
Nemitri |

As the title says, seems awesome for the Magus, especially since later on, they can enhance their common quarterstaff from the +1 the spell provides, to many others +'s, not to mention dealing 2d6/2d6 damage (provided you take two-weapon fighting), the problem is, reliably casting said spell, since its a druid spell, not a Magus spell, perhaps contacting a druid and order a shillelagh wand, then activate via use magic device, or having a druid buddy.
Any other ideas (than don't include a level dip of druid)?

![]() |

Having a druid buddy won't work. Shillelagh specifically says it affects only the caster's weapon, and if someone else picks it up they don't get the benefit.
A wand of shillelagh shouldn't be any harder to come by than any other wand, but then you're dependent on UMD. I'd say make sure your character is solid enough that it can handle combat even without the spell.
It's too bad magi aren't like wizards, in that they can find a scroll and make it a permanent part of their spellbook.
Come to think of it, I seem to remember someone linking to a feat that did something similar, letting you add a 1st level spell from someone else's spell list to your own, but I think it was only for paladins. Double check the feats in UM?

![]() |
1 person marked this as a favorite. |

It's too bad magi aren't like wizards, in that they can find a scroll and make it a permanent part of their spellbook.
they can. alchemists too.
but even wizard cant add non wizard spells to their books can cast them.
you cant add a spell not available to your class to your spell book and cast it. Doesnt work that way

doctor_wu |

There is sometihng that lets you add wizard spell for magus as an arcana. If your gm ever gives you an intelliegent quaterstaff maybe have it have the ability to cast shilleagh on itself and effect the wielder although that is a minor houserule. but that is expensive.
Magi get spells the same way as wizard though. It says see the magic chapter in the core rulebook.

Nemitri |

maybe a half-elf with skill focus:UMD, at level one assuming 10 cha you would get +6, whichh means you need a 14+...maybe at higher levels it will be more reliable...
Enlarge person is a magus spell, but that full round casting nerf sucks, a weapon d6 getting enlarged deals what kind of damage dice?

Sean FitzSimon |

As the title says, seems awesome for the Magus, especially since later on, they can enhance their common quarterstaff from the +1 the spell provides, to many others +'s, not to mention dealing 2d6/2d6 damage (provided you take two-weapon fighting), the problem is, reliably casting said spell, since its a druid spell, not a Magus spell, perhaps contacting a druid and order a shillelagh wand, then activate via use magic device, or having a druid buddy.
Any other ideas (than don't include a level dip of druid)?
It's a neat trick, but it's only valid for the first few levels. You can't cast the spell on a magical staff so you're going to suffer with damage and to-hit.
Enlarge Person suffers from a long casting time and it only increases your damage die to 1d8.

Nemitri |

Nemitri wrote:As the title says, seems awesome for the Magus, especially since later on, they can enhance their common quarterstaff from the +1 the spell provides, to many others +'s, not to mention dealing 2d6/2d6 damage (provided you take two-weapon fighting), the problem is, reliably casting said spell, since its a druid spell, not a Magus spell, perhaps contacting a druid and order a shillelagh wand, then activate via use magic device, or having a druid buddy.
Any other ideas (than don't include a level dip of druid)?
It's a neat trick, but it's only valid for the first few levels. You can't cast the spell on a magical staff so you're going to suffer with damage and to-hit.
Enlarge Person suffers from a long casting time and it only increases your damage die to 1d8.
Thats when the magus' arcane pool comes in to play, since they can further enhance the shillelaghed common staff further, adding ehancement bonuses, or later, special properties.

martinaj |

If you're using Campaign Setting sources, then Inner Sea Magic provides an arcane college in the Mwangi expanse that can allow students to add a druid spell to their spell list as an arcane spell, albeit at two levels above its usual level. A magus who studied at the school would be able to learn Shillelagh as a 3rd level spell.

Nemitri |

If you're using Campaign Setting sources, then Inner Sea Magic provides an arcane college in the Mwangi expanse that can allow students to add a druid spell to their spell list as an arcane spell, albeit at two levels above its usual level. A magus who studied at the school would be able to learn Shillelagh as a 3rd level spell.
Yikes, as a 3rd level spell, they only get at most 2 at level 7, maybe that can help, best way early on would be a wand and UMD, for sure :S

![]() |

What about buying a quarterstaff that have Shillelagh permanently active?
Caster level x Spell level x 2000 Gp, isn't it? Exactly 2000 GP for the magic item.
Technically, Shillelagh isn't one of the spells that Permanency lists as it working with. So it'd be down to GM fiat as to whether or not such a quarterstaff even can exist. I'm not sure I'd be too happy as a GM if one of my players built her whole character plan around the assumed acquisition of a magic item that, RAW and arguably RAI, shouldn't exist.
I know the original poster said no druid dip, but I honestly think that that's the best way to do a Shillelagh build. I made a thread about a multiclass druid/monk a while back with just about the same idea, and got some pretty good ideas-- not the least of which is that as a druid, you could take the Growth domain (subdomain of Plant) and gain the ability to cast Enlarge Person on yourself as a swift action, which means hitting for 3d6/3d6. At level two(Druid 1/Monk 1). Level one if you take Two Weapon Fighting and forget the multiclassing altogether.
But then, you did say that you didn't want to dip Druid, so no Druid it is. How high of a priority is Charisma for Magi? If you want a Magus Shillelagh build with no druid levels, I think your best option is to just get a wand and UMD it. Put a little more emphasis on Charisma than the average Magus, and use your skill points in UMD and maybe some social skills like Diplomacy or Bluff. Magi cast off Int, so you should have enough skill ranks/level to pull it off.

