
Kydeem de'Morcaine |

Yeah, even a tiny water elemental should be able to handle fishies.
shocking grasp
color spray
sleep
magic missile
glitterdust
web(depending upon your GM)
summon swarm (something else to be eaten if nothing else)
daze
hypnotic pattern
ghoul touch
really, I'd allow most anything but fire spells (maybe acid spells too)

5th Earth |

IIRC, The Pathfinder player's guide specifically states that fire spells work underwater. Obviously they can't actually light things on fire, but they do create a sort of superheated steam bubble that does the same amount of damage the spell normally would do.
My guess is a standard fireball spell would do nicely against a swarm of piranhas. I'd stay away from lightning bolts though.

Master_Trip |

Here's the underwater rules: http://www.d20pfsrd.com/gamemastering/environment/wilderness/terrain/aquati c-terrain
It's basically A)Don't use fire and B)Good luck concentrating.
Oh awesome this link just answered my previous question, since I can breath under water I dont need to make checks. I still dont understand how to cast fire spells, or what the negatives/ Concentration checks are.

Adamantine Dragon |

IIRC, The Pathfinder player's guide specifically states that fire spells work underwater. Obviously they can't actually light things on fire, but they do create a sort of superheated steam bubble that does the same amount of damage the spell normally would do.
My guess is a standard fireball spell would do nicely against a swarm of piranhas. I'd stay away from lightning bolts though.
Electricity based spells work just as illogically as the fire based spells to underwater. It's not real electricity, it's magical electricity. It doesn't electrocute everyone touching the water, just those in the area of effect.
Why does it work that way?
'cause it's magic.

Chengar Qordath |

5th Earth wrote:IIRC, The Pathfinder player's guide specifically states that fire spells work underwater. Obviously they can't actually light things on fire, but they do create a sort of superheated steam bubble that does the same amount of damage the spell normally would do.
My guess is a standard fireball spell would do nicely against a swarm of piranhas. I'd stay away from lightning bolts though.
Electricity based spells work just as illogically as the fire based spells to underwater. It's not real electricity, it's magical electricity. It doesn't electrocute everyone touching the water, just those in the area of effect.
Why does it work that way?
'cause it's magic.
That, and the designers probably wanted to try to avoid over-complicating things. Even if it would be more accurate to real-world physics, trying to cover every little difference would make fighting underwater a gigantic pain in the ass.

Djelai |

Spellcasting Underwater: [...] Creatures that can breathe water are unaffected and can cast spells normally.
Polymorph : [...] If the form grants a swim or burrow speed, you maintain the ability to breathe if you are swimming or burrowing.
Alter Self is your friend.

Mekkis |
I hate to inject realism into this conversation, but there are a lot of common misconceptions about the interaction of electricity and water (and electricity in general).
Current flows from an area of high charge to an area of low charge, by the easiest possible path. It can be surmised that a lightning bolt would create an area of low charge at the end of the 120' line, and an area of high charge at the caster's finger. This would cause the lightning to discharge along the shortest line (creating the 120' line). Underwater, the same conditions are true.
I see no reason why lightning would work any differently underwater.

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I hate to inject realism into this conversation, but there are a lot of common misconceptions about the interaction of electricity and water (and electricity in general).
Current flows from an area of high charge to an area of low charge, by the easiest possible path. It can be surmised that a lightning bolt would create an area of low charge at the end of the 120' line, and an area of high charge at the caster's finger. This would cause the lightning to discharge along the shortest line (creating the 120' line). Underwater, the same conditions are true.
I see no reason why lightning would work any differently underwater.
I don't know the physics behind this, but fish shockers work by dissipating an electrical charge through the water. I'm guessing that is because water conducts electricity better than air and can travel in a spread rather than a straight line to an area of low charge. Essentially, the water acts as a large conductor, whereas a lightning bolt has to jump from one area to another.
But, again, it is magic, so it works as described in the CRB.