| gourry187 |
What's the damage of a horseshoe? Are they considered weapons?
If we use the monk as an example, putting things on your hands (brass knuckles, cestuss) change the damage done by their unarmed strikes which are considered natural attacks so putting shoes on a horse (which aren't weapons) should have no effect. Unless there is RAW to support it (this is the rules forum after all) I don't think it's legal.
| Bizbag |
| 1 person marked this as a favorite. |
What's the damage of a horseshoe? Are they considered weapons?
If we use the monk as an example, putting things on your hands (brass knuckles, cestuss) change the damage done by their unarmed strikes which are considered natural attacks so putting shoes on a horse (which aren't weapons) should have no effect. Unless there is RAW to support it (this is the rules forum after all) I don't think it's legal.
The stats for Horses in the Bestiary assume it is one that can be ridden, which requires shoeing - horses are expected to carry loads, run faster than they might otherwise, and run on harder surfaces (even if not paved). I think, for the purposes of the game, a horseshoe is part of their natural Hoof attack, again, because a domesticated horse is not an exception, it's the base assumption.
In addition, a monk's attack is *not* a natural attack. It is an unarmed strike, with a class feature for higher damage and the benefits of the Improved Unarmed Strike feat (granted for free).
<snip>
Using this item as a guideline, treat a set of 4 horse shoes as a single one handed weapon weighing 4 pounds.
Unfortunately, that text only applies to shoes as it pertains to the pricing of that wondrous item, so the shoes aren't weapons per RAW. ("For purposes of pricing...")
I do think it's a fair ruling, though, so I'd allow it at my game. In fact, I'd likely go a step further and let them directly enchant the shoes as a weapon (if they were masterwork shoes, of course), adding flaming or whatever, because honestly, that sounds like fun, a horse with flaming hooves is badass, and it's not like it's game-breaking - if they want to spend gold on their mount instead of themselves, be my guest.
| Bizbag |
Bizbag wrote:I did say, "Using this item as a guideline"Unfortunately, that text only applies to shoes as it pertains to the pricing of that wondrous item, so the shoes aren't weapons per RAW. ("For purposes of pricing...")
Understood. That's why I agreed with you in the next paragraph :)
Strict RAW does matter to a number of posters, however, so I usually address both that and then what I think is fair.
Lincoln Hills
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Interesting. Congratulate your player for me; this is a fine application of creative thinking for both better flavor and stronger mechanics. Here's my instinct:
A) Use the heaviest magical-horseshoe set as a baseline.
B) Probably. Note that "silvered" horseshoes would wear away under daily abuse, but cold iron (or adamant) would probably be OK for this.
C) I doubt it. The usual PFS rule seems to be: All things not permitted are forbidden.