A fighter who steals the glory (build help)


Advice

Shadow Lodge

Hey all,
I'm looking into a control fighter build, but as my DM did the stats, I ended up with some sub-par ones for the sort of build I was looking for - and a ridiculous charisma.

NOTE: These stat's can't be changed, and I am fairly committed to my character concept. I know I could pull off a spellcaster much better with these stats.

STR: 14
DEX: 14
CON: 12
INT: 13
WIS: 11
CHA: 19

Anyway, I am looking to create a fighter who can really utilize his high CHA - in the beginning I am going to be building a performance combat intimidate build (dazzling display into hero's performance, so I can intimidate as a swift action), but I am not sure where to go at that point. The character's personality is very narcissistic, and believes their skills are far beyond anyone else's, and I'd like to give them the opportunity to steal that glory.

I know the order of the cockatrice cavalier has a feature like what I'm looking for (when an ally scores a critical hit, you get an attack of opportunity), though I wouldn't like to play one for obvious reasons (dungeon crawling campaign). As well we do have a dedicated DPS machine, so I'm not really looking to fill that roll either.

Any help would be awesome, thanks!

Silver Crusade

To clarify for future build helpers...

Will your choice of race affect your stats?


Have you looked into the Eldritch Heritage feat, and some of the sorcerer bloodline powers that might synergize well with your fighter?

Shadow Lodge

Sorry, the modifiers from my race have already been applied to my stats! The race is also unchangeable. Don't take this as my DM being cruel, our party is just in its third continuitous adventure – I'm playing one of our previous character's children.
I'll look into some sorcerer bloodline powers, and see what I can find.


Treantmonk's controller bard may be what you are looking for in terms of feats for your fighter.

RPG Superstar Season 9 Top 32

The teamwork feat Seize the Moment also has the same effect for getting an AoO off of an ally's critical.

If you cannot convince others to take the feat as well and don't want to take dips in Cavalier, you can also go Tactician to gain the ability (albeit not as often).

Another option includes Musketeer Cavalier (Can stack with Strategist) and using the Snap Shot line.

Edit: Thought I should address what Seize the Moment was similar to in effect.

Scarab Sages

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Don't forget leadership, so you can have a bard cohort to write songs of hero worship about you and your gread deeds! :)


The Cad or Lore Warden archetypes might work well for you, both for CMB/CMD and for the skills they give you access to, such as Bluff (Cad) or Knowledge skills (Lore Warden).


OMG! You could play like Griffith from Berserk. Leadership ftw!

Shadow Lodge

More of the personality I was going for was closer to (if you'll forgive the LoL reference) Draven from league of legends >.>


Is fighter set in stone? You could still intimidate and be narcissistic as a paladin. Thats where I would go.


Lamontius wrote:
The Cad or Lore Warden archetypes might work well for you, both for CMB/CMD and for the skills they give you access to, such as Bluff (Cad) or Knowledge skills (Lore Warden).

I love the concept of the CAd archetype but mechanically it is terrible. If he want more skills and diplomacy as class skill the tactician archetype is the best choice.

@ Metid

AS lamontious pointed before the eldritch chain will be great for your PC.

Shadow Lodge

Paladin is actually one of the unspoken banned classes for this campaign - we've had a lot of issues with them in the past and no one really wants ANOTHER one in the party.


Thats pretty lame. Are you one of the guilty parties?

Shadow Lodge

Nah, just a combination of a player roleplaying a little TOO well when chastising the party (He had our sorcerer put a geas on my character to follow his paladin vows when he was feeling especially cocky and showed little remorse for putting the party in danger, he thought everyone felt good because no one got seriously hurt in the high CR encounter) and a more chaotic campaign this time around makes it likely that a paladin can REALLY muck things up for the party.


How about a Oracle of Battle? I know it's a caster, but it makes a great martial character! Same goes for Sorcerer/Dragon Disciple, and this one even give you bonus to hpysical stats!

A Fighter can work with Str 14 and Dex 14... But you'll struggle quite a bit.

Whatever you choose, a possible idea is grabbing Eldritch Heritage (Demon or Orc) to increase your Str score.


Are you permitted 3rd party material. Because there are ways you could ditch your mount as a cavalier that way, playing the order of the cocatrice but on foot.


metid wrote:
Nah, just a combination of a player roleplaying a little TOO well when chastising the party (He had our sorcerer put a geas on my character to follow his paladin vows when he was feeling especially cocky and showed little remorse for putting the party in danger, he thought everyone felt good because no one got seriously hurt in the high CR encounter) and a more chaotic campaign this time around makes it likely that a paladin can REALLY muck things up for the party.

