| Thanael |
An 8 is not really a low score it's just below average. It should not impact RP too much.
A 7 is noticeable. A 14-17 otoh a noticeable high score.
So IMO thread title is wrong: You have a med to low int high to very high wis character
What's his CHA?
You could play this as a quite clever character with not too much education, but who could easily excel in a profession for example, (though not a craft).
A high wis character is emotionally mature, self-aware, stable, and empathic; but they may very well possess slow processing and reaction time or have a poor ability to retain knowledge (low Int) .In short, Intelligence represents "systemizing" Intelligence, while wisdom represents "empathizing" intelligence.
Quote:
| Arachnofiend |
Your character is the one that hears a gunshot and hides*. The high Int, low Wis character is the one that hears a gunshot and investigates.
*In a manner of speaking, obviously as a Pathfinder party member your character can probably handle a gunshot. Substitute gunshot for CR 20 eldritch abomination or something.
| Thanael |
In all cases, a high score means that the character knows stuff. The difference is in what the character knows. High charisma means that the character knows how to deal with people and can manipulate them. High intelligence means that the character knows how to reason logical problems and has the skill to learn facts necessary to solve them. High wisdom means that the character knows the right thing to do and has the courage to follow through on their convictions.
Maybe it will help to define the mental abilities colloquially. Each of them is a kind of “smarts”.
Charisma
Street smarts. Street smarts are about interactions: how to manipulate or avoid gangs, how to properly appease the street thugs and ringleaders, and where to find sympathetic folks for assistance or recuperation. Charisma is less about reality than about the perception of reality.Intelligence
Book smarts. Book smarts are about rational thought, about learning facts, making charts, weighing options. The character with a high intelligence knows that two and two make four, even in unfamiliar circumstances.Wisdom
Life smarts. Life’s choices require intuition, a philosophy, and principles. Life requires the courage to do the right thing, and the conviction that the choice should be followed through. The wise person knows that there is a right and a wrong in the universe, and the distinction is not difficult to make.
In many ways, it’s having more than one high mental ability that is the truly difficult character to play. A character with high intelligence and high wisdom will find conflict between the rational choice and the right choice, just as the character with the moral code of Chaotic Good will find conflict between freedom and caring. The character with the high charisma and the high intelligence may have to choose between being smart and looking smart.The character with mismatched abilities is easier: focus on the ability that the character “has” rather than the ability that the character doesn’t have.
from here
| Atarlost |
Int mainly reflects memory and concentration. Wis mainly reflects how aware of things you are as it covers will saves, perception, and sense motive. Charisma gets reasoning ability under diplomacy and creativity under bluff.
Your character may be quite intelligent if his charisma is also decent, but probably has a learning disability. Something like ADHD or mild dyslexia (only severe dyslexia prevents literacy, but mild dyslexia reduces reading speed and could explain the poor knowledge skills and reduced skill points) or he just has a brain like a sieve.
| Bacon666 |
When in doubt on how to role play diffrent mental stats I usually look at skills ..
Low int = uneducated (low craft & knowledges)
High wis = good at reading situations (perception & sense motive) good at specific jobs (profession)
That is the base... It can ofc be improved by skill points, but the "natural" is a good base...
| StDrake |
As i see it INT represents both being learned as well as the ability to learn and get your facts together.
WIS is about controlling your emotions, putting thought to your actions.
CHA is about how capable are you in using your innate abilities, including, but not limited to communicating with others.
Thus a high-wis lowint/cha seems like a primitive hermit/shaman. Probably a grumpy recluse, not very knowledgable, but very sensible in what he does, doing wonders with actually very simple things many people know, but dont think to use in such ways
For a moment I thought Gollum..but that obsession of his doesnt fit.
| bookrat |
Another way too look at it:
INT represents book knowledge and critical thinking skills. WIS represents emotional intelligence and the ability to understand what others are feeling and the proper way to react to such feelings.
I ask like the suggestions everyone else has given. You could combine my interpretation of WIS with others to get a good and well balanced idea of what a high WIS should be capable of.
| Xethik |
WIS represents emotional intelligence and the ability to understand what others are feeling and the proper way to react to such feelings.
