Straight 10's


Pathfinder First Edition General Discussion


Is there any class that could in Theory work just fine with straight 10 abilities scores? Now of course I mean at Character creation, buying belts and so forth is one thing or adding in bonuses via other means is fine but I mean if you rolled straight 10s is there any class that would be a least fine and dandy.


Short answer: No.

Long answer: Hell no.


Sure. If the 10's are pre-race, any caster could do fine with a 12. Just need a headband by 7th level. Starting with 10 would be a bit rough.

Fighter would do fine, though lacking pre-req for power attack/deadly/combat expertise is a bit limiting. Okay if pre-race to retrain a feat at 4th level when you get a 13. Ranger might be better, more base skills and no need for feat prereqs. Plus animal companion.

Given the right circumstances, I'd play it. *Easily* if it were 11/11/11/10/10/10, pre-race.

Edit: If you wanted to try this in PFS, you could do an 18 Con, then 11/11/11/10/10.

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

Summoner.


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Human Synthesist Summoner...

Because, who needs stats?


This question is roll straight tens on the dice, so yes Pre-Race bonuses of course I forgot to mention that.
I was curious because of the emphasis that stats get over so much. I might honestly try a build for this simply because I would like to see how a DM reacts to a character who is in basics very weak looking.

Summoner was a no brainer due to the eidolon and Synthesist for sure due to the eidolon's stats counting for your own.

Anything else?


Any class feat that (directly) depends on any ability score would be useless. Casters is a no-go. This also cramps a lot of feat prerequisits.

If you still want to be "on-par" with anyone else, I'd think rogue (I'm not joking, just a little). Because they're always squishy anyways but they can still get extra damage without ability scores. And you will still have skills.

But I do think a class with heavy armour would be better, maybe a Cavalier? Your horse could be usefull, at least.


Nerdtothe3rd wrote:
Is there any class that could in Theory work just fine with straight 10 abilities scores? Now of course I mean at Character creation, buying belts and so forth is one thing or adding in bonuses via other means is fine but I mean if you rolled straight 10s is there any class that would be a least fine and dandy.

Not exactly "fine", but if you pick a race with +dex and +wis, a Hunter could be not completely terrible for more or less the same reasons as the summoner: buffed animal companion, and you hang back to do archery so your low AC low HP body isn't getting stabbed so much.


In B 4 Had me a wizard with all 7's best time of my life!


Synthesist Summoner or MAYBE a wildshape focused druid...


Cleric with +2 to Wis.

As long as your GM lets you get a headband by level 10, and another by 18, you get spells at the same rate as an Oracle. As a Cleric, you can focus on buffs and such that don't care about DC, so you can ignore that aspect of a high casting stat. Low spells-per-day hurt a tiny bit, but spend a section of your WBL on important scrolls/wands and you should get by.

It should go without saying that this is less effective than a really high-Wis Cleric, and more likely to get killed than a high Con/Dex/Wis cleric, and has less utility than a high Int cleric, and more likely to have dead turns in combat than a high Str cleric, ect.

Your channeling isn't actually that ruined by low Cha - you heal just as much, 3 times a day, which is often enough. You do lose the ability to hurt undead reliably.


I would say your best bet would be a race with a +2 to wisdom then run a cleric or a race with a +2 to charisma and run an oracle or summoner.

Focus on spells that buff, remove conditions, heal, or utility. Anything that will be resisted by a saving throw is a no-no.


Rub-Eta wrote:
But I do think a class with heavy armour would be better, maybe a Cavalier? Your horse could be usefull, at least.

That really is a good suggestion. Handle Animal/Ride DCs are low, Challenge adds significantly for important combats, and yes, full plate. Not to mention 'buffing' the party with teamwork, while the mount deals the damage.


Master summoner would be respectable. Though he can't summon nearly as much he could still swarm one or two encounters, have a weak eidilon, and be able to participate on his own. Subpar but doable.

Dhampir antipaladin or necromancy cleric. Self heal you and undead army with mild AoE damage. Respectable.


PIXIE DUST wrote:

Human Synthesist Summoner...

Because, who needs stats?

I agree. This character could actually work in a normal group. Sure your spell DC's will be low but you can just grab buff spells.


Thematically, I think it would be interesting for such a character to be an Oracle. Completely normal and otherwise unassuming person, but oddly blessed/cursed with power from the gods; destined for greater things. I may have to make this as an NPC now…


A primal hunter would work with or without the pet. Pet focused would more than likely be better.


