Some Feedback about Swashbuckler


Playtest Feedback


Maybe Swashbuckler is the coolest class in this book.But there are still some problems.

Swashbuckler finesse is at lv2.So a agile fighter will be hard in a low-buy LV1 start champion.

Also,in "Precise Strike"Deed

As a swift action, a swashbuckler can spend 1 panache
point to her precise strike’s damage bonus on the next
attack. This must be used before the end of her turn, or
it is lost.

So what will happen if I spend a panache point?

BTW,why we need a warpriest?The only thing that we need to make a divine caster a killing machine is a DMM Persistent Spell feat

Dark Archive

I don't know. The swashbuckler is already pretty front-loaded. It's okay to suck at 1st level.


Benn Roe wrote:
I don't know. The swashbuckler is already pretty front-loaded. It's okay to suck at 1st level.

I think it's better to add"If you have had a Weapon Finesse feat,you can choose another combat feat instead"

Dark Archive

Yeah, that could work. Maybe you could get Weapon Finesse at 2nd, but if you already have it, you instead get Combat Reflexes or some other specific and Dex-oriented feat.

Silver Crusade

As written, I'd pretty much never play a swashbuckler before level 3. That works in PFS (GM credit) but really "might" not be what Paizo is looking for.

A class doesn't have to rock at early levels but it has to be playable. And a Dex based swashbuckler really isn't. Poor AC, damage, hit pts (due to its MAD its con will be a bit low).


Other questions——
Can a swashbuckler use Grit Feats?
Can a swashbuckler treat his swashbuckler level as gunslinger level to choose a grit feat or as fighter level to choose a combat feat?
Since the swashbuckler is the alternate class of gunslinger & fighter

Designer, RPG Superstar Judge

Thread closed. Please post your comments in the respective thread for each of the ACG classes, otherwise we'll end up with a hundred parallel discussion threads.

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