Fatespinner
RPG Superstar 2013 Top 32
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I don't think it's even sticky enough to warrant a single round of entanglement. Maybe if you completely submerged someone in it, but simply splattering them with the contents of a single jar? I don't think it would have any kind of effect at all except that it might attract any insect swarms in the area... or bears.
ossian666
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I don't think it's even sticky enough to warrant a single round of entanglement. Maybe if you completely submerged someone in it, but simply splattering them with the contents of a single jar? I don't think it would have any kind of effect at all except that it might attract any insect swarms in the area... or bears.
Only if they are Menstruating.
| DeathQuaker RPG Superstar 2015 Top 8 |
I don't think it's even sticky enough to warrant a single round of entanglement. Maybe if you completely submerged someone in it, but simply splattering them with the contents of a single jar? I don't think it would have any kind of effect at all except that it might attract any insect swarms in the area... or bears.
Remember that what I am proposing is part of a combat maneuver. Part of the roll made isn't just the throwing of the honey at the target, it's doing it in such a way that it will inconvenience them to maximum effect. That's why you have to make the roll, and beat the target's CMD.
I picked "entangled" because of the conditions possibly inflicted by Dirty Trick, that seemed the most appropriate. And it's only for 1 round--six seconds. I can see someone be slowed down (which is what entangling does) by a huge gob of sticky, viscous, sweet goo on their face and hands for six seconds.
Note I am also assuming this is a decently sized pot--not like a little tiny jar in a tea set, more like the pots of honey Winnie the Pooh ate out of (for an easy visual).
Anyway, if I were GM in this situation, that's how I'd run it. The OP seemed to want it to have some effect, and that's the easiest pre-set mechanic to pick to make it have one. Other rulings of course are possible--you could also take into account the fact that it's a jar and might break and do minor damage, etc.
| 5th Earth |
The results might depend on what the jar is made out of. For instance, if it's a glass jar, then having shards of broken glass stuck to you (or all over the ground, acting like caltrops) could be a bigger problem than the honey itself.
I vote for the condition "sticky". No penalty to movement, -1 to concentration, -2 to dexterity checks. It's not as bad as being entangled, but assuming we're talking about a winnie-the-pooh style pot here, that's a lot of honey. Getting hit in the face with a gallon of tar would have a similar effect. A little bit of bludgeoning damage wouldn't be out of the question either.
| Fergie |
This is kind of funny because I immediately thought, "oh, that would make cuts heal faster!" Honey is great as a natural healing substance, I think it even works on burns and bites.
I'm thinking of hitting someone with honey doing something really minor. Perhaps dazzled for a round, or increasing the time it takes to use a scroll or something. Some vermin or swarms might be drawn to it.
I might rule-of-cool it to be better on the fly, but I think the most realist effect would be that the victim would be upset that you wasted a jar of perfectly good honey.
Happler
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Considering that, per the dirty trick combat maneuver:
Examples include kicking sand into an opponent's face to blind him for 1 round, pulling down an enemy's pants to halve his speed, or hitting a foe in a sensitive spot to make him sickened for a round.
I would say that smacking someone with a jar of honey counts as triggering a dirty trick. After all, getting hit in the face with a jar of honey has to be at least as bad as getting sand kicked in your face. As long as the player attempting it tells me what status they are going for from this list:
blinded, dazzled, deafened, entangled, shaken, or sickened.
So, as a GM, I would rule it as a dirty trick attempt.
| Malach the Merciless |
A one gallon jar of honey (Winnie the Pooh Style) would hurt if thrown more that be sticky, and might not even break (ceramic jar?). Your also not tossing honey from said jar onto a target, honey just not have that kind of viscosity to do that.
Improvised attack as this heavy jar crashes upon a person (remember, gallon of water weighs 8lbs).
Happler
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A one gallon jar of honey (Winnie the Pooh Style) would hurt if thrown more that be sticky, and might not even break (ceramic jar?). Your also not tossing honey from said jar onto a target, honey just not have that kind of viscosity to do that.
Improvised attack as this heavy jar crashes upon a person (remember, gallon of water weighs 8lbs).
True, I was not thinking of a whole gallon, just a "flask" of honey (about a pint).
a gallon would definitely be an improvised thrown weapon (range increment of 10', critical 20/x2 etc). I do not think that any more will be gained from it other then damage. You get either the dirty trick or the damage, but not both.
zylphryx
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OK, honey in a glass orb could have some potential. Glass orb breaks, shards stick to target because of the honey ... potential for ongoing minor damage (maybe 1 pt/rnd or 1 pt nonlethal/round) until the target cleans off.
Jar of honey? Improvised weapon all the way filled with potential stickiness.