Strict buffer Bard could possibly work. Be a human for +2 charisma for 12 starting so you can cast your spells. Take Extra Performance and Lingering Performance at level 1, Master Performance at level 3. By 4th you should have a headband for your bonus second level slot. Do nothing but Inspire Courage and use spells with no DCs. Prepare to spend a lot of time just standing around free action maintaining because you have limited spells and you sure as shit aren't gonna actually help kill anything.


Druid possibly - I'm thinking particularly about the Saurian Shaman here - but most definitely a standard Summoner. I'm not sure they would even notice. A Bard would do well too.


Pathfinder Lost Omens Subscriber

bard and/or inquisitor...?

Sovereign Court

You'd be fine to do a number of things. Spell casters would be rough with a 10 since..that's just cantrips. Melee classes would be playable though. Saves would hurt. Once you have a few levels though it isn't so bad. Could do a ranger or barbarian easily enough.


Rub-Eta wrote:
Any class feat that (directly) depends on any ability score would be useless. Casters is a no-go.

Not sure why you say that. Starting 12 is annoying, but as long as you avoid stuff that relies on a save you're dandy. items that increase your primary attribute are key, but you're still mostly fine, at least considering the limitations. Realistically a caster of some sort is probably your best pick for the role.

Scratching my head at the mentions of fighter or barbarian though.


Nerdtothe3rd wrote:

This question is roll straight tens on the dice, so yes Pre-Race bonuses of course I forgot to mention that.

I was curious because of the emphasis that stats get over so much. I might honestly try a build for this simply because I would like to see how a DM reacts to a character who is in basics very weak looking.

Summoner was a no brainer due to the eidolon and Synthesist for sure due to the eidolon's stats counting for your own.

Anything else?

Not unless the GM is being really nice.


Pathfinder Lost Omens Subscriber
anlashok wrote:
Rub-Eta wrote:
Any class feat that (directly) depends on any ability score would be useless. Casters is a no-go.

Not sure why you say that. Starting 12 is annoying, but as long as you avoid stuff that relies on a save you're dandy. items that increase your primary attribute are key, but you're still mostly fine, at least considering the limitations. Realistically a caster of some sort is probably your best pick for the role.

Scratching my head at the mentions of fighter or barbarian though.

well an invulnerable rager is still got DR out the wazoo. Fighters just need feats, so they will always be fine.


Pathfinder Lost Omens Subscriber
Morgen wrote:

You'd be fine to do a number of things. Spell casters would be rough with a 10 since..that's just cantrips. Melee classes would be playable though. Saves would hurt. Once you have a few levels though it isn't so bad. Could do a ranger or barbarian easily enough.

you can get a 12 due to racials.

edit: alchemist also might be a good option... in fact all 2/3rd casters are good options.

Sovereign Court

Alchemist would probably work really well, or maybe an Investigator too.

Oddly self sufficient classes mechanically are your best bet. After that so long as you're being proactive and everyone is having fun it should work just fine.


Helpful halfling bard. Even without a bonus you have a chance at aiding people at a wide variety of things.

Grand Lodge

Nerdtothe3rd wrote:

This question is roll straight tens on the dice, so yes Pre-Race bonuses of course I forgot to mention that.

I was curious because of the emphasis that stats get over so much. I might honestly try a build for this simply because I would like to see how a DM reacts to a character who is in basics very weak looking.

Summoner was a no brainer due to the eidolon and Synthesist for sure due to the eidolon's stats counting for your own.

Anything else?

If your'e that lousy a summoner that you made no use of your spells, I could see coming to that conclusion, but those spells were bread and butter for my summoner.

You do understand that with a charisma of 10, you're casting nothing but cantrips, right?


Pathfinder Lost Omens Subscriber
LazarX wrote:
Nerdtothe3rd wrote:

This question is roll straight tens on the dice, so yes Pre-Race bonuses of course I forgot to mention that.

I was curious because of the emphasis that stats get over so much. I might honestly try a build for this simply because I would like to see how a DM reacts to a character who is in basics very weak looking.

Summoner was a no brainer due to the eidolon and Synthesist for sure due to the eidolon's stats counting for your own.

Anything else?

If your'e that lousy a summoner that you made no use of your spells, I could see coming to that conclusion, but those spells were bread and butter for my summoner.

You do understand that with a charisma of 10, you're casting nothing but cantrips, right?

or he could be a human and put his +2 in charisma...


Or an aasimar... or dhampir... or half-elf/orc... or special tieflings... or the multitude of otehr races that grant Cha (I swear, Paizo really likes making races with +2 cha)...

And spell casting wise, Summoners still get SM on their spell list AND they have a lot of buff spells for their Eidolon, of which if you are a Synthesist, is a buff spell for yourself.

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