That's bad playing and someone who should have had warnings of the upcoming fall from paladinhood.

Moving along...

You could play Order of the Cockatrice Huntmaster (Kraven!).
Bard
Battle Oracle (steal the glory by killing things before the main fighter...)

Too bad your stats are fixed. An inquisitor would be awesome...


With just a 12 in CON, I'd get something with reach to stay a little farther away from things that want to kill you. With that in mind, you could use the Lore Warden Fighter arechetype and build up a Stand Still build.


metid wrote:

Hey all,

I'm looking into a control fighter build, but as my DM did the stats, I ended up with some sub-par ones for the sort of build I was looking for - and a ridiculous charisma.

NOTE: These stat's can't be changed, and I am fairly committed to my character concept. I know I could pull off a spellcaster much better with these stats.

STR: 14
DEX: 14
CON: 12
INT: 13
WIS: 11
CHA: 19

Anyway, I am looking to create a fighter who can really utilize his high CHA - in the beginning I am going to be building a performance combat intimidate build (dazzling display into hero's performance, so I can intimidate as a swift action), but I am not sure where to go at that point. The character's personality is very narcissistic, and believes their skills are far beyond anyone else's, and I'd like to give them the opportunity to steal that glory.

I know the order of the cockatrice cavalier has a feature like what I'm looking for (when an ally scores a critical hit, you get an attack of opportunity), though I wouldn't like to play one for obvious reasons (dungeon crawling campaign). As well we do have a dedicated DPS machine, so I'm not really looking to fill that roll either.

Any help would be awesome, thanks!

I dunno if it'd be of any interest (or allowed in your game), but the Mysterious Stranger Gunslinger could actually make some good use of those stats, is full BAB, and not a Paladin.

Shadow Lodge

Yes, I was considering reach, lunge, and combat patrol feats as well for the character, but it doesn't play super well to the personality, I think... The orc/abyssal bloodline for extra strength seems fantastic.


It may not be what you're looking for (even if your group allows them), but a summoner would make pretty good use of those stats. Either standard or synthesist. It sounds like a synthesist may work with your character concept.


Here's a human Lore Warden build that makes some use out of your charisma.

Using the Guisarme and a spike gauntlet:

LW 1: WF: Guisarme, Power Attack, Cleave
LW 2: Combat Expertise, Improved Trip
LW 3: Cornugon Smash
LW 4: Combat Reflexes
LW 5: Fury's Fall
LW 6: Greater Trip
LW 7: Felling Smash
LW 8: Leadership or Improved Critical or Greater Weapon Focus. Swap out Cleave to get 2 out of these 3.

Basic Idea: We are going to make like 99% of enemies get tripped, which is about the most annoying combat maneuver in the game.

Our CMB is: 8 (BAB) + 2 (str) + 2 (dex) + 4 (Lore Warden) + 4 (Trip/Greater Trip) + 2 (Guisarme) +1 (Weapon Training) = +23.

Pick up a belt of physical perfection+2 (A must-have, because all of your physical stats are mediocre), and that goes to +25.

Pick up a +2 weapon, and that goes to +27.

If you somehow manage to get gloves of dueling, it's +29.

So you're going to be good at tripping. Let's talk about how we use that charisma:

You're going to be power-attacking all the time, because you can afford to. Cornugon Smash means that you get to intimidate anybody who you hit, with your gigantic charisma, so a lot of people are going to be Demoralized.

------

That'd be my suggestion for a control-based fighter that uses your charisma a bit.

-Cross

Shadow Lodge

I like that build a lot, cross, but I'm not sure if lore warden has the flavor I'm looking for... as well I'd like a bit of armor if I'm going to be in the fight, because of my low con, which lore warden doesn't really provide (despite the reach weapon)


What about a fighter who is too pretty to risk his face in combat...and goes with the Archer archetype?


You might as well get the most out of your cha by picking up some extra class skills. Traits, the Cosmopolitan feat, or multi-classing would it.


Is a fighter based dragon disciple out of the question?


metid wrote:
I like that build a lot, cross, but I'm not sure if lore warden has the flavor I'm looking for... as well I'd like a bit of armor if I'm going to be in the fight, because of my low con, which lore warden doesn't really provide (despite the reach weapon)

Then don't go lore warden. It's hardly essential - just a +4 to your trip/disarm, and free combat expertise. Given that you have a spare feat (which is currently being used on Cleave), it's hardly necessary.

Go straight fighter - it'll work fine.