I disagree here. I think Charisma represents how you react to such things, including but not limited to manipulation.
Nana Grilka
|
I has got a 7 INT, a 17 WIS and a 14 CHA.
I is not sure about da numbers. Numbers is a big idea and I is not so good wiv big ideas. I is not so good wiv words neither. I never done no book-lerning. (It was da Holy Mama what told me how to speak Angel Words, I never red no book).
I is a very good midwife tho. I is also a good shaman's wife, but I never liked shaman number 3 so I had to chop his head off wiv a big chopper when shaman number 2 went away on a big quest. Dat is why I is a pathfinder now.
I is told I is very likable. But not when I has to punish.
Nana doesn't do long term plots or count big numbers. She doesn't like books or scholarly pursuits. She's pretty good at cleric-ing and is sensitive to the feelings of people and creatures. (Nana believes that every creature deserves a mother's love). "Angel Words" is Abyssal, learned via the Accidental Linguist trait. Nana thinks it's what Angels speak
| Orfamay Quest |
bookrat wrote:WIS represents emotional intelligence and the ability to understand what others are feeling and the proper way to react to such feelings.I disagree here. I think Charisma represents how you react to such things, including but not limited to manipulation.
Mechanically, Charisma is the stat used to resist social manipulation such as Diplomacy, but Wisdom is used (indirectly, via Sense Motive) to resist outright lies [Bluff] or threats [Intimidate].
So by RAW, you're both right.
| justaworm |
To me,
Wisdom is knowing the differences between right and wrong, positive/good actions vs. negative/bad actions, being able to foresee consequences of taking or not taking actions (or speaking up), and being able to give people advice. Wisdom is heavily shaped by your experiences (which is why it increases with age).
Intelligence is a product of academic learning, book smarts, and your capacity to learn.
Through intelligence, you could have studied meteorological patterns to know that it is a good idea to plant crops in the spring. Through wisdom, you could have tried planting crops at different times of the year and learned that planting them in the spring is a good idea.
Your character would be good at making good decisions (being able to weigh consequences), but not so helpful on insight or debates on academic matters and is not interested in learning new things (unless learned through experience).
Samwise and Frodo both seem like a good examples.
I wouldn't say Forrest Gump is incredibly wise, as he many times doesn't make good decisions. He is very lucky though in the way those decisions turned out.
Elder Basilisk
|
Gives good advice. Spots the flaw in underpants gnomestyle plans. Comes up with good but simple plans when he has ideas. Uses short words and, when he does use big words, sometimes uses them incorrectly. If the characters is devout, (the stay distribution is optimized cleric) you might want to preface ideas he contributes with, "as it says in the feeds of Iomedae" or "when St. Cuthbert faced such and such this is what he did." That would make the characters seen less creative (which is often associated with intelligence) while still enabling you to propose plans
| Blackwaltzomega |
Intelligence generally indicates complex theoretical knowledge and memory more than how actually smart your character is. The person who has a gajillion facts memorized or knows how to build things tends to have high intelligence, which is why it's used for knowledge and craft/spellcraft checks and the ability to appraise how much something's worth.
Wisdom tends to be practical knowledge and a gauge of how well someone uses their senses. Being able to make something is intelligence, but being good at your job as a blacksmith is a profession, something you do with wisdom. You know how to read the situation with perception and sense motive, you can mend bones and help deal with poisons with heal, and you know how to do practical but theory-light things like track and survive in the outdoors.
Charisma is social knowledge, and generally represents charm and force of personality. The ability to lie convincingly, to pick just the right words to make someone friendly, or the ability to scare somebody are the main uses, but also your confidence in performing arts and your ability to "trick" a magical device into working for you when it wouldn't normally is in here, too.
So a high-wis low-int low-cha character would have excellent practical knowledge and common sense to make use of what their senses tell them, but they would not have a massive amount of theoretical knowledge, like someone who hasn't been formally educated, and they might lack self-confidence or simply not be particularly charming. They are excellent at paying attention to their surroundings, reading the situation, and solving practical problems, though, and if they have a practical job they will be good at it.