PFS buying larger size weapons


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Grand Lodge

For my current character, I was looking to buy a MED size spiked guantlet. Spiked guantlets are small, and buying a MED size would take the damage from D4 to D6. I don't see anything in the rules for PFS saying you can't buy a larger sized item, but wanted clarification before I do. Is it allowed?

5/5 *

Large weapons are allowed.

However, note that spiked gauntlets are light melee weapons, and a MEDIUM (for a medium character) does 1d4 damage. If you wanted a LARGE spiked gauntlet:
1. It would cost extra as per the formula for oversized weapons. (twice listed cost)
2. It would deal 1 category larger of damage (1d6 for spiked gauntlet)
3. Would increase the "needed hands" to use (in this case from light melee to one-handed melee)
4. You would incur a penalty of -2 to your attack rolls for using an "incorrectly sized" weapon

5/5 5/55/55/5

Spiked gauntlets aren't small. They are light weapons. Their size is whatever size creature they're made for.

If your character is small then using them makes it a smalll light weapon 1d3 . One size up is a medium weapon thats one handed for you 1d6 but imposes a -2 penalty to hit. Two sized up makes it a two handed weapon for you 1d6 and a -4 penalty to hit. Bigger than that is too big for you.

Lantern Lodge

Current character is a human. I guess I should have mentioned that. So it does go to a large size...interesting. Thanks for the clarification.

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

Carlos Robledo wrote:

Large weapons are allowed.

However, note that spiked gauntlets are light melee weapons, and a MEDIUM (for a medium character) does 1d4 damage. If you wanted a LARGE spiked gauntlet:
1. It would cost extra as per the formula for oversized weapons. (twice listed cost)
2. It would deal 1 category larger of damage (1d6 for spiked gauntlet)
3. Would increase the "needed hands" to use (in this case from light melee to one-handed melee)
4. You would incur a penalty of -2 to your attack rolls for using an "incorrectly sized" weapon

Good summary. Can you purchase larger than large items?

Grand Lodge 4/5 5/5 *

Walter Sheppard wrote:
Carlos Robledo wrote:

Large weapons are allowed.

However, note that spiked gauntlets are light melee weapons, and a MEDIUM (for a medium character) does 1d4 damage. If you wanted a LARGE spiked gauntlet:
1. It would cost extra as per the formula for oversized weapons. (twice listed cost)
2. It would deal 1 category larger of damage (1d6 for spiked gauntlet)
3. Would increase the "needed hands" to use (in this case from light melee to one-handed melee)
4. You would incur a penalty of -2 to your attack rolls for using an "incorrectly sized" weapon

Good summary. Can you purchase larger than large items?

Everything but firearms I think can be bought up to large size.

Shadow Lodge

Only Small Medium and Large right, no Tiny weapons? Which could be useful for some familiars or an imp companion.

Sczarni 5/5 5/55/5 ***

I believe tiny and huge just aren't "always available", but you may purchase them with enough Fame.

I'm super curious why the OP wants an inappropriately sized spiked gauntlet. Usually people looking for these sorts of things choose things like Falcatas or Bastard Swords.

5/5 5/55/55/5

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Nefreet wrote:

I believe tiny and huge just aren't "always available", but you may purchase them with enough Fame.

I'm super curious why the OP wants an inappropriately sized spiked gauntlet. Usually people looking for these sorts of things choose things like Falcatas or Bastard Swords.

Right hand of doom?

Hellknight boy?

Giant foam rubber Colosseum fan?

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

What's the cost on huge+ items? Double again? Any guidelines to follow here? I have a player that's keen on purchasing some really big weaponry.

The only things I could find only mention the cost of large weapons.

Quote:

is value is the weapon's cost in gold pieces (gp) or silver pieces (sp). The cost includes miscellaneous gear that goes with the weapon, such as a scabbard or quiver.

This cost is the same for a Small or Medium version of the weapon. A Large version costs twice the listed price.

No mention of huge there.

5/5 *

Nefreet wrote:

I believe tiny and huge just aren't "always available", but you may purchase them with enough Fame.

I'm super curious why the OP wants an inappropriately sized spiked gauntlet. Usually people looking for these sorts of things choose things like Falcatas or Bastard Swords.

So the Guide says this:

the guide wrote:
All basic armor, gear, items, and weapons from Chapter 6 of the Core Rulebook, including Small and Large-sized items.

But like Nefreet says this is only in the "Always Available" section. This following paragraph leads me to believe that you CAN buy tiny and huge items, as long as you meet the fame:

the guide wrote:
PCs purchasing equipment at sizes other than Small and Medium must adjust the prices per the existing weapon size rules (Core Rulebook 144).

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

And how much do those items cost?

5/5 *

Walter Sheppard wrote:
What's the cost on huge+ items? Double again? Any guidelines to follow here? I have a player that's keen on purchasing some really big weaponry.

