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As an aside, it'd be awesome to see The Secrets of Tactical Archetypes II on d20pfsrd.com !
I have been checking each week to see if it made it in d20pfsrd.com since a long time, and I've been teasing people following me long enough about it. Since Cheapy already asked me if I was ok with it at least one year ago, I believe my awesome co-designer is still ok with it too... so feel free to share the love ! ;)

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I asked recently on Facebook what products people wanted us to work on next. The response was the chirping sound of crickets lol
So... if you have specific product requests I recommend posting such on either the Fans of d20pfsrd.com FB group, or the same named Google+ Community. I watch both of those very closely and if someone has a specific request I usually try to jump on it relatively quickly. I just need to know what people want is all.
To be honest, until right this second I didn't know you HAD a Facebook page. Had to Google to find you.

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For those publishers looking to have some fun with the fey, or create unique NPCs, our Dwellers in Dream book has five all new fey(ish) races within, and all of the future races in this series will be open content too so others can use them.
We've even gone so far as immediately posting one of the races to the d20pfsrd upon the launch of the book.

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FYI, all of the archetypes from The Secrets of Tactical Archetypes 2 are now in place on the site, under the various pages. They are not 100% complete yet only in that any new rogue/ninja talents, spells, feats, or items, are still self-contained on the archetype page for the archetype they are associated with. They will be broken out into their own sections but I haven't gotten to that yet (just doing the archetypes alone has been a pretty intensive job so I'll probably take a break for a bit then come back around for the other stuff.)
Sidenote: The Section 15 "self reference" line in the book says..
"The Secrets of Tactical Archetypes" and not:
"The Secrets of Tactical Archetypes 2 (or II)" as it probably should.

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Just posted this on a separate thread but thought I'd double-post here just so folks know what I'm currently working on...
FYI, Sutra Magic by Rite Publishing has been purchased, text extracted, formatted, and fully linkified in the work areas of the site. Further, I've added the OGL Sutra content that Necromancers of the Northwest posted on their site and have done the same for that content. I should begin breaking this content down into individual pages tomorrow and could conceivably have it done either by tomorrow evening, or by end of the weekend almost certainly.

Cheapy |

Thanks for the hard work, Jreyst, that's awesome ! :D
Now I feel funny seeing my name among those of so much great designers who help me, my friends and thousands of people around the globe have crazy fun and imaginative escapades each week...
You say that now, but then you'll start to see people complaining about them on the pages' comments!

Caedwyr |
Rite Publishing wrote:If the author of TSoRA is willing and able I am willing and able to publish it :)I do believe said author is actually willing and able. ;)
Well guys and 3PP, if you want archetypes for specific classes, I think it's time to throw your requests and suggestions in my general direction.=> @GM Elton: Challenge accepted (again) !
@ShadowcatX: Glad you loved it ! I wrote the news on my official thread when the finished supplement was put on Paizo, but it can be easy to miss among the monthly updates I usually post.
@Oliver Volland: Great suggestions there, especially for the two 3PP we haven't done yet... I'm putting these three on the list. You may keep suggesting things if you have others in mind. No promises, we'll see how the final list turns out. ;)
Going through Endzeitgeist's Seal of Approval list on Endzeitgeist.com (I know there's actually quite a few missing), I've come up with the following classes:
Swordmaster by Dreadfox Games
Spellwarden from Headless Hydra's Mor Alderann Setting Guide
Vanguard (Revised) by Super Genius Games
Time Warden by Super Genius Games
Luckbringer from Rite Publishing's Secrets of the Luckbringer
Divine Channeler from Rite Publishing's Secrets of Divine Channeling

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You say that now, but then you'll start to see people complaining about them on the pages' comments!
I've got +1 keen neurons to defend my spawn, nothing to fear !
Going through Endzeitgeist's Seal of Approval list on Endzeitgeist.com (I know there's actually quite a few missing), I've come up with the following classes:
Swordmaster by Dreadfox Games
Spellwarden from Headless Hydra's Mor Alderann Setting Guide
Vanguard (Revised) by Super Genius Games
Time Warden by Super Genius Games
Luckbringer from Rite Publishing's Secrets of the Luckbringer
Divine Channeler from Rite Publishing's Secrets of Divine Channeling
I'll have to see, but there are already some points for other Dreadfox Games classes. The Spellwarden and Vanguard, as good as they may be, seem like they may now already be done with other class options already available. I've done the Time Thief in the previous supplement and am already doing 2 classes from SGG, so the Time Warden is on my list but does not receive priority for the time being.
The Luckbringer and Divine Channeler have already been covered in The Secrets of Renegade Archetypes so they don't receive priority either.FYI, right now, this is my current list of potential candidates:
- Elven Archer, White Nechromancer from 'Open Game Design' Kobold Press
- Shadow Assassin, Witch Hunter, Hellion, Time Warden from Super Genius Games
- Wolf Shifter from Wayfinder
- Swordmaster, Gypsy, Ritualist from Dreadfox Games
- Guttermage from 0one Games
- Occultist from Radiance House
- Gearhead from ICOSA Entertainment's Pure Steam campaign setting
- Fleshwraith from Louis Porter Jr. Design
I've got enough names. Since I already wrote some of them, I'll have to select the most requested and best reviewed ones for the final part of the list. Thanks for the suggestions everyone, keep looking for news in some weeks !

