prestige classes (most broken)


Advice


I've looked at the prestige classes before but never quite saw how they could be as melee orientated as a dedicated fighter, barbarian or paladin. Also I couldn't see a prestige class that was as good a caster as a dedicated wizard or sorcerer.
The DM I'm playing with is only allowing the core rule book and advanced players guide.
Thanks for any help or suggestions.


Most of the time, prestige classes just aren't as good of an option in Pathfinder as they were in 3.5. To be honest, it seems to me that the PrC's that get the most use are the ones that allow you to blend two classes better than a simple multi class. Arcane Trickster, Eldritch Knight, Mystic Theurge, and the like.

Scarab Sages

Core and APG only prestige classes are not that great. That said, there are some options that work.

Eldritch Knight can be great with early entry, but with core only that isn't available.

Dragon Disciple is good if you are trying to max STR, and is a functional arcane gish option for Core+APG only.

Stalwart Defender is a good Martial class option.

Arcane Archer + Eldritch Knight can be good if you want a mystic archer.


Dragon Disciple - sucks. just go magus.
the only prestige i saw viable are:

shadow dancer (ranger6, SD4, ranger X --- OR lore warden 4, monk 2 SD 4 lore X): a great melle, great skills, great scout, nice companion, nice tricks. mechanics is a bit hard .

mammoth rider : amazing cavalier or animal companion barbarian. a order of the sword rider can charge for 1 shot kill . every charge.

horazion walker has its builds. especially as a nice fatigue immune.

living monoligh is just amazing fighter \ barbarrian or even maybe a cleric.


mad Trev wrote:

I've looked at the prestige classes before but never quite saw how they could be as melee orientated as a dedicated fighter, barbarian or paladin. Also I couldn't see a prestige class that was as good a caster as a dedicated wizard or sorcerer.

The DM I'm playing with is only allowing the core rule book and advanced players guide.
Thanks for any help or suggestions.

rogue/ranger into horizon walker makes one of the most op prestige classes ever with like a +80 to hit and damage


There is the Winter Witch that is pretty good (and it's one of the only caster buil that can focus on one element without being useless sometime). But here, we are more in front of some Witch Archetype than a real Prestige Class.

But anyway, put 1 pts in perform Sing and ''Let it go!'' all the way while freezing the monster!


BloodyManticore wrote:
mad Trev wrote:

I've looked at the prestige classes before but never quite saw how they could be as melee orientated as a dedicated fighter, barbarian or paladin. Also I couldn't see a prestige class that was as good a caster as a dedicated wizard or sorcerer.

The DM I'm playing with is only allowing the core rule book and advanced players guide.
Thanks for any help or suggestions.
rogue/ranger into horizon walker makes one of the most op prestige classes ever with like a +80 to hit and damage

Vs very specific opponents....

Sovereign Court

I played the heck out of 3.5, with living campaigns alone I got 2 characters to 16 and probably a dozen total to 12+. Back then if you didn't take some sort of prestige class you were seriously gimping yourself. Every base class had a prestige class that helped you do things better. Clerics had Radiant Servant, Wizards had Archmage, Martial had Templar, Holy Liberator, Bear Warrior, Dervish, etc.

Pathfinder makes it so the prestige classes are only slightly better than the base class at the expense of something, and often they're not better at all.

Grand Lodge

Most Pathfinder Prestige Classes are actually worse than the any base class.


quite a few suggestiosn were outside of the crb and advanced players guide.

Dragon Disciple can make pretty awesome "gish" partial caster partial fighter (some nice strength boosts). You can lean one way or the other dependong on how much you want. I made a decent one who ended Dragon Disciple around 8? The last missing spell lv + hole. So you still get a lv 9 spell but your a lot tougher than normal. This made a tough caster.
You can list the other way, sorc 1, fighterx then dragon disciple. good with buff/utility spells and just mean with a b**ch slap. My friend made one who when transformed into a dragon could kill CR groups a good 8+ levels above him alone. So much so that the combo was banned in our "max power" games.

Arcane archer is a good one for just spamming arrows and utility spells at ranged. most people splice in Eldritch archer for the bab etc. They make pretty good utility/shoot a lots.

I don't know how to make it work, but I've heard of stalwart defenders who just own whole areas as just a wall of doom for the archer/casters to lob death from behind. Not sure how it works on its own etc though

I've had a stupid amount of fun as arcane tricksters.

Duelists aren't bad at all in melee in my (limited ish) experience.

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