| SoulDragon298 | 
While I am running another Saga Edition campaign on these forums, I thought I'd run a sandbox campaign to help me get used to the rules. It is set in the Clone Wars era.
Character Creation Rules:
-4d6, drop the lowest for ability scores
-No races that weren't discovered before or during the Clone Wars (Clone heroes are allowed.)
-All classes available
-Things from other sourcebooks allowed as long as you can tell me what page to find it at.
-Starting at 1st level
The game will start a few months after the Battle of Geonosis. I shall be selecting after I've received a good number of applicants. I need 3 more players. Good luck :).
| BlindKitsune | 
Sure, I'll give it a try!
It will help me learn how to use the diceroller on the site which is no bad thing.
4d6 ⇒ (1, 1, 6, 1) = 9=> 8
4d6 ⇒ (5, 4, 1, 1) = 11=> 10
4d6 ⇒ (4, 3, 1, 2) = 10=> 9
4d6 ⇒ (1, 5, 1, 3) = 10=> 9
4d6 ⇒ (6, 1, 4, 6) = 17=> 16
4d6 ⇒ (2, 2, 4, 3) = 11=> 9
Not the most overpowered person in the history of Star Wars, this could be int'rusting!
EDIT: Actually, -1, 0, -1, -1, +3, -1
Doesn't that give me a net -1 ability modifier? By core rules I think it suggests I reroll, but I'll wait to hear from you.
If nothing else there's always room for someone who tries really hard to be marginally competent in a Star Wars story.
| BlindKitsune | 
Just realized you wanted a full character submission to get a good idea. That's fine, I'll do the re-roll and go from there.
4d6 ⇒ (4, 1, 2, 5) = 12 = 11 = 0
4d6 ⇒ (3, 3, 6, 3) = 15 = 12 = +1
4d6 ⇒ (4, 6, 1, 5) = 16 = 15 = +2
4d6 ⇒ (5, 2, 2, 1) = 10 = 9 = -1
4d6 ⇒ (5, 1, 4, 4) = 14 = 13 = +1
4d6 ⇒ (6, 4, 5, 5) = 20 = 16 = +3
That's better. I'll work with that!
Str 13 +1
Dex 16 +3
Con 14 +2
Int 11 +0
Wis 15 +2
Cha  7 -2
Defenses
Fortitude: 14 Reflex: 17 Will: 13
DT: 14 BAB: +0 Melee: +1 Ranged: +3 Speed: 6
Force Points: 5, Destiny Points: 1 if we're using this?
Species: Ikotchi, from the Clone Wars book.
Traits:
Medium size, normal speed, +1 Natural Armor to Reflex Defense (which stacks with my armor bonus), Limited Precognition (which gives me or my vehicle one +2 bonus to Reflex Defense per encounter, as a reaction), Expert Pilot (allowing me to reroll any Pilot check) and the obvious two languages, Basic and Ikotchese.
Class: Scout
Traits:
+1 to Fort, +2 to Reflex
Feats:
Shake it off
WP (pistols, rifles, simple weapons)
Point Blank Shot
Talent:
Extreme Effort
26 HP
Trained Skills: Endurance, Perception, Pilot, Stealth, Survival
3d4 ⇒ (1, 3, 3) = 7 x 250 = 1750 credits
I'll work out a bio later on, and save going shopping for if I'm in; I have to run.
| Jubal Breakbottle | 
4d6 ⇒ (5, 2, 6, 2) = 15 13
4d6 ⇒ (4, 3, 5, 3) = 15 12
4d6 ⇒ (2, 2, 5, 4) = 13 11
4d6 ⇒ (3, 6, 4, 3) = 16 13
4d6 ⇒ (4, 2, 6, 2) = 14 12
4d6 ⇒ (4, 4, 6, 1) = 15 14
14,13,13,12,12,11
This thing still open? I've played lots of SAGA in the past. I've an itch for a Jedi. Is that alright?
What's the game timetable, ie. recruitment closure?
cheers
| Jetty | 
Stat: 4d6 ⇒ (3, 3, 4, 6) = 16 13 Con (-2 racial, total 11)
Stat: 4d6 ⇒ (6, 4, 5, 6) = 21 17 Int
Stat: 4d6 ⇒ (6, 4, 5, 3) = 18 15 Wis
Stat: 4d6 ⇒ (4, 5, 3, 2) = 14 12 Str
Stat: 4d6 ⇒ (2, 5, 6, 5) = 18 16 Dex (+2 racial, total 18)
Stat: 4d6 ⇒ (1, 6, 5, 1) = 13 12 Cha
I am thinking about making Sullustan spy (scoundrel lvl 1). Who is he spying for depends on the campaign. It is hard to create a background without knowing anything about that.
lvl 1 feat: Skill focus (stealth)
lvl 1 talent: Knack
Skills (4+3=7): Deception, Gather Information, Initiative, Mechanics, Perception, Stealth, Use Computer