-Cross


Well there was another thread out there that was dealing with demorlize that had TONS of good ideas to fight with cha. It might not be exactly what you are looking for but it would defently be a good read regardless.
How good is demoralize
Some things that pop into my mind right off the bat, If you want to be a mountless cavileer you can take the samurai sword saint archetype to switch out your mount. Do note that there is techinally nothing that says a sword saint has to use a sword, Iaijutsu strike could be used with a ranged weapon as well.
Or you could, you know, just walk beside your mount. The heresy!
get a cruel weapon for extra debuffs when you hit targets and a merciful weapon to deal extra damage. You are mercifly cruel!
blade of mercy (trait) and enforcer is a way to get free intimidates at level 1.
A level dip in thug (rogue) can be amazing. beat the DC by 10 or more and they can become frightened, and running! It also grants you most skills in the game and a good pool of skill points to spend in them. With dazzling display you could potentially make a room full of mooks run. Hilarity ensues.
I have heard that a inquisitor with the torture domain can be real good for this as well, your thoughts?
With the high char you might want to look at feinting as well. Cha fighting FTW!
An oracle of lore can get sidestep secret to your AC and Reflex saves, I dunno if its worth it, but there it is.
If you are going preformance combat, check out Hero's Display. Its essentially a swift action dazzling display, very nice!
You might also want to look at barbarian, there are things in there that are nice for this, like the scarred ranger gaining bonuses to intimidate, intimidating glare and terrifying howl as well as shoring up your weaker str and con with rage.
A few spells to check out would be Savage maw, instrument of agony, blistering invective, and presuasive goad.

Well there are lots of ideas in there, feel free to pick and chose and hopefully you can get some benifit from this. Again I would suggest looking up that link, there is good stuff in there.

Also what race are you anyways? there are some race specific things you might want to consider as well.

Edit: forgot spell storing on a weapon! that can be good as well, especially if you dip in a class that grants you a spell list. Your high cha would help with UMD so you could charge it yourself.

Shadow Lodge

OK, so the progression I'm looking at right now - a mobile fighter archetype with trip specialization. While he has less of a bonus than cross's build, once he reaches level 10 he will be a wall of trips.

1: Weapon Focus (Guisarme), Power Attack
2: Combat Expertise
3: Improved Trip
4: Dodge
5: Cornugon Smash
6: Felling Smash
7: Mobility
8: Combat Reflexes
9: Stand Still
10: Combat Patrol
11: Steady Engagement
12: Lunge

Let me know what you think! It is a little less focused on bonuses than getting off those trip and intimidates as much as possible.


Crosswind wrote:
metid wrote:
I like that build a lot, cross, but I'm not sure if lore warden has the flavor I'm looking for... as well I'd like a bit of armor if I'm going to be in the fight, because of my low con, which lore warden doesn't really provide (despite the reach weapon)

Then don't go lore warden. It's hardly essential - just a +4 to your trip/disarm, and free combat expertise. Given that you have a spare feat (which is currently being used on Cleave), it's hardly necessary.

Go straight fighter - it'll work fine.

-Cross

You could chose to go gladiator (fighter) instead of lore warden if you wanted to go preformance combat. I could see that being Draven-like but you do lose the heavy armor prof.

Btw what part of draven do you like? the blade throwing/catching part, the TWF part or the "Highly Charasmatic Excicutioner' part?

Shadow Lodge

"Highly Charismatic Executioner". I could probably just get returning on throwing axes and go twf, then into shot on the run.

EDIT:
Here is my more intimidating build. It lags a bit behind in usefulness and damage dealing, but we have a magus and two handed fighter on our team already, so I'm not super worried about that - more about being useful.

1: Weapon Focus (Guisarme), Dazzling Display, Performance Weapon Mastery
2: Performing Combatant
3: Hero’s Display
4: Power Attack
Rogue Dip (Thug) 5: Savage Display
6 -
7: Masterful Display
8: Performance Combat Mastery
9: Combat Reflexes
10: Stand Still
11: Disruptive

Scarab Sages

To be honest, I am not sure there is really a "stealing the glory" build, though order of the cockatrice comes pretty close. It is more of a RP thing with how you choose to make your character, though if you are melee, you should be a tough SOB, because the glory lies with the biggest kills against the hardest foes.

One thing you can do is select the "shiniest" target in any group, then call it as yours and demand no one else touch them. This can get you in trouble, but its hard to claim heroic glory when you zerg something with your party.

