Goblin in the party!


Advice

Scarab Sages

Alright so my party is in the works for Mummy's mask. Thus far, we have..
Emberkin cleric of nethys
Half elf paladin, undead scourge
Necromancer (?)
Goblin Rogue

So I am curious how Osirions would generally react to such a party. The top 3 should be OK one would think, but a Goblin? How would society treat this guy and or his friends? I have some ideas but would like more input.


Since people are individuals and even national identities aren't huge homogenous groups, there's no way of telling how any individual will react to them. The fact that there's a Paladin there who, presumably, will vouch for the goblin's behavior, would probably go a long way, however.

Most people, I suspect, would be in the 'so long as he obeys the local laws, if he leaves us alone, we leave him alone camp'. His money spends the same as anybody else's, after all.

Silver Crusade

6 people marked this as a favorite.

Osirian reaction to a goblin party member?

"What the hell is that?"

"Oh, the poor dear! Their halfling slave has some sort of terrible disease!"

"Please keep your pet monkey on a leash."

"Did you anger a genie or something?"

"Wadjet's sake, that is one ugly child."

Silver Crusade

2 people marked this as a favorite.

Being serious, btw. :) Goblins lack the establishment and exposure they have throughout Avistan, which can work for and against such characters. People that don't know what a goblin is or that the PC is a goblin will have less preconceptions to overcome. The PC would have a much easier time passing themselves off as a race without that baggage or selling themselves as a good goblin, because Osirians have far less entrenched ideas about what goblins are.

On the other hand, that PC's "exotic" nature could work against them. Where in Avistan such a PC might, after a time, gain some measure of acceptance and be passed off as "another ugly goblin", in Osirion they might find themselves seen as curiosities that some people will covet. When that PC's fame rises, they may find a number of erroneous beliefs about goblins cropping up, which could result in farmers requesting he stand in their field for a day to scare off blight, being kept at the front of boats to deter crocodile attacks, or even people looking to harvest goblin parts for dodgy medicine or to satisfy rich collectors.


Pathfinder Adventure Path Subscriber

Really depends a great deal on the DM. Some GMs may make it a sticking point, others will not.

I am curious how you got a necromancer and paladin in the same party though. I would think that having a necromancer would be possibly more contentious to the locals than a goblin.


Mikaze wrote:

Osirian reaction to a goblin party member?

"What the hell is that?"

"Oh, the poor dear! Their halfling slave has some sort of terrible disease!"

"Please keep your pet monkey on a leash."

"Did you anger a genie or something?"

"Wadjet's sake, that is one ugly child."

It's a DC 5 Knowledge (local) check to identify a goblin. :P

Silver Crusade

If your player plays a gnome, he gets all of the hyper activity, and pyromania and none of the potential "social stigma" in game of playing a goblin. you, the GM won't have to make any "allowances" that you might have to make if the PC is playing a goblin.

But again, its your game. and you as the GM get to decide how people would react to a goblin.

Good luck.

Silver Crusade

Vivianne Laflamme wrote:
It's a DC 5 Knowledge (local) check to identify a goblin. :P

2cool4RAW

sunglassesatnight


Mikaze wrote:
Vivianne Laflamme wrote:
It's a DC 5 Knowledge (local) check to identify a goblin. :P

2cool4RAW

sunglassesatnight

In a place like osirion (where goblins arent present) I think they could count as rare, so 15+CR=15. (again, for osirion natives)

Then again, I've always found the CR thing kinda arbitrary... Oh well


Mikaze wrote:
Vivianne Laflamme wrote:
It's a DC 5 Knowledge (local) check to identify a goblin. :P

2cool4RAW

sunglassesatnight

Well that's only reasonable. The rules for identifying creatures are a place where the fact that this is a game bleeds through strongly. My favorite artifact of the system is that a dragon gets progressively more difficult to identify as she ages.

@Williamoak: In the CRB, the example given for a rare monster (DC 15 + CR) is the tarrasque. Goblins are more common than that, even in Osirion...

Scarab Sages

You can add circumstance modifier to knowledge local for dealing with humanoids that are not common locally. Goblins to someone who hasn't been outside of Osirion is worth at least +10 DC imo.


Now that's a hilarious thought.

Lantern Lodge

I'm not sure why anyone else hasn't mentioned this but how exactly are you explaining the undead scourge paladin and the necromancer working side by side?

That seems like a much more pressing problem to me then the little green guy.


Hordshyrd wrote:

I'm not sure why anyone else hasn't mentioned this but how exactly are you explaining the undead scourge paladin and the necromancer working side by side?

That seems like a much more pressing problem to me then the little green guy.

White Necromancer?


Even though Goblins can fall under the category of "monster", they are still humanoids with language and culture - quite different from a zombie, ooze, or roper. While a Goblin in town might be met with disgust, ridicule, or fear, I don't think outright violence would happen first. And lets not forget that money is a great equalizer. Townsfolk love people with money. :)


The best solution for Goblins near a party is a fireball or a magic missile if you need to be more subtle. ;)


I don't know anything about the particular area, but goblins eat humans, so I assume most humans would want to kill them on sight or run away from them if outmatched.


Pathfinder Adventure Path Subscriber
Hordshyrd wrote:

I'm not sure why anyone else hasn't mentioned this but how exactly are you explaining the undead scourge paladin and the necromancer working side by side?

That seems like a much more pressing problem to me then the little green guy.

I posted about it above but I guess it's so commonplace no one gave my post much thought. I mean if the two were that different you'd think there would have been some eyebrows raised at least right? :)


I think the view of goblins would be fairly negative, even if they're not too well known. BUT - you have a paladin with you, as has been stated a fair few times. Keep in mind that the honor of the paladin is well known - maybe as much as the evil of the goblins. Hell, even if the people are scared of the goblin, they'll think twice before attacking a team of adventurers or even angering a team of adventurers.

Now, if the paladin isn't around, the goblin might have some more unique issues at hand. And in some places, the paladin's "vouch" might not be good enough. In this case the group has options: For instance...

A) Chain the goblin (ineffectively). The paladin claims that the goblin is his prisoner on his way to somewhere else. Why doubt the paladin?

B) Hat of disguise him into a halfling or gnome.

C) goblins are small and sneaky. Hide the little guy in a big ol' bag.

D) Don't let the guy into towns at all. He waits outside.

Now, remember that the NPCs probably haven't seen a goblin. They know they're generally evil and dangerous, but who in your party doesn't seem evil and dangerous after a point? An emberkin is in your list, I realize. He could easily begin to look like a fire spirit, and there are lots of reasons to distrust that even if he is an aasimar. Keep in mind that the people of Golarion are somewhat more tolerant than we might be, in ways: They've seen magic; some of them have maybe seen extraordinary magic. Why's "good goblin" impossible?

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Goblin in the party! All Messageboards

Want to post a reply? Sign in.