I would say they follow the armor table? tiny = 0.5x medium, huge = 4x medium.

Edit: Quick search turns up no official answer from the messageboards. CRB and ultimate equipment only explicitly state price for Large weapons... so for sake of PFS and table variance I would keep your weapons small-med-large. Shame for improved familiars with tiny weapons, or characters with a huge aklys.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

I want to see a human wielding a size Huge Spiked gauntlet as his weapon. (Or for that matter, a gnome sorcerer wielding a large spike gauntlet.)

If you are wearing a Huge Spiked Gauntlet, are your hands still considered free?

It starts to produce some really silly results.

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

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Yeah, that's my feeling too Carlos. The player in question wanted to have a gargantuan crossbow bolt, shrink item on it, then shoot people with it.

Lantern Lodge

1 person marked this as a favorite.

Honestly, the idea for the spiked guantlet is from a Space Marine power fist. Just an item that only does 1d4 doesnt seem powerful nor to scale. I figured, make it large, and throw the magic enhancement with 1d6 electrical damage would be as close as you get.


The costs from the armor table in the CRB work, provided you've got the fame. I've seen several familiars kitted out; it's just a matter of being in an area where you can afford the item in question and having the fame to do it.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

Tom, I would be really, really tempted (as a GM) to apply the "oversize weapon" penalty to any task involving the hand wearing the oversized gauntlet. (Disable device, wielding a two handed weapon, etc.)

Honestly, when you add the strength, the enchantment, the feats, the extra damage, et al, the difference between 1d4 and 1d6 on the base weapon is going to pretty much disappear into the back ground. Meanwhile every time you miss your target by two, you will be hating yourself.

If you are going to do this, get a cestus. More Crits, two damage types.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

Based on this thread:

http://paizo.com/threads/rzs2od9v?Can-you-wield-it#38

Some GMs will rule that as Gauntlets (and by extension spiked gauntlets) are both weapons and part of your armor, and you can't wear armor that is the wrong size, you will not be able to wear oversize gauntlets.

Grand Lodge

Except that as it is listed as a weapon and you are paying for the modifications (i.e. masterwork, special materials and enhancement bonus) as a weapon. So the part of it being your armor is irrelevant at that point.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

That produces some logical problems though.

For example, A human can find / buy a size small guantlet, and wear it, and wield it at -2 to hit. (Even though their arm wont fit in it.)

Or a gnome can buy a size large gauntlet, wear it (using both arms???) and make attacks at -4, and still use both arms independently when not making attacks.

Lantern Lodge

Not here do debate the "logic" of a fantasy game ;) Just addressing the mechanical rules for PF.

Also, (as I am at work and don't have my books with me), is it a -2 for each size category of difference?

5/5 *

Tom Piernicky wrote:
Also, (as I am at work and don't have my books with me), is it a -2 for each size category of difference?

It is. -2 for each, up to your max "hands" (so no Large Greatswords for medium people, for example)


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

But could an alchemist with a vestigial arm do it, as he would have three arms holding it?

*ducks behind some cover*

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

No.

Because the section on inappropriately sized weapons says that the weapon type shifts by one for each size change, and that if the size change takes it above 2 handed, or below light, you cannot use it.

(Hmm. That corrects my above post slightly. Gauntlet is Light, medium creatures cannot use a size small gauntlet.)

Dark Archive 4/5

Technically the armor table from the CRB is not valid for weapons, so you are kind of stuck with large weapons being the largest legal weapons you can buy as there are no costs for weapons larger than large in any legal book.

While in a homegame one would just use the table for armor to determine the costs, in PFS one does not have that luxury however one also should not need a weapon beyond large.

The Exchange 3/5

I didn't realize large weapons were legal. Just to be clear-

A Dwarf fighter could two hand a large dwarven waraxe?
or
A Half-orc with ewp could two hand a large falcata?

Dark Archive 4/5

I run a Half Elf Rogue with a Large Falcata, and have never had any issues because the guide explicitly states that they are legal

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

Hulking Hurler wrote:

I didn't realize large weapons were legal. Just to be clear-

A Dwarf fighter could two hand a large dwarven waraxe?
or
A Half-orc with ewp could two hand a large falcata?

Yes.

More broadly, any medium sized PC with EWP or proficiency with their weapon could two hand any of the following: a large dwarven waraxe, a large bastard sword (Amiri does this), a large falcata, or any large one-handed weapon. Regardless of the weapon, the PC would take a -2 penalty for having an inappropriately sized weapon. If they are a titan mauler barbarian though, these penalties can be reduced.