Alexander Augunas Contributor |

Cheapy wrote:You say that now, but then you'll start to see people complaining about them on the pages' comments!I've got +1 keen neurons to defend my spawn, nothing to fear !
Caedwyr wrote:Going through Endzeitgeist's Seal of Approval list on Endzeitgeist.com (I know there's actually quite a few missing), I've come up with the following classes:
Swordmaster by Dreadfox Games
Spellwarden from Headless Hydra's Mor Alderann Setting Guide
Vanguard (Revised) by Super Genius Games
Time Warden by Super Genius Games
Luckbringer from Rite Publishing's Secrets of the Luckbringer
Divine Channeler from Rite Publishing's Secrets of Divine ChannelingI'll have to see, but there are already some points for other Dreadfox Games classes. The Spellwarden and Vanguard, as good as they may be, seem like they may now already be done with other class options already available. I've done the Time Thief in the previous supplement and am already doing 2 classes from SGG, so the Time Warden is on my list but does not receive priority for the time being.
The Luckbringer and Divine Channeler have already been covered in The Secrets of Renegade Archetypes so they don't receive priority either.FYI, right now, this is my current list of potential candidates:
- Elven Archer, White Nechromancer from 'Open Game Design' Kobold Press
- Shadow Assassin, Witch Hunter, Hellion, Time Warden from Super Genius Games
- Wolf Shifter from Wayfinder
- Swordmaster, Gypsy, Ritualist from Dreadfox Games
- Guttermage from 0one Games
- Occultist from Radiance House
- Gearhead from ICOSA Entertainment's Pure Steam campaign setting
- Fleshwraith from Louis Porter Jr. DesignI've got enough names. Since I already wrote some of them, I'll have to select the most requested and best reviewed ones for the final part of the list. Thanks for the suggestions everyone, keep looking for news in some weeks !
We're on a list?!
We're on a list!!
Huzzah! ... what's this list for again?

Alexander Augunas Contributor |

Alexander Augunas wrote:We're on a list?!
We're on a list!!
Huzzah! ... what's this list for again?
Making archetypes out of classes various companies have made and published.
Oh.
But we built pact magic archetypes for all of the core classes, and our next product adds archetypes for all of the base classes.

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kevin_video wrote:Alexander Augunas wrote:We're on a list?!
We're on a list!!
Huzzah! ... what's this list for again?
Making archetypes out of classes various companies have made and published.
Oh.
But we built pact magic archetypes for all of the core classes, and our next product adds archetypes for all of the base classes.
Cool. However, this is a conglomeration of various companies and their classes, so it'll help bring more recognition to everyone.

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Oh.But we built pact magic archetypes for all of the core classes, and our next product adds archetypes for all of the base classes.
The idea will be to provide options for the Occultist base class... or more likely, in order to blend in with your apparent design intent and promote all your existing supplements, options that will be open to ANY character using pact magic. The "Renegade" line from Rite Publishing is dedicated to put 3PP classes under the spotlight in a spirit of collaboration.
I do believe The Secrets of Renegade Archetypes met quite a success and provided recognition, new fans and customers to the 3PP classes it promoted.Obviously, I'll only include options for your work if you are ok with it. :)

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I've been a little busy and hadn't noticed all the Rite/Kaidan material that had made it onto d20pfsrd and am quite happy about that! (I even noticed comments on the henge I'll need to address if I can.)
But, one comment, and its in the spirit of this thread, the feat: Craft Wondrous Tattoo is not original to the Yakuza book, it was taken from 4Winds Fantasy's Inkantations (and I think they may have borrowed it from someone else, though I don't have all the source books they listed in their OGL myself to know for sure).
I routinely use material in my writing from any number of OGL sources if I think their material works for me. There's no sense doing work you don't have to and if someone else has already made mechanics you can use, you should use theirs as necessary. For the kitsune of Kaidan for instance, I was not satisfied with Paizo's Kitsune, but instead of making my own from scratch, I have opted instead to use Scott Gable's kitsune race from his Red Jack book as a basis, with just a few modifications. In adventure writing, I'll borrow monsters and templates from just about any source. Some things, like 3pp spells, are a bit harder because you don't want to use items that require the purchase of another book, but if its really what you need, then you can also, if you have to, put a synopsis of the spell, and a mention of where its from, in a sidebar. I think its always best, if you can, to give credit where credit is due when using someone else's hard work.

