| p-sto |
Clerics are great but I agree with life oracle if you're really set on being the best possible healer. In addition to what was already mentioned, more spell slots than a cleric for spontaneous casting and despite the fact that they only get 1 plus charisma modifier channels a day it shouldn't be much of an issue since charisma is their main casting stat.
| Renegadeshepherd |
Out of combat it would be a matter of who had the most channels or similar resources. For that, without multiclassing, I would say a hospitalier paladin because he has two different resources for healing built into the class, both scale with charisma stat, lay hands already increases in quantity and quality for free, and both channel and hands can be further supported by feats, racial favored class bonuses and so on.
For in battle healing you would be hard pressed to beat either a life oracle OR a cleric turned envoy of balance prestige class. The oracle is arguably the only healer that is good enough at it to do it in battle. The envoy is far weaker at healing but a least she can deal channel damage to her enemies in the same action ANd could potentially double channel twice in one turn.
| MordredofFairy |
Personally, I prefer the Cleric with Healing and Lust Domains.
Healing Domain makes you treat all cure spells as if empowered, and lust domain allows you to talk with a nice soothing voice as you dish out some sexual healing. Definitely the "best" form of healing.
Do add in perform(singing) though if you can spend a skill point or two.
In pure efficiency though, i'm also with the life oracle.
| Castilonium |
Aasimar life oracle with the FCB to increase your channel energy revelation. Take Dual Cursed for damage prevention via misfortune, or take Spirit Guide for an expanded list of spells known. Bring along a few scrolls of various Remove spells and a Mnemonic Vestment, and you can cure status effects on the spot whereas a cleric will have to wait until the next day to prepare an appropriate cure for an unforeseen affliction.
| BretI |
If you are looking for raw hit points cured, it is hard to beat the Oradin: Paladin / Life Oracle. They can do efficient in-combat healing with the combination of life-link and swift action lay on hands to self.
If you want other forms of healing, a positive energy Cleric still has the advantage being a prepared caster with just about every spell for removing conditions.
| Castilonium |
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If you worship Pharasma, get Fateful Channel at level 5.
If you don't worship Pharasma, stop not worshipping Pharasma, and worship Pharasma!
BartonOliver
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Pure healer - low level Life Oracle, High Level Cleric
Personal Favorite healer - passive healing with ability to do a lot more with other actions and plenty of extra healing. Life Oracle/Hospitalier Paladin - 2 channel pools, lay on hands, and if you go for Ultimate Mercy Raise Dead pretty early (you can do earlier with other builds but this one can get there around 10th level)
| andreww |
If you worship Pharasma, get Fateful Channel at level 5.
If you don't worship Pharasma, stop not worshipping Pharasma, and worship Pharasma!
I dont , I might prefer to worship someone like Desna and grab Liberation Channel instead. If you sink your FCB into revelation advancement you can qualify for it at level 9, earlier if you buy the Phylactery (although you are almost certainly better off with a Charisma Headband).
TriOmegaZero
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I want to make a character that can heal the best in or out of combat. Would cleric be best?
What do you define 'healing' as? Just HP damage, or other things?
This is my own white mage character.
Alexander Lenz
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You can use fey foundling (+2 per dice but only for yourself) in combination with shield other/lifelink.
My own PFS-Healer is a dualcursed Aasimar Lifeoracle (FCB for channel) with Fey foundling/Misfortune (rerolls)/Battelcry (More rerolls AFTER the save is failed)/Fateful chanel. This gets quite asurd when i can heal the whole group, get them to roll twice (on one roll) and if they fail a save they can reroll if they have failed it. Misfortune is for Critnegation or forcing to reroll 1s on skills.
So in my opinion there is no better Healer than an lifeoracle because you dont only heal but also improve the saves of your allys massively and ist very nice to say to an enemy who critted "Reroll"
| Arachnofiend |
I feel like I should mention the Life Shaman here; whether or not it's better than the Life Oracle is arguable, but I do like the advantage of the familiar. If you've ever had one of those instances where someone died because you didn't have the action economy to give them a Breath of Life scroll fast enough, your familiar has got you covered.
| Renegadeshepherd |
Envoy of balance cleric of Pharisma with death and life domains it is :) true neutral, second best healing, negative energy at the same time to hurt foes, superior feats as others linked and so on. Can't beat her except MAYBE Feronia, Dispaters second wife. She is true neutral and has fire and protection domains if one is inclined to do things a little differently.
| ekibus |
I pretty much agree with everyone here. The best melee/healer is the paladin/oracle, lay on hand as a free action as you heal everyone with life link cant be beat, except you know that lawful good thing. A pure life oracle cant be beat in pure heals. But I'm sold on the shaman, it takes a few levels to get moving but when it does it is a beast. The healing hex with the spell hex vulnerability just gives you more heals in the day. Pick up evil eye and misfortune for debuffing. Why heal when the guy needs to make two rolls and pick the lowest? Whatever spells you are missing the FCB can usually fill in and by level 8 you can pull a spell or two from the wizard's list. I skipped the witch doctor for hexes but getting additional channels (at -3 level though) just gives you even more heals. I actually decided against it since I felt I had too much heals :)
| Cevah |
The spell Hex Vulnerability makes the Witch's healing hexes quite good at HP healing. If you have many "pets" and/or a large party, the hex scales. While a cleric's channels also handle large numbers, it is cheaper to increase the number of spells than channels. They have access to most status removal spells also.
At 20th level, with Major Healing hex, a Witch can get about 800hp of healing with that 1st level spell.
/cevah