
Anetra |

For various reasons, including story/thematic appropriateness, I am interested in multiclassing a character into Oracle with the Nature Mystery and the Wrecker curse.
However, the Wrecker curse will result in the characters weapon having the broken condition whenever the character is wielding it. Are there feats, spells, traits, class abilities, weapon properties, items, etc etc that could allow a character to mitigate the penalties of, or gain other bonuses for, wielding a weapon with the broken condition?

AndIMustMask |

actually, a friend of mine was musing on having a fragile weapon that they'd shatter to pull stuff off (like that disposable weapon feat), and the sword would repair itself to fragile after a while (maybe spell storing with a mend spell? or daily charges?), but i've got no idea if anything specifically mitigates the penalties.

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Multiclass into the barbarian breaker archetype from APG it allows you to use broken weapons while getting a little bonus to hit and dmg rolls. I hope that helps :)
Battle Scavenger (Ex): At 3rd level, the breaker barbarian suffers no penalty on attack rolls when using an improvised weapon or a weapon with the broken condition. In addition, she gains a +1 bonus on damage rolls with improvised or broken weapons for every three levels beyond 3rd. This ability replaces trap sense.

Ganny |

Multiclass into the barbarian breaker archetype from APG it allows you to use broken weapons while getting a little bonus to hit and dmg rolls. I hope that helps :)
RRD wrote:Battle Scavenger (Ex): At 3rd level, the breaker barbarian suffers no penalty on attack rolls when using an improvised weapon or a weapon with the broken condition. In addition, she gains a +1 bonus on damage rolls with improvised or broken weapons for every three levels beyond 3rd. This ability replaces trap sense.
From here, go into Rage Prophet, and proceed to win.

Crosswind |
Man. Let me just do this the easy way:
1.) Wield a weapon that doesn't suffer very much from breaking. So pick something with a crappy crit range. Most blunt weapons work here. That said, lowering crit range doesn't really matter.
2.) Pick up some attack bonuses. Broken is only -2. Weapon Focus brings it to -1, effectively.
That's probably the easiest way to mitigate it.
-Cross

Harrison |

Taesla wrote:From here, go into Rage Prophet, and proceed to win.Multiclass into the barbarian breaker archetype from APG it allows you to use broken weapons while getting a little bonus to hit and dmg rolls. I hope that helps :)
RRD wrote:Battle Scavenger (Ex): At 3rd level, the breaker barbarian suffers no penalty on attack rolls when using an improvised weapon or a weapon with the broken condition. In addition, she gains a +1 bonus on damage rolls with improvised or broken weapons for every three levels beyond 3rd. This ability replaces trap sense.
I've heard numerous times on this forum that it was better to just multi-class Barbarian and Oracle than it was to go into Rage Prophet. Admittedly, I haven't looked at it in a long time to really update my opinion on it, but food for thought.

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I personally kind of like Rage Prophet. It's solid, just not overwhelmingly amazing anywhere. The swift action heals while raging are nice though, and you only get those through the PrC. We've had people play Rage Prophets in a couple campaigns and they've been potent and capable characters. I'd be interested in one of the people saying that multi-classing without the prestige class is superior lay out the reasons they think that.

Crosswind |
I personally kind of like Rage Prophet. It's solid, just not overwhelmingly amazing anywhere. The swift action heals while raging are nice though, and you only get those through the PrC. We've had people play Rage Prophets in a couple campaigns and they've been potent and capable characters. I'd be interested in one of the people saying that multi-classing without the prestige class is superior lay out the reasons they think that.
Agree. Rage prophet is solid/unspectacular. It shines, like most melee/caster PRCs, when you have the chance to buff yourself. It's weak when you have to blow standard actions in combat to cast spells.
...out of curiosity, what feature allows for swift-action heals while raging? I couldn't find that. Are you assuming quickened spell?
-Cross

BlueStorm |
actually, a friend of mine was musing on having a fragile weapon that they'd shatter to pull stuff off (like that disposable weapon feat), and the sword would repair itself to fragile after a while (maybe spell storing with a mend spell? or daily charges?), but i've got no idea if anything specifically mitigates the penalties.
Well, all we need now is for it to be an Oracle of Time, dual classed with Samurai; and we've got a certain Homestuck character in a nutshell.
I support this.

prototype00 |

I think the Isger fixer trait is what you're looking for:
Benefit: Once per day, you can tinker with a broken object to allow anyone who uses it to ignore the penalties for its broken condition for 24 hours (this does not affect the object’s hit points). At the end of this time, it regains the broken condition (but you can use this trait on it over and over again).
prototype00