Weak Orcs


Advice


hi guys level 12 pcs against orcs ,how do i get harder orcs as mine are clad in plate armor westwinds the best looking orcs around but they stand no chance against the hard pcs can some body jot a orc stats for a level 10 -11 orc so i can wipe the smile off their face,black orcs full plate with comd,thanks harry


Well , you can always start with adding templates to the orc. Half fiend's or fiendish orcs, half dragon orcs, vampire orcs, etc. One thing i like to do as well, is give the orcs some pc levels. For this fight, based on power of pc's (assuming 4), 3 level 7 ranger orcs all ranged, 2 Level 10 melee orcs of (insert class) and a level 12 spell caster (shaman like).

I am not at my home computer where i can throw these together for you, but i am sure someone else can. A real good program, though it costs money is herolab. Lets you play with all this stuff. You did state you only needed 2 level 10-11 orcs, how big is your party? I think standard average is four, and four people of the same level, would probably still rip through 2 same level enemies, orc or otherwise. If you really want only 2 orcs, i would aim for level 14-15 with a 20% HP boost and the half fiend template. Just my 2cp


Are you asking about miniatures? Or how to ad class levels on top of the monsters in the books?
For the first i dont know. For the second just litterally ad them on top.


hi guys and girls i have in my game PCs of level 9-13 how doe i get my orcs i have westwinds orcs that are full plate and nasty but the die to easy can one of you rite me some stats so i can wipe the smile off there faces they are black orcs and from now on they will not be green i like the color in the last hobbit film.
harry a new cummer to pathfinder ive played rune quest for 30 yrs.


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harry woolley wrote:

hi guys and girls i have in my game PCs of level 9-13 how doe i get my orcs i have westwinds orcs that are full plate and nasty but the die to easy can one of you rite me some stats so i can wipe the smile off there faces they are black orcs and from now on they will not be green i like the color in the last hobbit film.

harry a new cummer to pathfinder ive played rune quest for 30 yrs.

Well, orcs are supposed to be weak,, which is why you get hordes of them to form the bulk of the minions in the armies --- and then there's the real challenge, the orcs' boss.

Saying "orcs are weak" is like saying "humans are weak" -- by and large, this is true, which is why everyone runs away from Godzilla.

Generally, the not-weak ones, orcs or humans, are the ones with class levels.

So the short answer is: give the orcs that you want not to be weak class levels. An orc with 10 levels of fighter is a CR 9 encounter if he has NPC wealth. But few game worlds would have a band of thirty 10th level fighters wandering around.

Dark Archive

As Orfamay said, class levels. Orcs work well with barbarian levels. If you're determined that they have full plate, fighter is simpler.

My (advanced) suggestion would be to have a look at 'Orcs of Golarion' and think about all the horrifying things a band of Orc barbarians with teamwork feats can do...


Don't have all the orcs be melee beatsticks. Include some druids. Have a scarred witch doctor or two. Give some of the orcs bows. For a competent level 12 party, no number of orc barbarians with falchions is going to be a challenging yet fair encounter. You have to give your orcs more options if you want them to stand a chance against your party.

Sovereign Court

Depend how much cheese you want to go for...here's a very cheesy orc combo:

Male Orc Scarred Witch 5/Urban Barbarian 1 (for controlled rage)/Eldritch Knight 5.

Scarred witch is a witch orc archetype which only uses Constitution instead of Intelligence for the save dc or spells and hexes. Urban Barbarian gives controlled rage which technically should allow you to use skills with concentration so spells usually I would say ask gm permission but in your case, you are the gm! Eldritch Knight to get full bab and spellcasting progression.

Don't forget to grab arcane armor training to so you can wear a light armor without arcane spellfailure, mithral breastplate to make it light...is a decent armor.


^ only downside to above post, is that unless you say the armor is damaged (i know some dm's that do that) that now goes in their bags... i prefer to beef the creature, not the gear. Mithral armors arent cheap.


Evilserran wrote:
^ only downside to above post, is that unless you say the armor is damaged (i know some dm's that do that) that now goes in their bags... i prefer to beef the creature, not the gear. Mithral armors arent cheap.

