
thegreenteagamer |

So, I've got an idea for a guy who forces rerolls pretty frequently, and when he's not doing that, he's debuffing. The idea came to me when I noticed they threw a few feats in to make halfling jinx a little bit better. I also always wanted to use the Misfortune revelation of the dual-cursed oracle, so I came up with the idea of a halfling witch with a single-level dip in dual-cursed oracle.
Here's a level-by-level, please tell me if I'm missing anything that would really fit with this theme.
Halfling with the Jinx and Swift as Shadows racial swap-outs.
15-pt buy. Str 7 (5 post-racial), Dex 14 (16 post-racial), Con 14, Int 17, Wis 7, Cha 10 (12 post-racial)
Traits - Peg Leg (it's a Skull and Shackles guy so I need a S&S trait), and it explains the lame curse nicely) and Highlander (stealth class skill goes with deaf curse)
1. Oracle (dual-cursed). ??? Revalation (I know it doesn't matter unless I take Extra Revalation...but I might want to take that feat, so...suggestions?) Curses - Lame (since fly hex cancels it by 6th level) and Deaf (silent spell on a halfling is sweet, especially with highlander). Feat - Iron Will
2. Witch (no archetype). Evil Eye hex. ??? Familiar
3. Witch. Flight hex (just plain useful, and cancels out lame curse/crappy halfling speed). Feat - Malicious Eye (stacking jinx and evil eye in one action = nice)
4. Witch. +1 INT
5. Witch. Misfortune hex. Feat - Bolster Jinx (now those +2 to a save feats are actually worth taking!)
6. Witch
7. Witch. Cackle hex. Improved Familiar - Sprite(?)
8. Witch
9. Witch. ??? hex. Feat - Lightning Reflexes or Great Fortitude
10. Witch
11. Witch ??? hex. Feat - Lightning Reflexes or Great Fortitude
That's about all I have right now.
I don't know what kind of familiar to go with until 7th level. I don't know what mystery to take, so that I can start taking extra revelation at some point (or which revelation to take, if I do) . Also, not entirely certain about the sprite familiar at 7th, or if I should go with something else...and what to swap it out for at 8th when I'm a 7th level witch caster.
I figure between forced rerolls, almost-full-caster ability, and a really great stealth roll combined with silent spell, it should be a pretty versatile character.
I am, of course, always up for and looking forward to suggestions.
I considered Magical Knack, btw, but with it only being a 1-level drop in caster level, and stealth being so valuable with silent spell auto-added to all spells, I thought highlander was more prudent.

RumpinRufus |

I would suggest the Haunted curse is thematic. I think playing a deaf character will be a huge RP challenge - if you're up for it, then great, but it's always seemed like a headache and a half to me. Because you have to start asking yourself questions like, "Which character am I currently facing, in order to lip read?" Trying to answer those types of questions without metagaming seems really tough.