Grand Lodge

Carlos Robledo wrote:
Tom Piernicky wrote:
Also, (as I am at work and don't have my books with me), is it a -2 for each size category of difference?
It is. -2 for each, up to your max "hands" (so no Large Greatswords for medium people, for example)

What does this mean for a Titan Mauler? They are designed to use the oversize weapons they find from giants.

Grand Lodge 4/5

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Janzbane wrote:
Carlos Robledo wrote:
Tom Piernicky wrote:
Also, (as I am at work and don't have my books with me), is it a -2 for each size category of difference?
It is. -2 for each, up to your max "hands" (so no Large Greatswords for medium people, for example)
What does this mean for a Titan Mauler? They are designed to use the oversize weapons they find from giants.

It means they are limited in what they can pick up and use.

Sczarni 5/5 5/55/5 ***

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Janzbane, the Titan Mauler has a long history here on the forums. I suggest you research it before you make one, if you were planning to.

The key thing to note is that not even a Titan Mauler can wield inappropriately-sized weapons outside of the normal rules for doing so (they just reduce the penalties when doing so).

Grand Lodge

Nefreet wrote:

Janzbane, the Titan Mauler has a long history here on the forums. I suggest you research it before you make one, if you were planning to.

The key thing to note is that not even a Titan Mauler can wield inappropriately-sized weapons outside of the normal rules for doing so (they just reduce the penalties when doing so).

Good plan. My Gnome Titan will have to wait.

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber

Rules clarifications aside, would someone please explain to me why there has been this obsession with oversized weapons lately?

In our local area, I have a guy who wants to have a large-sized sling so he can throw boulders at people. My thoughts are that if you are launching boulders at my minions you are know target number one.

WARNING -- GROGNARD RANT --
Back in my day we had normal sized weapons, and we liked it.
Feebledy Fobbeldy Foo!!!!

The Exchange 3/5

Back in my day we had Monkey Grip and before that our belts gave us the strength of a giant and we could throw boulders and my car got 40 rods to a hogs head and that's the way we liked it.

5/5 *

RCW wrote:
Rules clarifications aside, would someone please explain to me why there has been this obsession with oversized weapons lately?

I think it's always been there.

Fun Fact: For people thinking of doing an oversized falcata, the math has been proven that for MOST builds a medium one wielded two-handed will do more DPR (damage per round) than a large one. Unless you are normally fighting enemies with AC lower than expected for their CR rating, you want an appropriately sized one.

Plus, the option to use it one-handed is hard to price. 1h option lets you grab a shield should you need it, keep a potion in your hand in case you need it, etc...

The Exchange 4/5 5/5

RCW wrote:
Rules clarifications aside, would someone please explain to me why there has been this obsession with oversized weapons lately?

Amiri.

Lantern Lodge

My concept was purely thematic. There is nothing in the Ultimate Equipment that fits the concept of a space marine power fist. My concept is not game breaking or power gaming in any sense.

4/5

Tom Piernicky wrote:
My concept was purely thematic. There is nothing in the Ultimate Equipment that fits the concept of a space marine power fist. My concept is not game breaking or power gaming in any sense.

One thing you could do is play a Brawler character, then wear a fancy power fist as just clothes and do your unarmed damage (which will get better and better without giving you a -2 to hit). With some Brawling Armor on (you could say that the reason the Brawling Armor gives you the +2 to hit and damage is that it has extra-cool fist components or something), you will be a serious threat.

Liberty's Edge 2/5 **

Walter Sheppard wrote:
Hulking Hurler wrote:

I didn't realize large weapons were legal. Just to be clear-

A Dwarf fighter could two hand a large dwarven waraxe?
or
A Half-orc with ewp could two hand a large falcata?

Yes.

More broadly, any medium sized PC with EWP or proficiency with their weapon could two hand any of the following: a large dwarven waraxe, a large bastard sword (Amiri does this), a large falcata, or any large one-handed weapon. Regardless of the weapon, the PC would take a -2 penalty for having an inappropriately sized weapon. If they are a titan mauler barbarian though, these penalties can be reduced.

Assuming I had the feat ...

Dorn-Dergar Master(Combat)
You can use a dorn-dergar with only one hand.
Prerequisites: Two-Weapon Fighting, base attack bonus
+4, proficiency with the dwarven dorn-dergar.
Benefit: You can use a dorn-dergar as a one-handed
weapon. When using it one-handed, changing whether
it’s a normal or reach weapon is a full-round action. If
you have the Darting Viper feat, changing its reach is a
move action.
Normal: A dorn-dergar requires two hands to wield.

I assume I could use a Large sized Dorn Derger with the -2 in 2 hands?

5/5 *

Angron wrote:
I assume I could use a Large sized Dorn Derger with the -2 in 2 hands?

