Mutli-classing the inquisitor? If so, what class?


Advice


Hello again. I posted about an inquisitor build a bit back, but due to a lot of dialogue I did not level last week.. However, I recently was introduced to the prospect of multi-classing.

I really just want to know if this is a good idea for the inquisitor, and if so, how many dips should I take, and obviously for what class.

I was thinking of going rogue, but I dont know if the sneak attack is really worth it in the future. Im fairly new to the game so everything looks kind of appealing to me at times(i crapped on bard when we started, now that even looks kind of cool) and the more I read the more I think stuff would be cool.

Ill be level 4, and rebuilding the character, so i can basically take 1 level of whatever else. and I will have 3 levels of inquisitor. Im probably going to go with the "conversion inquisitor" domain for this rebuild.

I really just want something extra thats cool. I like the idea of the sneak attack and getting extra damage to flanking, but there might be other options that would make just as much sense, as i find my role in battle sometimes hard. Im much better at checks outside of that. the RP part seems to make more sense than what to do in battle at all times, although my DPR is not too terrible.

simply put-
Should i stick with the inquisitor, or should i multi class?

Dark Archive

My personal favorite dip is a level 1 dip starting as a Barbarian for +10 speed, rage, d12HD, and martial weapon proficiency.


There is no a dip you SHOULD take. You could multiclass if ou want but you should know that probably will not make a charater overall srtonger than a single classes inquisitor.

Having said that you could dip two levels into ranger to obtain a prerequisite-less feat.

or Dip into fighter to obtain heavy armor training an a feat. (the maximun dip here is 3 levels for armor training or weapon master 3 for weapon training).


As stated, go straight Inquisitor.

Once you get to Bane, life is pretty sweet and deathes are pretty common.


Another question.

Do you gain everything or just some of the features of the class. I see KrythePhreak mentioned that I gain the dice and proficiencies as well possibly? is that really true?

Seems in a way that you could really beef up some stuff in the long run, even with just one dip in level. I had not even considered barbarian, but if i can use huge weapons, get a permanently improved hit die(is it permanent? or just for the level of whatever you are?) and gain ANOTHER 10 feet of speed?

how is this possibrrruuu?


Taking a level of Barbarian doesn't change the hit dice from your Inquisitor levels and vice versa. A Barbarian 1 / Inquisitor 3 would have 1 d12 and 3 d8 in hit dice.

I'd suggest not dipping in your situation, since you are one level away from Bane.

Bane (Su) wrote:
At 5th level, an inquisitor can imbue one of her weapons with the bane weapon special ability as a swift action. She must select one creature type when she uses this ability (and a subtype if the creature type selected is humanoid or outsider). Once selected, the type can be changed as a swift action. This ability only functions while the inquisitor wields the weapon. If dropped or taken, the weapon resumes granting this ability if it is returned to the inquisitor before the duration expires. This ability lasts for a number of rounds per day equal to the inquisitor's level. These rounds do not need to be consecutive.


Where is my drink wrote:

I recently was introduced to the prospect of multi-classing.

I'm fairly new to the game so everything looks kind of appealing to me at times(i crapped on bard when we started, now that even looks kind of cool) and the more I read the more I think stuff would be cool.

Multiclassing is not to be taken casually in PF. IMO, if you're new to the game, and don't have a VERY clear idea about what you're trying to get out of a level dip, AND how it makes you better at what you want the character to do, you should NOT multiclass.

For flavor, there's usually very little reason to multiclass, especially into a basic martial class like rogue, as you can describe your character however you wish. So, you need to be targeting a specific mechanical advantage (or prestige class), or acquisition of new abilities you just couldn't otherwise justify having on a straight classed character to justify multiclassing most of the time IMO.

It might work out okay if your whole group is casual and you've got others doing the same thing, but in all likelihood, you'll gimp your character for no real advantage.

Besides, I'd never want to multiclass an inquisitor before picking up Bane. That ability is incredible. You'll want it ASAP...and after that, you'll likely want more rounds of it.

Dark Archive

I love Inquisitors and play them most frequent. I have played almost every archetype possible. It really depends on the type of Inquisitor as to what you can or would multiclass with.

I had a pretty good run with a Inquisitor of Zon_Kuthon Darkness Domain that took some rogue levels.

I also tried to do an Inquisitor/Cavalier since they both had odd teamwork feat love. It didn't work out quiet as I had envisioned, but was fun to play.