Tchaaaah. This is an APL 12group. They're supposed to have more than 100K gold each. This barely moves the needle.


harry woolley wrote:
hi guys level 12 pcs against orcs ,how do i get harder orcs as mine are clad in plate armor westwinds the best looking orcs around but they stand no chance against the hard pcs can some body jot a orc stats for a level 10 -11 orc so i can wipe the smile off their face,black orcs full plate with comd,thanks harry

Stats for Valeros, the iconic fighter, are available at http://paizo.com/pathfinderRPG/prd/npcCodex/iconic/valeros.html

If you print this out and tell your party that he's an orc, not a human, they will never know the difference, and he will be a truly BAMF.

Having said this, he is tricked out with PC-level equipment, and he would be a very profitable encounter for most groups. (His breastplate alone is worth on the close order of 20,000 gp.)


Orc tribes that incorporate Half-Orcs tend to be more successful than tribes that don't because they have "smarter savages" to come up with tactics and do the thinking. These half-orcs would typically take up advisory roles and give advice for a more charismatic leader to influence the tribe with, but sometimes, rarely, a half-orc will actually become a leader in his own right; he "orcs" smarter, not harder and proves himself to be more orc with his half orc than any of the others with a whole orc. Savvy? Throw a more strategically directed orc tribe at them with a few Half-Orc tactical leaders thrown in. They're not just a bunch of barbarians, but throw in an assortment of fodder orcs, advanced template orcs, and maybe some with PC levels in Ranger or even Cavalier (Warg Riders, Bear Riders, etc). Have one Half-Orc in the group "calling the shots" and directing the others, maybe an Oratory Bard or something similar. Then, the party has tactical and strategic options other than "mow them down as they charge in blindly." You have ranged combat to worry about, and a buffing Bard to think about. If they manage to single out the leader, maybe the rest break down and scatter (at least the more strategic units like the archers and druid/witch doctor). The melee fodder may scatter, leaving only the anchors to fight.


Evilserran wrote:
^ only downside to above post, is that unless you say the armor is damaged (i know some dm's that do that) that now goes in their bags... i prefer to beef the creature, not the gear. Mithral armors arent cheap.

You really don't; you could say the armor, being sized for an orc, just can't be made to fit the PCs, due to the difference in body-mass. Or, as I like to do, don't tell them at all. Even if building enemies using PC rules is the most expedient option doesn't mean that's what's actually going on. You're the DM; you're in control of what is real and what isn't. A Scarred Witch Doctor might have the Toughness of someone in a mithral breastplate, but that doesn't mean it's wearing one.

Then again, I'm in the minority, probably. I've come around to building NPCs using PC rules, simply due to expediency, but I still like making enemies from scratch even when otherwise they might be described, by others, as having class levels.


100% Crunch: Orogs might be of interest to you. It has stat blocks up to and including CR 9.


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Look up a CR 12 humanoid creature, like a giant.

Change whatever you need to make it fit (size, immunities, etc).

Don't let the players look at your stuff.

Done.

EDIT: Optionally, you could do a lot of paperwork to add a number of class levels to each orc, and do lots of math to prove it is "fair". I don't really ever feel the need to do that, though.


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Holy crap. Please learn to spell and punctuate. I had no idea what the heck you were asking.


Zhayne wrote:
Holy crap. Please learn to spell and punctuate. I had no idea what the heck you were asking.

Zhayne, this guy obviously is not used to English. Either its a second language or he is pretty young. There's no need to grammar nazi him. If you dont understand, don't post, it's pretty simple. Honestly, though, were you surprised? His title was "week orcs" not weak orcs. I originally only looked at post because wondered what orcs had to do with the days of the week...


Evilserran wrote:
Either its a second language or he is pretty young.

Those are not the only explanations.

I'm more of a grammar scold than most, but I understood his question. Back to the topic!


All in all, consider the Gestalt of the encounter. The whole is greater than the sum of its parts. Fodder is fodder; 12 Barbarian Orcs is just 12 Barbarian Orcs, but buffs and debuffs are force multipliers. Replace one of those 12 Barbarian Orcs with a Bard Orc throwing down Inspire Courage and two more with Ranger Orcs laying down covering fire and suddenly the remaining 9 Barbarian Orcs are a whole lot more significant threat because they're blocking you from dealing with the real threats.

