Khizar's Petrified Heritage


General Discussion


So I read through Khizar's ancestry entry recently and I noticed that the Petrified heritage is outstandingly bad. Like "you are actively harming yourself by choosing this" bad. The issue that needs the most attention is the fact that it has the Exposed trait with no way to fix it by either installing upgrades or wearing some armor that could supplement it. Unless there's some additional item that I'm not aware of that acts as environmental upgrades that doesn't require an armor upgrade slot, this effectively means that people who choose this heritage are consigning themselves to die the moment a zero atmosphere section up. And for a heritage choice no less.
The other issue I noticed is that the granted armor is Medium. For comparison, the Automaton's Reinforced Chasis feat (according to PFS notes) uses Unarmored proficiency and even has some better scaling and benefits as the character progresses. I'm not saying that this heritage needs to be as good as the feat, I understand that Automaton is rare and in PF2e, but I think at the very least making it Light armor might be a good compromise so it can be used a wider variety of characters. This is also under the assumption that the issue regarding Exposed is addressed.

Starfinder

No Khizar needs to breathe due to their verdant rule, therefore 95% of what the environmental protection actually covers rules-wise is not needed. The only rules that may come in play is the minor bludgeoning damage and decompression in a vacuum, and whenever a rule gets specific, this part of the vacuum is never mentioned. It's only in the parts that could also be just fluff text (like "Every type of modern armor has built-in environmental protections which, when activated, protect you from the vacuum of space" just to go on about the breathing parts and never ever mentioning the damage anywhere).

The other issue is understandable, being born into having thick skin without ever learning how to use it efficiently seems horrifying. Same for plated vesk. What are the parents thinking!?
Those poor souls are driven into careers that take combat too serious. Without it, the blood-thirsting vesk may have followed their dream and become a florist instead, bringing joy instead of death to others...

Second Seekers (Luwazi Elsebo)

1 person marked this as a favorite.
Pathfinder Starfinder Society Subscriber

I think Frog is on to something. Verdant says:

Verdant wrote:
You don't need to eat, drink, or sleep if you're exposed to natural sunlight for at least 4 hours per day.

Which is all well and good, but, it doesn't mention breathing. Which makes sense - khizars are plants, and plants still need to breathe. Heck, in 1e, they had a species ability called "Carbonic Respiration" which specifically called out that while they do breathe, they breath CO2, not Oxygen.

So ... yeah, RIP petrified khizars in space, I guess? Unless there's some way to add upgrade slots to their petrified armour so you can install basic environmental protections, or there's a different item/spell/etc to let you remove the Exposed trait, that doesn't require an upgrade slot?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

If a player took this in my game, I'd probably house rule that they could wear a flight suit over it the way it works for plated vesk.


I admit, this does seem like a problem.

I would allow them to wear a flight suit or have some other item that provides basic environmental protections.

That said, while plants do need to intake CO2, it is for photosynthesis.

So perhaps the idea here is that as long as the Khizar can get sunlight for 4 hours a day, they don't need to eat, sleep, or breath the way other beings do. Perhaps the Verdant trait needs to be edited.

But probably requires an expansion that despite not needing CO2 the way other beings need O2, they're still vulnerable to inhaled poison, smoke, etc.

Starfinder

Yeah, I totally just added something in my head when reading verdant. Too many systems with too many similar rules, I assume. Yup, Khizar need to breathe, therefore the petrified should better stay home until there is an armory book or such.


Rotfell wrote:
Yeah, I totally just added something in my head when reading verdant. Too many systems with too many similar rules, I assume. Yup, Khizar need to breathe, therefore the petrified should better stay home until there is an armory book or such.

Well or if you go that be a spell caster or be a good friend with one so you can get magical environmental protections.

Community / Forums / Starfinder / Starfinder General Discussion / Khizar's Petrified Heritage All Messageboards

Want to post a reply? Sign in.