
Gherrick |

I have a similar old 2e character that I wanted to convert (fighter[Beast Rider kit], Greyhawk, from the Wolf Nomads area). Cavalier[Beast Rider/Gendarme] would be an overall good choice, except that the Beast Rider archetype has some serious issues IMO. Namely, that unless you are small, you can't pick a wolf until level 7, since your mount has to be larger than the character.
Personally, I'd skip that requirement and let a size medium ride a wolf, and until level 7 it simply just has the normal wolf statistics.
If you are still wanting to use a ranger, the Mounted Combat combat style might work out well enough. The problem with ranger, though, is that you only get it at level 4, AND the AC's level is ranger level - 3. You can fix the AC level by taking the Boon Companion feat, but it isn't like you have a ton of feats to play with as it is.

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Oohh! ElfQuest! I'm a BIG ElfQuest fan! :)
Might I suggest you use the Spell-less Ranger from Kobold Press?
The Spell-less ranger gets his animal companion at 1st level AND fits better, since the vast majority of the Wolfriders did not cast spells or use magic.
There is even an archetype called the Companion-bound Ranger which really enhances both the animal companion itself and the bond between the animal companion and his ranger.
Better still, for those few Wolfriders that do use a bit of magic, the Companion-bound Ranger archetype can be used with a standard, Core ranger as well, so Redlance for instance could be a Core ranger with the Companion-bound Ranger archetype and still get his spells.

Samasboy1 |

I think you could just use regular or Beastmaster Ranger.
Levels 1-4 are "trainees."
Level 4-9 they are entrusted with a "dire wolf pup" to raise/train(stats as a normal wolf)
Level 10 and beyond, their puppy becomes an adult and a mount(wolves at EDL 7 becomes large)
They could take Boon Companion at 5th or 7th to get to get their "adult dire wolf" (large wolf companion) earlier.
And Beastmasters at 12th level, their EDL equals Ranger level for a boost in effectiveness.

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Yeah, I think creating an alternate race of elves that are size Small who get some form of short distance sending (less than a mile maybe) as an at will Spell-like ability instead of Elven Immunities would work.
Make most of them Spell-less Rangers (with Redlance types maybe multiclass Spell-less Ranger / Druids)
You could also create a feat that allows the limited range sending Spell-like ability to increase the range and act like the full powered sending spell for really skilled senders like Strongbow, Reyek, Winnowill etc.
Going further, I think some of the powerful Sunfolk like Leetah and Savah would be perfect as oracles - Leetah would have the Life mystery and Savah probably Lore
The rockshape Ekuar who became mentor and adviser to Rayek would be a perfect oracle of stone

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I'm a big fan of Elfquest. What you really need is a race of small elves.
The ranger class (especially spellless) already gives you what you need, unless you really want an archetype that gives telepathic communication.
I'm a fan of Elfquest, but I'd only use the race in it's own setting. Wolfriders and the Elves in general lose alot of their appeal, if they are simply dumped into a standard D20 world like Greyhawk or Golarion. Forgotten Realms already has way too many elf races!
Personally I think a better fit would be reworked Barbarian, with a splash of Fighters or Rangers added in. Oracles would be a good fit for the more mystically oriented characters.

Malwing |

Lore-wise I think gnomes are pretty close to being elfquest elves, (Beings from another world that adapt to survive in the material plane.) although halflings can easily be called elves. With the advanced race guide both have mechanics that work out although mechanically Halflings may be better considering that they make better Cavaliers.
Me and my fiance (a hardcover Elfquest collector) made married halfling(named Clay and Allison) Cavaliers calling the 'Order of the Dragon' 'Wolfriders' for PFS.
But for full out Elfquest Wolfrider class I would go with a Skirmisher/Beastmaster Ranger. The Skirmisher archetype takes away spells and replaces them with team buffs and tricks. The Beastmaster archetype gives you a wolf at lvl 1 assuming you take the feat Boon Companion. Later when you reach lvl 12 you can use those extra companion levels for a preserver or something.