| HyperMissingno |
| 2 people marked this as FAQ candidate. 1 person marked this as a favorite. |
As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons deal +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +5 at 20th level.
Note the bold section. It looks like the bonus you get is dependent on all of your caster levels combined rather than just your highest arcane caster level, and this includes divine caster levels. At least that's what RAW appears to be.
For instance, a Bloodrager 4/Warpriest 16 gets a +5 bonus from Arcane Strike, or a Magus 9/Sorcerer 1 gets a +3 bonus. (Don't ask why I used these, they're just for examples)
So is this what was intended for the feat, or is this a massive oversight?
| Marroar Gellantara |
Arcane Strike wrote:As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons deal +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +5 at 20th level.Note the bold section. It looks like the bonus you get is dependent on all of your caster levels combined rather than just your highest arcane caster level, and this includes divine caster levels. At least that's what RAW appears to be.
For instance, a Bloodrager 4/Warpriest 16 gets a +5 bonus from Arcane Strike, or a Magus 9/Sorcerer 1 gets a +3 bonus. (Don't ask why I used these, they're just for examples)
So is this what was intended for the feat, or is this a massive oversight?
I think what is more interesting is that a mystic theurge can max out the feat quicker than most.
Wizard 3/cleric 3/MT 7 would have +5 by level 13.
| pezlerpolychromatic |
HyperMissingno wrote:Arcane Strike wrote:As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons deal +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +5 at 20th level.Note the bold section. It looks like the bonus you get is dependent on all of your caster levels combined rather than just your highest arcane caster level, and this includes divine caster levels. At least that's what RAW appears to be.
For instance, a Bloodrager 4/Warpriest 16 gets a +5 bonus from Arcane Strike, or a Magus 9/Sorcerer 1 gets a +3 bonus. (Don't ask why I used these, they're just for examples)
So is this what was intended for the feat, or is this a massive oversight?
I think what is more interesting is that a mystic theurge can max out the feat quicker than most.
Wizard 3/cleric 3/MT 7 would have +5 by level 13.
As much as people hate on the mystic theurge for not being powerful enough, things like this would make the prestige class worth taking.