My favorite is either just taking the Heretic or Infiltrator archetype and running them straight.

Shadow Lodge

Is it a PFS character? If so then I disagree. PFS characters are never going to hit a class's high level abilities, so you're not locked into a single class forever. Might as well branch out.

I've found Inquisitor / Gunslinger to be a nice mix. The shieldmarshal prestige class is the combination of the two.


Well, I currently have a lev3 half-orc Anger Inquisition Inquisitor that I plan on Multi-Classing 2 levels of Wild Rager Barbarian and back to Inquisitor the rest of the way (Should have started with Barbarian but too late now)

Use the second level barbarian power on Moment of Clarity, and then use a few feats for extra rage powers for things like Intimidating Glare and Terrifying Howl.

This is an intimidate build so Half-Orc is best, and Terrifying howl requires level 8 barbarian so I think its level 11 by the time you meet the req

Put a few skills into linguistics for languages to insult people with and your 3 round strategy is this:

1st Round) Run up to a group of mobs.. Cast the spell Blistering Invective to make everyone in a 30foot radius shaken.. Use swift actions for judgments/bane activation/(or Litany of Sloth if the mobs have reach).

2nd Round) If there is a mob in front of you that is not shaken, use intimidating glare as a move action to get him shaken.. Then standard action for Terrifying Howl. All those previously shaken enemies become panicked for 1d4+1 rounds. Swift actions as necessary.

3rd Round) Enter Rage. Using the Amplified Rage Teamwork Feat (OoG book), and Solo Tactics, Go to town on whatever still remains.

You Should be able to make your Wild Rager Will save requirement to not go crazy, but better have someone with Calm Emotions to snap you out of Rage just in case.

The Level 2 Wild Rager bonus attack is just gravy at this point.

Oh, and don't forget the Hateful Retort from the Anger inquisition. Easy to forget since its once a day, but an extra retaliatory attack can save your bacon from time to time if it means killing the mob after his first swing instead of taking a full attack to the face.


Taking a level of Barbarian doesn't change the hit dice from your Inquisitor levels and vice versa. A Barbarian 1 / Inquisitor 3 would have 1 d12 and 3 d8 in hit dice.

I'd suggest not dipping in your situation, since you are one level away from Bane.

So for one level i would have the sweet hit dice and sweet weapons, but after i go back to the inquisitor, im back to what i had before? is that correct? Kind of confused on that part of it.

as for the rest of the comments, i will take into consideration sticking with it. I AM playing PFS and i understand sticking with my character is sweet and all, but again, i may never hit level 20, so in a way i see it as nothing lost if i will never BE a 20th level anyways. Of course im new and what do i know! haha.

Im looking at dropping my CHR down to 7 and then use converstion inquisition to negate that drop and boost my "social" skills a little. Thing is, right now i have travel domain and love it, and i would have to lose it. If i chose barbarian multiclass, i could regain my movement speed. And again, i guess it depends on what sticks... What weapons i can use and when. if being a barbarian or whatever only works in my benefit for one level... meh thats a little rough.

Maybe a more specific understanding would help me out. What sticks and why, what stacks and why. etc etc. the core book/advanced players guide doesnt help me much, just says you can take ranks in other things. Im not trying to make life hard on myself, just want to know what there is to know.

Thanks again!

Silver Crusade

Every time you level up, you choose a class to take a level in. Depending on what class you choose, you will gain either a d6, d8, d10, or d12. Since this is a PFS character, you will automatically gain 1/2 die +1 +con HP when you choose the class. In that sense, the hit die always stays with you. The next time you level, you'll pick a class to level in and gain 1 of whatever hit die that class gets.

Whatever weapon and armor proficiencies a class gives you always stay with you because for the rest of that character's career your are that class (at least for 1 level).

If you take a dip into fighter, you'll become proficient with all martial weapons, all armor, and all shields and be able to use them with no penalties, even if the next time you level you choose the inquisitor class.

I agree with others who have said not to dip just yet. Bane is a very nice ability. Maybe when you get to level 6 you could consider multi-classing, but I think the inquisitor is so fun and so varied, I don't see any reason to mutli-class.

Heck, I'm considering rolling a 2nd inquisitor to play as a heavy melee character.


How are you rebuilding your character after level 2 in PFS?

