
Better_with_Bacon |

Good Afternoon Fellow Gamers,
I was contemplating a new weapon special ability.
Devastating
A weapon with the lethal enhancement treats its critical multiplier as one higher. For example, if this enhancement is placed on a longsword, the critical mulitplier will be x3
Price: +3 Bonus, Aura: Moderate Necromancy; CL 13th;
Construction Requirements: Craft Magic Arms and Armor, finger of death
What do you think? Too much? Not enough? Is the pricing legit? Would it make more sense as a specific item, rather than an enhancement on anything?
Very Respectfully,
--Bacon
(Edited the name)

Terronus |

Just food for thought that at +3 it could be combined with a burst property. I'm assuming weapons can only have +5 special abilities, I can't recall if its official or a house rule for +1/+9 special abilities weapons. If that's the case 3 bursts and devastating with butterfly sting would be pretty cool :-), although I don't know how your table would react, heh.