Disgusting PC


Advice


Another guy from the same group sent me a text asking for help on a PC for that same campaign. The GM has told them unusual characters will be welcome. They are in an area that has been blasted and warped by magic wars for generations. But it still has to be PF legal. (There might be some wiggle room if something is really kool but not too powerful.)

He's thinking about the 3.x totally disgusting ooze master PrC. He wants to know, how close can you come to that in PF? I've never considered it before, so I don't know if there is really anything like that.

Man! I wish I could get in this campaign instead of just helping them make characters. But it is too far away.

So does PF have an ooze master?

Silver Crusade RPG Superstar Season 9 Top 32

The cave druid archetype can wildshape into an ooze, and there's an alchemist archetype that uses bottled oozes like summons.


I don't think a bottled ooze will be gross enough for him. But the druid wildshaping into an ooze sounds perfect. I'll see what he says.

Are there any oozes on the SNA list? I can't remember.


Keep in mind, said druid can only wildshape into oozes at 10th level. That's nine levels being a regular hippie nature lovin dude, albeit one who likes to play in the dark. (I picture all druids as hippies. One day I will make a druid-bard multiclass named Phish or some such nonsense.)

Nothin' particularly disgusting about that...unless, you know, he wants to play him like a stereotypical hippie, and have him not bathe, reeking of patchoulie, and such, but you could do that with any character, really.

The alchemist gets pretty nasty, what with tentacles and extra arms and whatnot.

The witch can literally cook and eat people for bonuses. That's pretty dang gross.

Anyone with vomit swarm on their list has a moderately disgusting attack.

Camel animal companions have a spit attack that literally sickens the enemy. Frickin' awesome concept to be a nasty character; have a nasty companion!


I once made an alchemist that pickled his organs and with a mix of cloning and body transfer made himself into an anthropomorphic owl-man, and had a female cohort that was an anthropomorphic dire-wolf that he made. He also had an imp tumor familiar that was stored inside his chest.

Turning into an ooze is nothing.


thegreenteagamer wrote:
Keep in mind, said druid can only wildshape into oozes at 10th level. That's nine levels being a regular hippie nature lovin dude ...

Ah well. I hadn't read up on it yet. That will probably be a deal breaker. I think they are starting at 2. So that would be a long time. I will ask him, but probably not.


thegreenteagamer wrote:
One day I will make a druid-bard multiclass named Phish or some such nonsense.)

OMG, please give me permission to steal this idea.

I feel so dumb for never having thought of it before.

Liberty's Edge

Alchemist seems the way to go. Vestigial Arms? Tumor Familiars? Gnarled Bat Wings? Imbibing strange liquids to mutate into a horrific monster?

What's not to love, in terms of disgustingness?


Yeah, it doesn't come very close to the Ooze Master, but definitely fits in the disgusting category. I will see what he says.


If you need to consider a race, Qlippoth-Spawn Tieflings (the Motherless) look horrible the moment they literally tear their way out of the womb. They also have bonuses to strength and Wisdom, which makes them perfect for the Cave Druid. Although, given how some Qlippoth-Spawn Tieflings, transforming into ooze might be an improvement. of their looks!

If you decide to go with the alchemist route, Wayangs can look pretty darn ugly to start off with.

Silver Crusade

The Wayang race is derived from Indonesian Wayang puppetry.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

If you're looking for disgusting, how about a plague-infested ratfolk covered in horrible lesions and vile that flies around on his tumor steed grown from his own body? And in a few more levels and he will have two heads! :D


Skivven the Skaven, I like it.


Be a hideous mutant from the radioactive mana wastes. Make sure you pick the right KIND of mutant.

Be a cave druid.

Work your way up to the craft ooze feat, be aware you won't actually control them.


Saldiven wrote:
thegreenteagamer wrote:
One day I will make a druid-bard multiclass named Phish or some such nonsense.)

OMG, please give me permission to steal this idea.

I feel so dumb for never having thought of it before.

Absolutely, but you must do your best Tommy Chong impression when playing him.


mechaPoet wrote:
The cave druid archetype can wildshape into an ooze, and there's an alchemist archetype that uses bottled oozes like summons.

See! And there are those who think all these supplements and splat books are a bad thing!

How can anything be bad that brings us ooze wranglers?

Silver Crusade

I once played a PFS game involving a powerful ooze. The party druid just happened to be an ooze wrangler, or something like that, and the ooze failed it's save. Druid said it had happened once before.


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Play a morbidly obese summoner who worships Lamashtu, flavor your standard action summoning spells as spontaneously giving birth to your summons.

