip out of Sacred Fist at 2nd level - Swash would be an excellent choice. It's now the only way to get parry/riposte - not to mention grabbing Weapon Finesse.
As to stats - try -
Str 10
Dex 19 (17 + 2)
Con 14
Int 7
Wis 16
Cha 7
| graystone |
claudekennilol wrote:
So does anyone have any advice on what to do with this idea now that sacred fists can't wear armor?Be a Sohei?
More seriously - just change to a dex build then use Crusader's Flurry and the new Slashing Grace with a kukri. It'll take longer to get up and running, but it'll actually end up with much higher defenses.
True, not being a sacred fist DOES solve the issues of being a post-errata sacred fist.
Endoralis
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claudekennilol wrote:
So does anyone have any advice on what to do with this idea now that sacred fists can't wear armor?Be a Sohei?
More seriously - just change to a dex build then use Crusader's Flurry and the new Slashing Grace with a kukri. It'll take longer to get up and running, but it'll actually end up with much higher defenses.
Edit: And if you still want to dip out of Sacred Fist at 2nd level - Swash would be an excellent choice. It's now the only way to get parry/riposte - not to mention grabbing Weapon Finesse.
As to stats - try -
Str 10
Dex 19 (17 + 2)
Con 14
Int 7
Wis 16
Cha 7
New Slashing Grace doesnt work.
| Alex Mack |
Maybe unchained monk and leaving the dip in crusader cleric will be better.. I was really looking forward to fervor, though :(.
One of the ideas I was mulling previous to my thread on Flurry was the following.
Unchained Monk 1/War Priest 4/X
For the first 5 levels this ends up pretty decent if you also add in Fate's Favored and the +2 CL trait as that nets you a +3/+3 bonus from swift action divine favor. You can go Crane Style and Sansetsukon Flurry. One possibility after level 5 would be to Be an Ulfen guard which gets Rage/Rage Powers/Feats and a pretty stellar mind protecting ability early on.