| K177Y C47 |
| Calth |
This right here is interesting. Each of the 3 full caster arcanes apparently now have martial archetypes. So, what do you guys think of htem and which do you feel is the most effective at playing Martial as a full caster?
EDIT: FIX'd
Arcanist 9/Eldritch Knight 10/1 x(either arcanist or a full bab class) is ok.
Scrapper 6/DD/4/EK gets you +16 BAB and 9th level spells, but not really sure the archetype is worth it.
| drbuzzard |
With the FAQ ruling on SLAs counting towards prestige class qualification, it's easy enough to get an Eldritch knight started at a low level so you can have lots of BAB and casting by reasonable levels.
I have a 4th level character with wizard 1 (scryer)/ fighter 1/ eldritch knight 2, and according to the FAQ it is kosher.
This is a PFS character so I've done the figuring for 11th level (practical max PFS level), and by that level the character will have a BAB of +10 and cast as a 9th level caster.
Though I will say I've seen enough Magi in practice to really think they are a plenty effective enough combination of casting and melee. They really are quite effective when built and run correctly.
| nate lange RPG Superstar 2012 Top 32 |
i think any of these can do pretty well from 11th or 12th on... transformation immediately fixes all your BAB issues, and if you can combine it with a contingent and/or quickened buff (or, even more so, if you get the drop on an enemy and have a round or two to buff) you're in really good shape.
i especially like the idea of the eldritch scrapper. when you use transformation you (obviously) lose spell access, but gaining martial flexibility means you'll still have some options for adapting in combat. stack transformation with a good monstrous physique, a haste or heroism, and 3 bonus combat feats and you should be able to hang with the melees pretty well (plus, you know, be a full caster again after combat).