Shadow Lodge

Where is my drink wrote:

Taking a level of Barbarian doesn't change the hit dice from your Inquisitor levels and vice versa. A Barbarian 1 / Inquisitor 3 would have 1 d12 and 3 d8 in hit dice.

I'd suggest not dipping in your situation, since you are one level away from Bane.

So for one level i would have the sweet hit dice and sweet weapons, but after i go back to the inquisitor, im back to what i had before? is that correct? Kind of confused on that part of it.

When multiclassing, you never loose anything. You delay. If you take level 5 in inquisitor (good idea), then your 6th level is barbarian, you still use all your levels of inquisitor along with the level of barbarian. If your 7th level was back to inquisitor, you'd have all the benefits of 6 levels of inquisitor and one level of barbarian. You had to wait another level to get there, but none of the abilities ever go away.

Silver Crusade

Maybe I was wrong and it's not a PFS character. I remember his original thread but not the specifics of it.


I went with 5 levels of Gunslinger (Musket Master) , but i debated Zen archer monk.
My character is level 7 and i am not regretting it.
I must admit that starting a round by rolling a 1 sucks as it effectively ends my round, but i like him.

The monk would have a higher consistant DPS, but i chose this for flavor.

I also wish there was a Myrmidarch version of the Inquisitor as i do not want to play the Paladin and also do not want max level Inquisitor spells. So, yeah, this works.. Also, 4 levels in a full BaB class gets you that coveted 4th attack.


"how are we rebuilding our characters after level 2?"

Because most of us are pretty new to the game, and dont have a great handle on what is important for characters or how to play other than on paper. We "get it", but you cannot fully understand until you play the game, i imagine.

Now that we have played a bit of the game and leveled up some, the GM wants to give us the opportunity to re-spec the characters so they can be a little more in-tune with how we want to play now that we understand the RP element and all that.

What sucks is i am SO TORN about this. sticking with inquisitor seems like a sweet call, but i really want to take a dip into barbarian now for all the sweet extras i could gain. gaaahh!

Then i started checking out the monk and thats pretty sweet too... what is a player to do!


I had the same debate.
The thing to do is to stick to your initial concept and allow your character to change as you play him.

I almost went barbarian for the lovely rage domain with that Barbarian badassery. This coupled with the Courageous effect on a weapon = insane badassery.
Gain 1/2 again as much rage bonus? Oh heck yeah!!

My concept just did not fit this though, so i went Gunslinger/Inquisitor instead.


For an inquisitor I could see one level of barbarian for rage, movement and weapon proficiencies, fighter for a feat, heavy armor and weapon proficiencies, cavalier for power attack (from gendarme) a mount, heavy armor and weapon proficiencies, or possibly ranger for the guide ability, trapfinding and (again) weapon proficiencies. All of those are assuming you fight in melee. If you use a bow I would definitely not dip, and if you use a gun I'd start with a full 5 levels of gunslinger (or possibly just the one). Off course, if you have a very specific concept in mind other dips can work as well, these are just the straightforward and fairly optimized ones.

Inquisitors have a lot of cool stuff that depends on level though, and if you're already level 3 you presumably already have a weapon/armor combination that works for you, so you should probably stick with straight inquisitor, at least until you get bane at level 5.


I'm playing a Rogue 1/Inquisitor 4 (conversion) in a Pbp on these forums (take a look at my other alias for the exact build). I'm having a lot of fun with it, the sneak stack adds to the flanking teamwork feat and the stealth/social skills are great. I'm thinking of taking a few more rogue levels later for the tricks and sneak attack.

Liberty's Edge

Our Inquisitor (of Milani) in Serpent's Skull took levels in Rogue. Later he decided to go for the Gray Gardener PrC after Paths of Prestige came out.


levels in rogue may be useful (some) if you dont have one in the group.

I think inquisitor/magus would be awesome, but if you're new to the game, dont do it until your are more comfortable with the options.

there is a feat, specifically, that can only be used by a character that has channeling and is an inquisitor, so some kind of cleric (or paladin)/inquisitor is meant for that feat.

Of the best options, I think, are:

Inquisitor/rogue (or ninja)
Cavalier/Inquisitor
Inquisitor/gunslinger
Inquisitor/Ranger
and
Inquisitor/Magus
oh my bad...inquisitor/barbarian has some merit in certain builds as well.

I think I saw someone with a monk/inquisitor.

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