Widen Spell Candidates


Advice


background & explanation:
My sorceress recently spent I-don't-want-to-talk-about-it amounts of gold and time to build a Normal Rod of Metamagic, Widen, just before a closer reading of the rules informed me that it wouldn't work with Cold Ice Strike (her shiny new spell), or in fact most of her other plans (she's become the main blaster after the departure of the alchemist from the party). The only spells I have that work with the feat would've fit on a lesser rod... so I was all set to come here and ask for suggestions when I decided to do it myself.

Incidentally and so we don't have to repeat it, the reason why Widen Spell doesn't work with lines and cones is because it doesn't extend their maximum possible range; there has been comment that Enlarge Spell should be used in addition to or instead, but they're not valid targets of that because their range isn't Close, Medium, or Long. Several years ago, it was said that this is a problem with line and cone spells, and would be looked at, but the only change so far is partial editing of the feat to remove reference to lines, so in the meantime...


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Here's a list of all (thanks to Paizo Spells Database. Copyright 2011 Mike Chopswil, d20pfsrd.com) spells on the PRD which are valid targets of and benefit from Widen Spell:

1:
Alter Winds
Alarm -- doubling the radius to 40' would allow some warning, depending on attackers and terrain; oddly enough this might be very useful depending on the campaign
Sleep

2:
Shatter
Arrow Eruption
Whispering Wind (enlarges the area that receives the message, not the distance the message can be delivered at)
Glitterdust -- a 40' radius would allow you to catch an invisible foe who has only 30' movement, but by the time you're fighting greatly invisible guys they're usually flying, IME
Frost Fall -- even a 10' radius is meh, even with Rime Spell to entangle

3:
Magic Circle against Evil
Magic Circle against Chaos
Magic Circle against Good
Magic Circle against Law
Shifting Sand
Deep Slumber
Fireball
Invisibility Sphere
Distracting Cacophony

4:
Dragon's Breath (maybe; a widened cone shape would fit within the 60' range meant for the line)
Black Tentacles (annoy your party even more!)
Obsidian Flow
*Intensified Fireball

5:
False Vision
Wreath of Blades
*Empowered Fireball
*Intensified Dragon's Breath

6:
Dispel Magic, Greater
Undeath to Death
Circle Of Death
Tar Pool

7:
Lunar Veil
Expend
Delayed Blast Fireball

8:
Dimensional Lock
Sunburst
Incendiary Cloud

9:
Mage's Disjunction
Meteor Swarm

Non-Wizard Spells

Sacred Space
Sound Burst
Consecrate
Desecrate
Zone of Truth
Silence
Calm Emotions
Discovery Torch
Chaos Hammer
Holy Smite
Unholy Blight
Order's Wrath
Aura of Doom
Hallow
Unhallow
Earthquake
Discordant Blast
Pied Piping
Denounce
Detect Aberration
Arcane Concordance
Aura of Greater Courage
Ward the Faithful
Blaze of Glory
Frozen Note
Transmute Metal to Wood
Detect Animals or Plants
Faerie Fire
Entangle
Song of Discord
Lullaby
Zone of Silence
Diminish Plants
Blistering Invective
Judgment Light
Burst of Nettles
Haunting Choir
Blood Mist

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