Prux
|
A mate of mine is going to join our Pathfinder game but will only be able to make it to the odd game. As per usual no one wants to run a Cleric, so I've decided to build an NPC that he can use at the games he turns up to.
Does anyone have some suggestions on a build that may suit? I've read a few of the forums and some suggest not to go down the healing path too heavily as it's a bit of a waste.
Criteria are:
20 point build;
Good alignment;
All races considered.
Herolab compatible.
Any ideas?
Cheers
Prux
| qutoes |
I have found the "reach cleric" to be loads of fun. I would suggest checking it out.
+1
Fromper
|
You don't strictly need a cleric. Half the classes can use a wand of cure light wounds, or some other form of healing. I've played in plenty of groups where a bard, druid, paladin, or even a ranger with a CLW wand were the only healers. As for curing conditions, you can always UMD scrolls for that.
If you're insisting on a cleric, and want him to be a heal/buff specialist, you can look at my leprechaun wannabe. I think I changed the stats since starting that thread, so he started with 16 cha and 14 dex. Haven't looked at the rest in a while to see how much other stuff I changed from that original idea. But he's definitely all about buffing and healing.
| Byrdology |
Strannik wrote:I have found the "reach cleric" to be loads of fun. I would suggest checking it out.+1
+1= 2
| Marius Castille |
qutoes wrote:+1= 2Strannik wrote:I have found the "reach cleric" to be loads of fun. I would suggest checking it out.+1
+1 = 3. Great fun.