Nemitri |

Aiken Frost wrote:What about buying a quarterstaff that have Shillelagh permanently active?
Caster level x Spell level x 2000 Gp, isn't it? Exactly 2000 GP for the magic item.
Technically, Shillelagh isn't one of the spells that Permanency lists as it working with. So it'd be down to GM fiat as to whether or not such a quarterstaff even can exist. I'm not sure I'd be too happy as a GM if one of my players built her whole character plan around the assumed acquisition of a magic item that, RAW and arguably RAI, shouldn't exist.
I know the original poster said no druid dip, but I honestly think that that's the best way to do a Shillelagh build. I made a thread about a multiclass druid/monk a while back with just about the same idea, and got some pretty good ideas-- not the least of which is that as a druid, you could take the Growth domain (subdomain of Plant) and gain the ability to cast Enlarge Person on yourself as a swift action, which means hitting for 3d6/3d6. At level two(Druid 1/Monk 1). Level one if you take Two Weapon Fighting and forget the multiclassing altogether.
But then, you did say that you didn't want to dip Druid, so no Druid it is. How high of a priority is Charisma for Magi? If you want a Magus Shillelagh build with no druid levels, I think your best option is to just get a wand and UMD it. Put a little more emphasis on Charisma than the average Magus, and use your skill points in UMD and maybe some social skills like Diplomacy or Bluff. Magi cast off Int, so you should have enough skill ranks/level to pull it off.
Increases to size don't stack sadly, its either the shillelagh or the enlarge person, but not both.
A Half-Elf could use skill focus (Use Magic Device) to help easy the cha score, I would go with a 10 (if using point buy,or try to assign a spare 10+) but dedicating cha to an already MAD class is not wise.
At level one a Half elf with a 10 in charisma could have a +6 to UMD, which you would need a 14 to activate a wand (but who gets a wand of any spell at level 1 anyways?) about level 5 you would only need a 9 assuming you keep maxing out UMD.
At level ten the same half-elf would need to roll 2 or better with 10 charisma (10 ranks +3 trained, +3 skill focus,+3 more for having 10 or more ranks in said skill) = 19

Umag |
Why not more than a dip into Druid, I am toying with the Idea of Druid/Magus for Flameblade, wielded as a Scimitar, Spellstrike deliveres another touch spell through the Flameblade, take the Blighted Critical Feat along with Imp Crit Scimitar or Keen edge, and beware casters, 2 spell blights per crit . whenever you crit delivering a touch spell with Flameblade. 15-20 crit range could be fun.

![]() |
A wand of shillelagh shouldn't be any harder to come by than any other wand,
Here I'm going to disagree. Take a wand of cure light wounds for example, it can be maid by: druids, witches, bards, clerics, oracles, paladins, inquisitors and rangers. A wand of shillelagh can be made by: druids.
I know there's a prestige class that allows the person who takes it to add a druid spell to their spell book every level (maybe every level except the first) but I don't recall the name of the prestige class nor rather or not a magus can even qualify for it.

![]() |
1 person marked this as a favorite. |

Silent Saturn wrote:A wand of shillelagh shouldn't be any harder to come by than any other wand,Here I'm going to disagree. Take a wand of cure light wounds for example, it can be maid by: druids, witches, bards, clerics, oracles, paladins, inquisitors and rangers. A wand of shillelagh can be made by: druids.
I know there's a prestige class that allows the person who takes it to add a druid spell to their spell book every level (maybe every level except the first) but I don't recall the name of the prestige class nor rather or not a magus can even qualify for it.
I believe Pathfinder Savant is what it's called.
This would be a fun idea but you would indeed need to burn feats to pump up that UMD. I think it's your best bet. And the only ways I can think of are : Druid Dip, Pathfinder Savant Prestige Class, Wand of Shilleleigh, Ring of spell storing and druid pal.
I would go with the wand and take the magus arcana that allows you to activate a wand with spell combat so you can pop it off in the first round and still attack.

Sean Mahoney |

martinaj wrote:...Inner Sea Magic provides an arcane college in the Mwangi expanse that can allow students to add a druid spell to their spell list as an arcane spell, albeit at two levels above its usual level.Yikes, as a 3rd level spell, they only get at most 2 at level 7, maybe that can help, best way early on would be a wand and UMD, for sure :S
Sometimes it is just about adding something to your spell list. Once that is done then using the wand works just fine.
Sean Mahoney

![]() |

I'm going to say that a druid dip could be the best way to do it. Maximize it by taking growth domain (swift action enlarge person). Other than that, there are a bunch of weird ways to do this, and I think all have been mentioned. Could be nice to have the arcana that lets you SC with another class's spells, so you could buff and attack in the same round.

Hogeyhead |

Take a level of magaambyan arcanist. The prestige class allows you to chose a druid spell and add it to your list. You would have to wait a while probably though as it has the prerequisite that you must be able to cast 3rd level spells. Take two and you can cast another spell (such as a cure spell) without further hurting your bab, it is full caster so you don't loose there.

Thurgyn |