I ran a Forgotten realms North campaign and created a special sort of currency for the barbarians called Kinfar, which was a token from a solo kill of at least the same level as the character. These were used as badges of honor, currency in some cases, and gifts to chieftains. We had so much fun that game because the barbarian always picked his target and claimed his kill. Occasionally, the other players, who found it amusing, would shoot an arrow or magic missile for a couple points of damage, just to mess with him and "steal his Kinfar". There were several heated discussions about this, and sometimes the party would be done killing everything else and end up watching the barbarian fight solo for a couple rounds afterwards just so he could claim his Kinfar from the kill.

Anyway you might borrow from this idea and take a tooth or other relic from any major kills you (or the party) make and claim them as your own, showing them off to commoners and others to ooh and ahh over.


If fighter's not required, I'd say look at order of the cockatrice cavalier, since that fits the feel rather well (you don't have to play a dick with it, btw. just play tony stark) as noted by others, combat performance feats are pretty awesome, especially combined with an intimidate build with your spectacular cha.

I'd recommend feats like:
intimidating prowess
power attack -> cornugon smash
\-> furious focus -> dreadful carnage
weapon focus -> dazzling display -> shatter defenses

getting exotic weapon proficiency (fauchard) and the critical focus and bleeding/sickening/staggering/stunning critical (not necessarily all at once) makes for a good reach smashy setup as well--especially on a fighter, since they've usually got feats to spare.

with a Keen Ominous Cruel Elemental burst (weapon of choice) your intimidate will be through the roof and shatter defenses maximizes the shaken/sickened effects (either from the ominous enchant or the various feats) you'll be throwing around pretty much every time you power attack (always) or drop an enemy.

note: even if you're going order of the cockatrice, NEVER USE DAZZLING DISPLAY. EVER. I CANNOT STRESS THIS ENOUGH. it eats an action (even when reduced by the cavalier order) that you could use to power attack someone and get the same effect--or when you drop your initial target, intimidate everyone for FREE. it is merely a feat tax for shatter defenses.

Shadow Lodge

I'm interested in that idea, Redcelt, a more anti-magic build? I could still grab cornugun smash with that and just be all over the spellcaster in the back. Though I'd be less control-y, I'd be a better tank if I went invulnerable rager and beast totem. Then I could focus a little on overrunning and stomping down people as I moved through them.


Gobo Horde wrote:
Btw what part of draven do you like? the blade throwing/catching part, the TWF part or the "Highly Charasmatic Excicutioner' part?

I don't know from LoL, but if Draven is some sort of executioner, perhaps Grey Gardener PrC fits?


Could you spare skill points to build up bluff? I ask because there is a feat that might be nice with that CHA: Osyluth Guile. Basically, pick a target that you can see. When you fight defensively or use total defense, you get your CHA as a dodge bonus against it.

Not sure what this can do for your character idea, but this could be great for defense. You said you'd like to "steal the glory." Using deceptive maneuvers to dance around an enemy is fairly standard for an arrogant warrior though. With mention of an anti magic build, a dodge bonus of +4 to AC, along with the +2 or +4 from the defense, is nice against touch attacks. Could give you time to catch up with a caster blasting rays.

Scarab Sages

Well it sounds like you are sort of angling for the Rockstar type persona rather than the "lets elect him our king" persona, so the bigger, more colorful, and over the top you are, might be the better.

For instance, maybe if you go invun rager, later on in life take a level of mammoth rider, because the only thing cooler than an uber barbarian fighting dragons, demons, and Godzilla, is doing it all while riding a red-eyed, enraged, 20,000 lb mammoth of death. Put some tribal war banners on him, and you the next Choral the Conquerer.

Or,

Go the cavalier of the cockatrice route and adopt a personality like Mandorallen from the David Eddings series, who was the paragon of knighthood, and pre-eminent uber tank. Take every opportunity to challenge anyone who suggests you are not the second coming of Aroden and put them in their place. Make the ladies swoon and the men grind their teeth in jealousy. Maybe toss in a level of bard and battle herald along the way and sing your own praises. :)

Just make sure you talk to your party so you don't infringe on their fun, but rather be their frontman. It is easy to go wrong with your party when you are a glorystealer, but it is also sometimes fun for the rest of the group when they get to say things like... "Barbarian? Thats not a barbarian...(you enter on a mammoth)...THATS a barbarian!" Then everyone gets in on the fun.

Shadow Lodge

Did someone say intimidating build? Here's the most intimidating build that I can think of! Inquisitor, with dips in both Cavalier and Rogue. The Dazzling Inquisitor.

Not sure the flavor is right for you, but it can give you ideas.

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