Sadly, Dwarven dorn-dergar is a two-handed weapon from the get-go. Notice the difference between it and the Bastard Sword, which is listed as a one-handed weapon and has the OPTION of using it two-handed. By RAW, a large dorn dergar is into "unweildable" territory

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

Angron wrote:
Walter Sheppard wrote:
Hulking Hurler wrote:

I didn't realize large weapons were legal. Just to be clear-

A Dwarf fighter could two hand a large dwarven waraxe?
or
A Half-orc with ewp could two hand a large falcata?

Yes.

More broadly, any medium sized PC with EWP or proficiency with their weapon could two hand any of the following: a large dwarven waraxe, a large bastard sword (Amiri does this), a large falcata, or any large one-handed weapon. Regardless of the weapon, the PC would take a -2 penalty for having an inappropriately sized weapon. If they are a titan mauler barbarian though, these penalties can be reduced.

Assuming I had the feat ...

Dorn-Dergar Master(Combat)
You can use a dorn-dergar with only one hand.
Prerequisites: Two-Weapon Fighting, base attack bonus
+4, proficiency with the dwarven dorn-dergar.
Benefit: You can use a dorn-dergar as a one-handed
weapon. When using it one-handed, changing whether
it’s a normal or reach weapon is a full-round action. If
you have the Darting Viper feat, changing its reach is a
move action.
Normal: A dorn-dergar requires two hands to wield.

I assume I could use a Large sized Dorn Derger with the -2 in 2 hands?

Yes.

The Exchange 5/5

Angron wrote:
Walter Sheppard wrote:
Hulking Hurler wrote:

I didn't realize large weapons were legal. Just to be clear-

A Dwarf fighter could two hand a large dwarven waraxe?
or
A Half-orc with ewp could two hand a large falcata?

Yes.

More broadly, any medium sized PC with EWP or proficiency with their weapon could two hand any of the following: a large dwarven waraxe, a large bastard sword (Amiri does this), a large falcata, or any large one-handed weapon. Regardless of the weapon, the PC would take a -2 penalty for having an inappropriately sized weapon. If they are a titan mauler barbarian though, these penalties can be reduced.

Assuming I had the feat ...

Dorn-Dergar Master(Combat)
You can use a dorn-dergar with only one hand.
Prerequisites: Two-Weapon Fighting, base attack bonus
+4, proficiency with the dwarven dorn-dergar.
Benefit: You can use a dorn-dergar as a one-handed
weapon. When using it one-handed, changing whether
it’s a normal or reach weapon is a full-round action. If
you have the Darting Viper feat, changing its reach is a
move action.
Normal: A dorn-dergar requires two hands to wield.

I assume I could use a Large sized Dorn Derger with the -2 in 2 hands?

how about using a small one one handed? could you use two small Dorn-Dergars, one in each hand?

Scarab Sages 2/5 **

nosig wrote:


how about using a small one one handed? could you use two small Dorn-Dergars, one in each hand?

I would think with the feat, you could use 2 medium sized ones, both one handed and have one wrapped for close and then one for reach to cover all squares.

That would make for a cool mini..both arms just all wrapped in chains.

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

Cascade wrote:
nosig wrote:


how about using a small one one handed? could you use two small Dorn-Dergars, one in each hand?

I would think with the feat, you could use 2 medium sized ones, both one handed and have one wrapped for close and then one for reach to cover all squares.

That would make for a cool mini..both arms just all wrapped in chains.

Yup. If you didn't have the feat, you could use a small one in one hand, with a -2 penalty.

More broadly, any medium sized PC with proficiency in a medium sized two-handed weapon can use a small version of that weapon as a one-handed weapon with a -2 penalty.

5/5

Tom Piernicky wrote:
My concept was purely thematic. There is nothing in the Ultimate Equipment that fits the concept of a space marine power fist. My concept is not game breaking or power gaming in any sense.

Brother! Aroden is not dead, he waits for us on a throne of gold!

Grand Lodge 2/5 RPG Superstar 2012 Top 32

zefig wrote:
Aroden is not dead, he waits for us on a throne of gold!

Right next to Elvis!

Silver Crusade 1/5 *

Jiggy wrote:
zefig wrote:
Aroden is not dead, he waits for us on a throne of gold!
Right next to Elvis!

And jim Morrison.

Shadow Lodge 4/5

FLite wrote:

I want to see a human wielding a size Huge Spiked gauntlet as his weapon. (Or for that matter, a gnome sorcerer wielding a large spike gauntlet.)

If you are wearing a Huge Spiked Gauntlet, are your hands still considered free?

It starts to produce some really silly results.

I'm picturing a gnome with both hands stuck into one large gauntlet, maybe wearing another one on his head as a helmet.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

After thinking about this too much, I am seeing him with the gauntlet strapped all along the outside of his arm, and when he wants to punch someone with it, he grabs a strap on the side with his other hand for added control and swings his whole body. Sort of an "Armored Slam" attack.

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