Grand Lodge

Go Half-Orc Scarred Witch Doctor, with Racial Heritage(Ogre), take the Vestigial Head feat, Corrupted Flesh feat to gain Stench, then Improved Stench, Toxic Stench, Pungent Stench, and maybe, the Fetid Breath feat.

There is just so much, so disgusting, with all that.


Some of this is just too amusing.


I talked to him last night. The cave druid will take too long to get the ooze stuff. The witch is too much of a caster for him.

He liked this:

Ravingdork wrote:
If you're looking for disgusting, how about a plague-infested ratfolk covered in horrible lesions and vile that flies around on his tumor steed grown from his own body? And in a few more levels and he will have two heads! :D

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I think he might like this even though it is witch:
blackbloodtroll wrote:

Go Half-Orc Scarred Witch Doctor, with Racial Heritage(Ogre), take the Vestigial Head feat, Corrupted Flesh feat to gain Stench, then Improved Stench, Toxic Stench, Pungent Stench, and maybe, the Fetid Breath feat.

There is just so much, so disgusting, with all that.

But where is all that from? I can't seem to find any of those except the witch doctor.

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Gargamel the Evil Wizard wrote:
Play a morbidly obese summoner who worships Lamashtu, flavor your standard action summoning spells as spontaneously giving birth to your summons.

Ok this is just hilarious. I wish this had been up when I was talking to him last night. It just might be a winner.

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Well so far he asked me to build up a partly/mostly melee disgusting alchemist for him. He is obviously a little nervous about running a caster. I think he hasn't done anything more casty than a ranger before. But since this is already kinda light hearted wierdness, he is willing to give it consideration.

So suggestions for a disgusting alchemist that isn't too complex for a guy new to caster type folk?


Alchemists can be built very well as primarily martial characters. The Plague Bringer archetype stacks with Vivisectionist, which is great because the Plague Vial encourages him to wade into melee rather than use bombs. He'll want to pick up mutagen again as a discovery ASAP and use his extracts for buffing himself.

Since he's starting at level 2, it might be a good idea to do a level of Inspired Blade Swashbuckler before going into Alchemist. That way he can pick up Fencing Grace at level 1 and get dex-to-damage with a rapier right off the bat, avoiding the hurt of the Ratfolk's strength penalty.

Grand Lodge

Revolving Door Alternate wrote:


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I think he might like this even though it is witch:
blackbloodtroll wrote:

Go Half-Orc Scarred Witch Doctor, with Racial Heritage(Ogre), take the Vestigial Head feat, Corrupted Flesh feat to gain Stench, then Improved Stench, Toxic Stench, Pungent Stench, and maybe, the Fetid Breath feat.

There is just so much, so disgusting, with all that.

But where is all that from? I can't seem to find any of those except the witch doctor.

Demons Revisited and Monster Codex.


The morbidly obese summoner can be done with any full caster, not just the actual summoner class. I specify this because the bloatmage prestige class actually gets fatter and more disgusting as you level and your flesh gets filled with too much blood. They're a great full caster prestige class, as they don't give up ANY caster levels. The only downside is your summons won't be standard action...

...but still, THIS is literally what the class says for it's third level ability, "At 3rd level, a bloodmage becomes so massive that her rolls of fatty, blood-laden flesh grant her a +1 natural armor bonus."

That's just sweet.

Mind you it takes 5 levels to get in, so that ability wouldn't come online until 8th. The prerequisite feat, Bloatmage Initiate, can be taken a lot earlier though, and that's when you start to become a blood-filled fat little monster.


Is third party an option? Slime Lord


Josh-o-Lantern wrote:
Is third party an option? Slime Lord

I don't know. It does look like exactly what he asked for. But their GM isn't usually real permissive of 3rd party stuff. But for a weird campaign like this maybe he will. I'll tell my friend to ask him.


I am surprised I am the first to bring this back up:

What is the most unsettling character I can make?


I think ghouls and ghasts are very creepy. Once you're paralyzed they can do all sorts of things to you. I once played a Diabolist who would have his imps effectively paralyze foes with Dex poison and then question them telepathically. A nastier PC could have done nastier things. I guess what I'm saying is that paralysis is creepy. Gelatinous Cubes can inflict it. I think you can get one as a companion with the right archetype or feat. You can also craft them with the Craft Ooze feat. There's also an ooze preservation ability for Alchemists, and there are some ooze related spells.

Maybe a Witch or other debuff focused PC could help make oozes a threat in actual combat instead of just an RP tool. I also wonder how different DMs would rule about oozes with the Split ability. Once a black pudding splits can you heal each half up to full HP? Will they each grow into a full monster? Do they just gloop back together after a while? If some pieces die does one of the surviving ones grow to full size? Etc...

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