Or, in other words, if your football team consists of nothing but linebackers, of course it's not going to be any kind of significant challenge. It doesn't matter how good their pads are, how much they've been working out, whatever; if they have no quarterback or any other positions and everyone on their team is a Linebacker, the ball is just going to sit there and do nothing.


Maybe add an Orc boss or sub-boss that has class levels as a scarred witch-doctor. A couple of Orc fighters and that should make the PC's look at orcs a little differently.


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What's a Westwind Orc?


harry woolley wrote:
hi guys level 12 pcs against orcs ,how do i get harder orcs as mine are clad in plate armor westwinds the best looking orcs around but they stand no chance against the hard pcs can some body jot a orc stats for a level 10 -11 orc so i can wipe the smile off their face,black orcs full plate with comd,thanks harry

No amount of AC will make level 10-11 orcs hard to hit. 12th-level PCs will hit them.

The trick is to use:

1) Lots of orcs. At least two per PC.

2) Mix classes. There should be some orc casters, maybe one focusing on buffing, one to dispel the PCs' buffs, counter debuffs and cast spells that reveal invisible PCs, and a flame oracle to roast the PCs. There should be lots of barbarians, of course. Maybe a ranger who uses archery. An orc or two riding dire wolves who can bypass the front line and attack caster PCs. And maybe an orc using an unexpected class (inquisitor, for instance) to counter metagaming.

3) Do not put all the orcs in the same place. There should be orc rangers or half-orc rogues hiding in bushes away from the obvious start of the fight. When a PC drops a nasty spell like Confusion on the orcs, those sneaky orcs should attack from another direction. (Don't put mounted orcs in the same place as the other orcs either.)


I presume Westwind is referring to a miniature company.

Basically, he's saying he has a bunch of orc miniatures he wants to use on the table, but he doesn't want to use default orc stats because his players will crush them.

Maybe. That's my interpretation.


Alright. from the NPC gallery.
Level 11 orc barbarian. Orc Warchief.

I'd just use a horde of Orc mooks with a group of perhaps 2-3 higher level buffers.
Lets call it the Invisible orc ambush party.
say 24 L4 barbarian orcs, 2 greater barghasts and a L12 half-orc transmuter
equals out to the experience cost of a CR 14

Raging orc barbarians buffed with massed bull strength and massed enlarge person can each rock a 28STR. 32 if you really want to be a jerk and hot swap Cleave for amplified rage.

transmuter and a group of 18 warriors stick next to the Barghests and benefit from their constant invisibility sphere.
The other 6 harass whatever prey they happen to want to kill from range, sticking to the trees and waiting for them to get closer.
The 6 spear huckers have haste on them so as to present more of a threat (they are likely still looking for a natural 20 to confirm against anyone but the wizard at L12. In addition they will keep widely spread in order to make AOE spells much less useful.

Once the somewhat peeved but not likely harmed adventures close to deal with the low level barbarian nuisance they get jumped by the invisible orc horde buffed with massed bulls strength, and enlarged as they charge by the barghests holding action.
The caster would likely have a round to get off a disintegrate or two, what with having Greater invisibility as a spell.

I'd imagine the party would then annihilate the orc mook horde in swift order, The caster and barghests could serve as repeat annoyances what with them both being able to teleport/dimension door out of the area and return with another group of generic orc mooks to try and pull the same thing the next day.


Google is my friend!

Seems they are, in fact, a miniature.

Image Search!

I'm guessing he means these.

To me, they look like they're wearing either Hide Armor or Half Plate and wield light shields.

They wield a combination of axes, falchions, and (one) mace (and it kind of looks like one goblin is maybe riding an orc is wielding a broken great sword or something, though I don't know for sure).

They could be wearing piece meal armor, but I don't think harry wants to bother with that much complication.

I really don't know what "comd" is, I'm afraid.

