
johnnythexxxiv |

So fairly simple question, curious as to what other people's lists would be. For me it's:
Envy: Rogue - Good at backstabbing, lying and thieving. "What's yours is mine" or "I want what you have" are very easy themes to pull off with this class.
Gluttony: Alchemist - If they want to do something productive outside of throwing bombs, chances are they're going to have to drink a mutagen or extract first. Bonus points if one of your traits is Blessing of the Feast or Restless Hunger.
Greed: LITERALLY ANY ADVENTURER EVER. Seriously, most can amass more wealth than a kingdom in a matter of months and likely murdered hundreds of sentient creatures in order to do so.
Lust: Juju Oracle - They have high charisma, access to plenty of minion making spells, can charm and dominate people, can control more zombie slaves at once than any other class and can even turn living creatures into zombie mind slaves. Very strong "dance for me my pretties" feel.
Pride: Paladin - Hands down the most self promoting class in the game. Yeah, I know, that's technically not part of their class description, but it's about the only way to play them to make sure that they don't end up falling. They basically have to be "holier than thou," so I see that superiority complex as the closest thing to pride a class gives.
Sloth: Master Summoner - Like the Oracle, a minion making master, but his minions can do a lot of things that he can't, or at least can't be bothered to. Since summons tend to have decent SLAs he can kind of just sit around while they do nearly everything for him. The ultimate "too lazy to do it myself" class.
Wrath: AM BARBARIAN!!!!! Might be a little cliched but getting angry is a key element of their class. Runner up of the Skald, since he makes everyone angry, but not quite as angry as the barbarian makes himself.

Ciaran Barnes |

Earlier this year I wanted to a 6-level casting class that embodied these traits. You start with one "sin", gaining abilities from it, and eventually gained all seven by level 18 or so. Much like when Darth Sidous fought Mace Windu, the abilities could take a physical toll. I had some decent brainstorming for it, but turning them into into managable class features turned out to be quite a chore. I ended up abandoning the project.

Mark Sweetman |

Whatever the rest end up, Gluttony is a Hungry Ghost Monk.
Bloatmage? (it's the one on the right...)

Dreaming Psion |

In my mind, each sin can have many different manifestations, and it can be fun to explore these different manifestations through different characters as an alternative to trying to capture the sin in total through one character. For example, the ranger (via favored enemy) can be a good representative of racial hatred/prejudice as a manifestation of wrath. The enchanter (or anybody skilled with enchantment magic) seems to me like a good representative of sloth in making people do things for you without argument. Transmutation and illusion can represent the "personal enhancement in order to get what I want" aspect of lust (as opposed to the lust as compulsive force element of enchantment.)

Zhayne |

Sorry, but I do not think that any class specifically represents any one sin. It would be much more about the personality and motivations of the PC/NPC.
For instance, any class could envy another person's power, status, or wealth.
This.
Classes do not come with attached personalities.
Anybody can lie and steal.
Anybody can get angry.
Anybody can be full of themselves.
Et cetera.

deuxhero |
Envy: Thassilonian Specialist (Envy) Wizard
Gluttony: Thassilonian Specialist (Gluttony) Wizard
Greed: Thassilonian Specialist (Greed) Wizard
Lust: Thassilonian Specialist (Lust) Wizard
Pride: Thassilonian Specialist(Pride) Wizard
Sloth: Thassilonian Specialist (Sloth) Wizard
Wrath Thassilonian Specialist (Wrath) Wizard