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What Wicht said, a thousand times.
This is one of the most un-realized, non-taken advantage of, beautiful parts of the OGL. If done right, the entire thing can work where instead of having a constant recreation of the wheel, with every single incarnation being slightly better, slightly worse, far better, far worse, about the same as what came before... someone can pick the one that seems mechanically "best" and then build upon that. In this way a sort of "evolution" could occur, with the best pieces naturally evolving into continuing product lines, and the worst quietly dying off. This is why I love when I hear that publishers and content creators are actively looking at what else is out there instead of just making up yet another wheel.

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Hey! We already talked about putting up the alchemist discoveries from On the Inverse Calculus of Unseen Refraction!
While we're at it, though, why don't we go one better. Since The Way of Ki has been so successful for us, why don't we put up the ki feats from that product and from Meditations of the Imperial Mystics on your site.
Monks and ninjas will have a lot more toys to play with, and if folks are excited and delighted they can check out the other fine details in those products. Delightfully interesting background and history and innovative alternate rules, including for combining ki and magic together, manipulating body and soul, and how to open up the world of ki to EVERY CHARACTER CLASS.
Enjoy!
Your wish is my command (well, mostly- I haven't gotten the Meditations book done yet.)
Here you go: Ki Feats

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I'm still hoping that 3PP companies are considering on doing this. The white necromancer variants is now out, but I'd still love to see archetypes for the Wolf Shifter (bear, shark, bird), a charismatic Witch (think "Tangled"), and the Guttermage. A racial archetype for gnome barbarians would be loved as well.

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I'd still love to see archetypes for the Wolf Shifter (bear, shark, bird)
Well, somewhere in my Google Drive, I already happen to have the following fleshed out (with actual rules and a complete "Werebeast" archetype write-up instead of these frustrating dots) :
- a feline or agile dinosaur werebeast ...
- a bat werebeast ...
- an ursidae werebeast ...
- a rodent werebeast ...
- a boar werebeast ...
- a raptor bird werebeast ...
- a bull werebeast ...
- a snake werebeast ...
- a tyrant dinosaur werebeast ...
- a mastodont werebeast ...
- a shark werebeast ...
- a horse werebeast ...
... so don't lose hope yet !

Matt Thomason |

But, one comment, and its in the spirit of this thread, the feat: Craft Wondrous Tattoo is not original to the Yakuza book, it was taken from 4Winds Fantasy's Inkantations (and I think they may have borrowed it from someone else, though I don't have all the source books they listed in their OGL myself to know for sure).
I think that's my only real issue with the OGL, that it can get really difficult tracing something back to its source if you ever want to properly credit the original author. In theory they're mentioned in section 15, but often it's impossible to separate out which particular pieces of content belong to which credits.
Not that I can think of any better ways of doing it, as the alternative would involve tagging every piece of text with sources which could theoretically end up with a dozen attached to a single paragraph. That only really works when using well-defined things such as spells, items, feats, classes, etc. I do like your idea of crediting those in a sidebar or equivalent, though.

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kevin_video wrote:I'd still love to see archetypes for the Wolf Shifter (bear, shark, bird)Well, somewhere in my Google Drive, I already happen to have the following fleshed out (with actual rules and a complete "Werebeast" archetype write-up instead of these frustrating dots) :
In the works document wrote:... so don't lose hope yet !- a feline or agile dinosaur werebeast ...
- a bat werebeast ...
- an ursidae werebeast ...
- a rodent werebeast ...
- a boar werebeast ...
- a raptor bird werebeast ...
- a bull werebeast ...
- a snake werebeast ...
- a tyrant dinosaur werebeast ...
- a mastodont werebeast ...
- a shark werebeast ...
- a horse werebeast ...
Well, the main reason I'm bringing it up is I've got a player that very badly wants to play a gnome barbarian werebear. Figured that the wolf shifter with a bit of tinkering would satisfy.