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I'm wondering how these two rules elements interact with each other.
Benefit When striking to inflict nonlethal damage with any slashing weapon, you do not take the normal –4 penalty on your attack roll, and gain a +1 trait bonus to any nonlethal damage you inflict with a slashing weapon.
Benefit(s): When wielding a weapon with which you have Weapon Focus, you can shift your grip as a swift action so that your weapon deals bludgeoning, piercing, or slashing damage instead of the damage type normally dealt by that weapon. You may switch back to the weapon's normal damage type or another damage type as a swift action.
I'm wondering if it's possible for a character to have Weapon Focus (Greatclub) and Weapon Versatility, switch to using a greatclub to deal slashing damage, and then use Blade of Mercy to have it then be nonlethal slashing damage.
The idea of having a Kellid convert to Sarenrae worship, but obstinately refuse to use anything but his greatclub to nonlethally subdue his enemies, is something I find absolutely hilarious as a concept to work with.

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If you're willing to take a feat for it, why not just take Bludgeoner?
Because the flavor of the feat and trait together paints just the perfect image. "I shift my grip on my club, then hit the enemy for... 10 points of nonlethal slashing damage."
That and Weapon Versatility would allow dealing piercing damage if it ever came up.