What class to use with these stats (above average)


Advice


I am trying to think of a chracter that could really take advantage of the above average states ( thinking of a MAD class that would normally not be as effective)

The stats are

16
17
14
15
18
8

I want to play an archer type chracter as I have never played one in pathfinder I did in 3.5 and I have heard that archery has been scaled up in pathfinder ( thank you paizo).

Any advice from the boards.

Silver Crusade

With stats like this, you can play anything.


You could always make up a class? Like you did with those stats...


Its odd that I never see people on the boards with below average stats.

Anyway, just play a zen archer (monk archetype) you have the stats for it and Cha isn't important for a monk anyway, plus zen archer has some room for feats.

EDIT: Btw I did the math and if that is before racial its a 50 point buy and if its after racial (assuming the 18 was a 16) it is a 43 point buy.


Its a different way of generating stats than I ahve seen before ( I am fan of it after this) you take an 18 and an 8 then roll 1d10+7 for the others. Rolled them in the recrutment thread for a PbP.

Hmm a zen archer monk may be fun, How exactly does the build work I havnt looked at monks in that great detail nor the zen archer archetype.

Lantern Lodge

You can play any class. (Well... almost any class.)

If you want, pick one of those classes that require good scores in many abilities.
Like Paladins, a "combat" Summoner or Clerics.


A monk. If those are the stats pre-racial modifiers then go Str 16/18, Dex 17, Con 15, Int 14, Wis 16/18, and Cha 8. Go either human or dwarf, for final stats of:

Human: Str 18, Dex 17, Con 15, Int 14, Wis 18, Cha 8.

Dwarf: Str 18, Dex 17, Con 17, Int 14, Wis 18, Cha 6.

Put your level 4 attribute gain in Dex and your level 8 in Con. The ones at 12th, 16th, and 20th go into either Wis or Str.

Put your favored class bonus in skill points.

At 1st level you are looking at AC 17 (18 if you take Dodge as a feat), an attack of +4 (1d6+4, 20/x2), a flurry attack of +2/+2 (1d6+4, 20/x2), saves of +4 (5 for dwarf)/+5/+6, and 10 hit points (11 if a dwarf).

Human will get 8 skill ranks and a bonus feat, whereas the dwarf will have 7 skill ranks, darkvision, saves vs. magic, attack bonuses vs. giants, etc., etc., etc.

Great Ghu, go with the dwarf. By 8th level your stats will be Str 18, Dex 18, Con 18, Int 14, Wis 18, and Cha 6. Before magic. You've got the skill points to max out Acrobatics, Climb, Knowledge (Religion), Perception, Stealth, Swim, and one skill of your choice. Only thing you lose is a single feat, and you will eventually get plenty of those.

At 3rd level, your movement bonus means you moving as fast as most the rest of the part, by 6th level you are moving twice as fast as the normal dwarf. Your speed will top out at 80'--four times as a fast as a dwarf can normally move. Truely, you will be (as Gimli said) a natural sprinter. But with that Con you are not wasted in a marathon, either.

That is my thoughts, at least.

Master Arminas


master arminas wrote:
Good advice

+1 to the dwarf.


You could make an archer inquistor from these stats and still hvae enough stats to use spells that require a save.


Str 18
Dex 16
con 17
Intelligence 8
wisdom 14
charisma 15

Are the stats that have to be used ( the is before race) the rolls are in order and cant be rearranged.


jacetms87 wrote:

Str 18

Dex 16
con 17
Intelligence 8
wisdom 14
charisma 15

Are the stats that have to be used ( the is before race) the rolls are in order and cant be rearranged.

It still only barely matters, just don't play an Int based class.


You picked Intelligence as the stat you put an eight in?!?

Why?

Master Arminas


In that case, go with an Elf Paladin.

Str 18, Dex 18, Con 15, Int 10, Wis 14, Cha 15.

At 4th level put a point in Con, and then your next four all go in to Cha.

That will give you (pre-magic):

4th: Str 18, Dex 18, Con 16, Int 10, Wis 14, Cha 15. 13 hits, and you should have enough funds for a chain shirt (which gives the same AC as hide, scale, or chain mail--you probably can't afford a breast-plate) for an AC of 18. With a long bow, you are +5 to hit (1d8, 20/x3), and grab an elven curve blade (+5 to hit, 1d10+6 damage, 18-20/x2).

8th: Str 18, Dex 18, Con 16, Int 10, Wis 14, Cha 16--and it only gets better. Your combat is unreal at this point, especially against evil opponents. You should be wearing a breast-plate (maybe even a mithril breast-plate), have a magic composite long bow built for +4 or +5 or +6 strength, and a magical elven curved blade, along with a belt (possibly one for both Str & Dex), a ring of protection, and an amulet of natural armor.

But I really hate that 10 in Intelligence. Just saying.

Master Arminas


I picked it becuase I wanted to play a fighter type, spcifically an archer fighter type, I knew I wasnt going to be playing an int based class. Also the GM is putting two extra skill ranks per level for the chracters so a -1 is not that deterimental.

I kind of like the dwarf zen archer monk idea

Str 18
Dex 16
con 19
Intelligence 8
wisdom 16
charisma 13

Those are not bad stats for an archer. It would make sense for a monk to be very wise but not that intelligent.


Also I can not play a paladin ( evil campaign set out in rules)


That little tidbit of information is somethign I would have considered pretty important to include in your first post, lol. If you really want an zen archer monk, and those stats are fixed, go Elf for the +2 to Dex and Int; your hit points will still be good, but you are optimizing for archery with your Dex on attack rolls.

Master Arminas


For dwarf zen archer, I'd use these stats

Str: 18
Dex: 17
Con: 16 (14+2)
Int: 15
Wis: 18 (16+2)
Cha: 6

master arminas wrote:

That little tidbit of information is somethign I would have considered pretty important to include in your first post, lol. If you really want an zen archer monk, and those stats are fixed, go Elf for the +2 to Dex and Int; your hit points will still be good, but you are optimizing for archery with your Dex on attack rolls.

Master Arminas

Not after level 3. He replaces that with Wisdom

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