Charisma-Based Warrior Help


Advice


I'm trying to put together a melee or ranged character who specializes in using Charisma effects to demoralize his opponents and inspire his allies.

Bardic music is not an option in this case. I'm thinking of using some combination of Fighter, Barbarian, Cavalier, or Ranger. I'm wondering about feats and class abilities that help to inspire or demoralize. Anyone have suggestions? How does demoralize work? Do the effects stack like they did in 3.5? Are there other ways a high Charisma benefits a melee or ranged combatant?

Sczarni

Zero Effect wrote:

I'm trying to put together a melee or ranged character who specializes in using Charisma effects to demoralize his opponents and inspire his allies.

Bardic music is not an option in this case. I'm thinking of using some combination of Fighter, Barbarian, Cavalier, or Ranger. I'm wondering about feats and class abilities that help to inspire or demoralize. Anyone have suggestions? How does demoralize work? Do the effects stack like they did in 3.5? Are there other ways a high Charisma benefits a melee or ranged combatant?

Have you read over the guides on the Inquisitor? That is the MOST like what you are trying to accomplish...I think everyone will echo the Intimidate based Inquisitor model that is out there.

All those classes you mention should almost all have Charisma as a dump stat, so you'd be taking a hit elsewhere just to Intimidate.

Go to the forum search bar and look up Guide to Guides, then go read over the Inquisitor one and let me know if that is what you are looking/striving towards.


You should go with Cavalier, they use their Charisma for their order abilities (except Order of the Dragon).

A Charisma based melee fighter will want Dazzling Display, Antagonize, and Leadership with high ranks in Intimidate would be great, especially if they're a Cavalier or a Barbarian who specializes in either.


ossian666 wrote:


Have you read over the guides on the Inquisitor? That is the MOST like what you are trying to accomplish...I think everyone will echo the Intimidate based Inquisitor model that is out there.

All those classes you mention should almost all have Charisma as a dump stat, so you'd be taking a hit elsewhere just to Intimidate.

Go to the forum search bar and look up Guide to Guides, then go read over the Inquisitor one and let me know if that is what you are looking/striving towards.

That's a great suggestion. Inquisitor is not available to me, unfortunately. I should clarify that I'm going to be playing a full BAB class and I'm simply looking for ways to utilize a high Charisma. For my purposes, there is no ability score point-buy. The character has a high Charisma and is primarily a physical combatant. I want to take advantage of that high Charisma.

Dark Archive

Pally or cavalier will get mileage out of a good cha

Sczarni

Zero Effect wrote:
ossian666 wrote:


Have you read over the guides on the Inquisitor? That is the MOST like what you are trying to accomplish...I think everyone will echo the Intimidate based Inquisitor model that is out there.

All those classes you mention should almost all have Charisma as a dump stat, so you'd be taking a hit elsewhere just to Intimidate.

Go to the forum search bar and look up Guide to Guides, then go read over the Inquisitor one and let me know if that is what you are looking/striving towards.

That's a great suggestion. Inquisitor is not available to me, unfortunately. I should clarify that I'm going to be playing a full BAB class and I'm simply looking for ways to utilize a high Charisma. For my purposes, there is no ability score point-buy. The character has a high Charisma is is primarily a physical combatant. I want to take advantage of that high Charisma.

Do you have a stat block and maybe the resources you have available to you?

Having more info makes building/helping build a character a lot easier.


I appreciate your help.

The ability scores are: 16,15,15,14,13,12. The 16 must be in the Charisma slot. The others can be placed wherever.

I am limited to the following classes: Barbarian, Fighter, and Ranger (some combination, there of). I'm required to go into a "Captain" prestige class at some point in the campaign. It's basically a military leader who gives combat bonuses to the party similar to Bardic music or some of the Cavalier abilities. I believe it's from a 3.5 source.

We're starting at level 7.

I need to decide what base classes to take and what feats to take.


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Zero Effect wrote:

I appreciate your help.

The ability scores are: 16,15,15,14,13,12. The 16 must be in the Charisma slot. The others can be placed wherever.

I am limited to the following classes: Barbarian, Fighter, and Ranger (some combination, there of). I'm required to go into a "Captain" prestige class at some point in the campaign. It's basically a military leader who gives combat bonuses to the party similar to Bardic music or some of the Cavalier abilities. I believe it's from a 3.5 source.

We're starting at level 7.

I need to decide what base classes to take and what feats to take.

You're required to do all that? If that's what you want to do then I would go cavalier. Possibly take a dip into bard and then go for the Battle Herald prestige class.

Why are you so restricted though? Are these restrictions you're putting on yourself or are these from your DM and other players? If its from the DM and other players you should talk to them about what you want to do.