Anyway, the easiest way to do what you're asking is to follow Mythic Evil Lincoln's suggestion: crack open your Bestiary 1, look up the "Giant" entry, find a CR 10-12 appropriate creature, and reduce their size to medium without altering their numbers in the slightest.

Then call them "orcs" and tell your players that they look like the miniatures.

Viola! Instant orcs.


Tacticslion wrote:

Google is my friend!

Seems they are, in fact, a miniature.

Image Search!

I'm guessing he means these.

To me, they look like they're wearing either Hide Armor or Half Plate and wield light shields.

They wield a combination of axes, falchions, and (one) mace (and it kind of looks like one goblin is maybe riding an orc is wielding a broken great sword or something, though I don't know for sure).

They could be wearing piece meal armor, but I don't think harry wants to bother with that much complication.

I really don't know what "comd" is, I'm afraid.

Anyway, the easiest way to do what you're asking is to follow Mythic Evil Lincoln's suggestion: crack open your Bestiary 1, look up the "Giant" entry, find a CR 10-12 appropriate creature, and reduce their size to medium without altering their numbers in the slightest.

Then call them "orcs" and tell your players that they look like the miniatures.

Viola! Instant orcs.

This is the easy way to do it (and I'm all for reskinning and reflavouring as needed), but, for the sake of having an interesting encounter, you might want to add some more specialized Orcs, like the above mentioned Witch Doctors and Archers, or even Half-Orc Bards (which, again, don't necessarily need to be called half-orcs or even bards, but rather, can be "Orc Warleaders" or something)


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Tacticslion wrote:

Google is my friend!

Seems they are, in fact, a miniature.

Image Search!

I'm guessing he means these.

Heh, those are Mantic Orcs

West Wind makes the Dwarf Wars series and their orcs are shown HERE

Mantic makes the Kings of War series, which those Orks are from and they can be found HERE

Also that is a drumstick, not a mace :)


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orc barbarian/rogues with amplified rage and tribe mentality. Maybe make them armored hulks and thug rogues. And of course power attack. 4 of them with 5 levels of rogue with 3 barbarian gets somewhat nasty. All they have to do is flank, maybe throw in pack attack so they can surround the party rather quickly. To make it a CR 12 encounter throw in one more orc, or add one more level of barbarian or rogue to the mix.

Lvl 5 Rogue (thug archetype)/3 Barbarian (armored hulk), each orc is a CR 7

Str 18 Attacks: Mwk Greataxe +11/+6
Dex 13 AC: 20 (nothing too special, but hey they are wearing plate mail)
Con 14
Int 8
Wis 10
Cha 8

Feats: Amplified Rage, Pack Attack, Cornugon smash, Power Attack (combat trick from the rogue), Intimidating Prowess.

Get them flanking a pc, "sneak" attack with a +8 morale bonus to strength from amplified rage for a mere 2d6 extra and then since you crank out intimidate as much as you can with your now amazing strength bonus and full ranks plus orc racial bonus proceed to scare the pc's into fleeing.


theshoveller wrote:

As Orfamay said, class levels. Orcs work well with barbarian levels. If you're determined that they have full plate, fighter is simpler.

My (advanced) suggestion would be to have a look at 'Orcs of Golarion' and think about all the horrifying things a band of Orc barbarians with teamwork feats can do...

Barbarian orcs with heavy armour proficiency, hur hur hur hur.


BuzzardB wrote:
Tacticslion wrote:

Google is my friend!

Seems they are, in fact, a miniature.

Image Search!

I'm guessing he means these.

Heh, those are Mantic Orcs

West Wind makes the Dwarf Wars series and their orcs are shown HERE

Mantic makes the Kings of War series, which those Orks are from and they can be found HERE

Also that is a drumstick, not a mace :)

WELP! So much for my friendship with Google! It's over between us!

(No, not really. I'm sorry, Google, I didn't mean it.)

Also, you can tell how much I play with/pay attention to miniatures.
Mostly my analysis was attempting to understand what, exactly, we were dealing with and, though I saw the black-and-white picture, I figured the color one was easier to analyze as my eyes just kind of glazed over the other.

And, while did look drum-stick-ish, I just presumed it was a mace as they were supposed to be threatening.

That'll learn me. :)

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