| Orbis Orboros |
I was wondering what you guys thought about failing a check on purpose. Are you allowed to fail if you want? Specifically, can you choose to fail a check instead of rolling it and potentially passing?
An example of when on earth you'd want to do this? Well, here's the first one that came to mind (there are others):
Seoni casts Augury for spells because she loves acquiring spells, but she also reveals some awesome cards, say, Poog and a Masterworks Thieves Tools. No spells come up, but now she knows where some great boons are! She explores and kills a random monster. Now Amiri joins her, since the party's got the blessings to ensure that even she will acquire the boons if they show up. She explores - right into the villain. It's one of the easier ones (maybe the party is re-running a scenario) and Amiri is so pumped up that even if she doesn't use a weapon, it's quite possible that she will simply punch the villain to a paste and close the location, thus banishing the awesome boons. If she fails the combat check, all she has to do is use her armor, and since the party has plenty of time, that's what they want to do, so as to get another shot at those boons.
| csouth154 |
My buddy is using the bard and would like to fail his recharge checks for spells he plays, that way he keeps them immediately available if needed in his discard pile. I told him you can't purposely fail a check, so he's always rolling hoping to fail.
Those are optional! Only checks to defeat banes are mandatory.
| Drunkenping |
I think you have the option to roll a Melee die for a combat check even when you don't have that skill. This would be an untrained check using 1d4 for most characters. Obviously this does not apply to the scenario you illustrated with Amiri. But something to keep in mind for those non-melee classes.
| csouth154 |
I think you have the option to roll a Melee die for a combat check even when you don't have that skill. This would be an untrained check using 1d4 for most characters. Obviously this does not apply to the scenario you illustrated with Amiri. But something to keep in mind for those non-melee classes.
Yup. A melee check would be the way to go for anyone without the melee skill, if their goal was to fail.
| Orbis Orboros |
Sometimes we intentionally lose against the boss, even without armor, rather than close a location that has a good number of boons we're interested in, even when we haven't seen them yet. A perfect example is the Academy when you have multiple spellcasters in your party. Fortunately, it is very easy for a spellcaster to intentionally fail combat checks.
| csouth154 |
While you can choose to fail any check to acquire a boon, getting blessing of the gods is not a check, it specifically says none. So I am still confused if you can choose not to acquire it.
You cannot choose to fail. You can choose not to attempt a check to acquire. It's not the same thing, though the result for both is that the boon is banished.
You cannot choose not to acquire BotG because the card says you automatically acquire it when you encounter it.
| Vrog Skyreaver |
Sometimes we intentionally lose against the boss, even without armor, rather than close a location that has a good number of boons we're interested in, even when we haven't seen them yet. A perfect example is the Academy when you have multiple spellcasters in your party. Fortunately, it is very easy for a spellcaster to intentionally fail combat checks.
I'm not sure that is a good idea, cause it costs you cards out of the blessing deck and you randomize his location.
Calthaer
|
Orbis Orboros wrote:Sometimes we intentionally lose against the boss, even without armor, rather than close a location that has a good number of boons we're interested in, even when we haven't seen them yet.I'm not sure that is a good idea, cause it costs you cards out of the blessing deck and you randomize his location.
It all depends on how many blessings are left in the deck, doesn't it? Sometimes getting the gravy is worth risking a scenario-loss.