Dark Archive

Barbarian; take dazzling display, Str 18 after level. @8, Dazzle, next round, rage power to force all shaken creatures to make DC 22 will save or drop weapons and flee.


These are restrictions placed on me by the DM and the nature of the campaign. I am happy to play this concept. I just need to figure out how to make it fun and effective.


Why not cavalier? They are made for this.


Cheapy wrote:
Why not cavalier? They are made for this.

Get a level of cleric for merciful healer to go with it and order of the star and you can be providing some moderate healing too -- or go negative energy instead with a neutral deity and you could be doing both.


Cheapy wrote:
Why not cavalier? They are made for this.

Cavalier is not an option, apparently. I asked.


Hm... *sniff sniff* you know the last time I smelt that level of crazy was from an ex-girlfriend... you know what scratch that (and she would) it was from her friend that decided to prove I wouldn't burn by trying to set me on fire.

Mysterious stranger gunslinger? Is that an option?

Liberty's Edge

So the DM is requiring you to use charisma as your main stat, and blocking you from all the classes that use charisma as a main stat, even non-magical classes. Is everyone so handicapped?

Thalin made the most optimal suggestion I believe (at least it beats everything I can think of). Probably half-orc will do it best.


If your GM is this controlling, he should write a novel.

I already predict that your actions will have no effect. Enjoy the combat.


+1 Thallin's post.

+1 to a very controlling GM. Wow.

I know you said it's not an option, but Inquisitor is really good at that. They get a bonus to Intimidate and can take an Inquisition to sub Wis for Intimidate, Bluff, and Diplomacy checks. Good times if you or someone else ever wants to do it.

Silver Crusade

Quote:
I'm required to go into a "Captain" prestige class at some point in the campaign.

Tell your DM that you already are a captain, because look, you are giving orders to everyone on board of your ship. Having some classes unavailable I can understand, being limited to 3/4 classes only I may eventually comprehend, but in addition HAVING to take a prestige class ? Really ?

Cheapy got it right. If the DM wants to see his story take life with what he decides at any time, he may as well be writting and letting people play, insted of being drawn along a rail.


An idea my gm and I talk about wistfully is an all bard group. So, it's very similar to your situation.

Here's the difference though: this would be a gestalt campaign. You need to have one class be bard, but the other is unrestricted.

Propose that, and make one of your classes holy tactician paladin. Which I think are still allowed.

If not, Tactician fighter.

Sczarni

Zero Effect wrote:

I appreciate your help.

The ability scores are: 16,15,15,14,13,12. The 16 must be in the Charisma slot. The others can be placed wherever.

I am limited to the following classes: Barbarian, Fighter, and Ranger (some combination, there of). I'm required to go into a "Captain" prestige class at some point in the campaign. It's basically a military leader who gives combat bonuses to the party similar to Bardic music or some of the Cavalier abilities. I believe it's from a 3.5 source.

We're starting at level 7.

I need to decide what base classes to take and what feats to take.

I tried to find that prestige class so I can see the requirements of it but I can't find it...its important that we know the requirements so we can make sure you meet the feat and class requirements.

Your GM really is screwing you with a 30 ft. pol from 10 ft. away. The least he could do is allow you to be Cavalier or Paladin.

Obviously if you are Level 7 and taking what I assume is a 16 Charisma I'm going to have to recommend Leadership. That will give you a 5th level cohort that we can turn into a bad ass. I am not great at making them, but someone here can tell you how to make an Invulnerable Rager or a Feral Alchemist. Since you are going to be a Full BAB class then having something to flank with you will probably be of greater good than a spell caster.

As for your stat block...its not bad.

Str-15+2(race)+1(level)=18
Dex-15
Con-14
Int-13
Wis-12
Cha-16

I'd go Human Fighter (since you are limitted) just for the feats.

Lvl 1-Intimidating Prowess
Fighter Bonus-Weapon Focus
Race Bonus-Dazzling Display
Lvl 2-Improved Initiative
Lvl 3-Dramatic Display
Lvl 4-Performing Combatant
Lvl 5-Gory Finish
Lvl 6-Shatter Defenses
Lvl 7-Leadership

As far as the fun factor goes...this can be fun if you play him as the cocky crowd pleaser. Its fun, functional, and comes with a level 5 cohort that you can turn into a beast on the battle field while everything is all shaking in their boots watching you prance about decapitating things.

Keep in mind you also get 23,500 Gold to spend on magic or mundane items, and your cohort should get 10,500 Gold. Which should be enough to properly outfit you in a good Mithril Breastplate and decent magic weapon.

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