How much 3.5 in your Pathfinder?


Pathfinder First Edition General Discussion


I'm wondering how much 3.5 material groups let into their Pathfinder games (ie. prestige classes, feats, spells etc.)?

The Exchange

The only 3.x stuff I'm using is campaign fluff for my setting (Greyhawk) and a bunch of naval stuff from Stormwrack, which does not yet have a PF equivalent as far as I can tell. I'm trying to keep the actual number of rules to a minimum so I have some chance of truly grasping them, and adding 3.5 stuff (or even Ultimate Magic & Ultimate Combat) complicates matters for me.

The Exchange

None. That way lies madness....


Absolutely everything. If it exists, either it can be let in as is, or if the power balance is off (Complete Warrior Samurai among many many others on the low end, Incantatrix and its ilk on the high end) then it can be modified and brought in.


That's pretty much what I was thinking, but I figure that there must be plenty of Pathfinder players and gms that have a lot of 3.5 material kicking around.

Fake Healer wrote:

None. That way lies madness....


Bah, madness is all in the eyes of the beholder. I ain't crazy, I AIN'T FRICKEN CRAZY YA HEAR ME YOU ****** **** *****! (random asterisks without any thought put into what they represent lol)


P.H. Dungeon wrote:
I'm wondering how much 3.5 material groups let into their Pathfinder games (ie. prestige classes, feats, spells etc.)?

It's the other way for me. I use 3.5E as the basis, include some Pathfinder elements, and use a lot of my own rules. I have also been working on my own system entirely for several years now.

Shadow Lodge

I run 3.5 and allow PF elements on a case by case basis.


I run PF, and use lots of 3.5 stuff from Urban Arcana and Heroes of Battle, and plan to incorporate a lot of stuff from Libris Mortis once I finish reading it. I also have library copies of the Spell Compendium, Lords of Madness, and Drow of the Underdark to flip through and incorporate.


A lot. we allow Pcr,classes, feats, spells. Sometimes we have to adjust things but nothing that cause too much problems


Case by Case basis myself. I like the Tome of Magic, Spell Compendium, and Magic Item Compendium. (with some obvious exceptions within those books.)

RPG Superstar 2015 Top 8

P.H. Dungeon wrote:
I'm wondering how much 3.5 material groups let into their Pathfinder games (ie. prestige classes, feats, spells etc.)?

I started running my Pathfinder campaign right when the core rule book came out. My players really wanted to use 3.5 material, so I let them, but I put limits on it. First off, you need a schemata to build any magic item, so I have complete control over what 3.5 items can be built by the players. None of my players is a divine spell caster, so that solved the problem of 3.5 divine spells, but even so, I have a house rule that requires a divine caster to 'find' non-standard spells via a holy book, divine locale, mentor, etc.. I also require players to find arcane spells that are not in the core book, and I have limited them.

So far, the main player side influences have been feats and prestige classes. I honestly would have liked to eliminate those, but the players really wanted them, so they are there. Many 3.5 feats have been taken by the players, one player has a couple of levels in thief-acrobat, and another as a few levels in spell warped sniper. The players also have several 3.5 feats.

As a DM, I do use 3.5 monsters. You have to if you want mind flayers. I have also thrown things like an eye of the deep at them, as well as a few monsters from the scarred lands 'creature collections', and the book of madness. I tried a few human mobs from the 3.5 cityscape book, and the monk thought that they were unfair. I sort of agree, so I won't use them again.

If I were to start a campaign today, I would not use any player side material, and sparingly use 3.5 monsters (since there are now many many cool pathfinder monsters to try out).


Currently None as the most consistent GM we havbe currently doesn't want to use 3.5 material, even Golarion material made "before the jump."

On a personal I am looking at doing some campaign creation stuff once I get moved across country that will stay least be using EPH and BoNS


I'm generally more comfortable with the other 3rd party stuff than with WotC's stuff.

Strangely enough, WotC is probably the best example of why people are uneasy about 3rd party things in their PF game.


I use (converted) 3.5 adventures but that's it.

Mostly, I find a clean break with 3.5 refreshing.

Dark Archive

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P.H. Dungeon wrote:
I'm wondering how much 3.5 material groups let into their Pathfinder games (ie. prestige classes, feats, spells etc.)?

All of it! That's the reason we play, so we could use the 3.5 books. :)

Dark Archive

i add bits of 3.5 here and there, where i see it benefiting the story or the player character.

also, i mostly tend to throw 3.5 monsters in...


A few magic items and feats, and a handfull of spells, all on a case by case basis. I gave the option of some classes to my players but there were no takers in my current campaign.


Depends on the players and the setting. My players have no problems with houseruling things (they actually wanted me to use some houserules once, like using the Cleave feat from 3.5e instead of the PF one) but for the most part, as a DM all I usually need to do is play normal PF with some 3.5 elements, houseruled feats and the homebrews that I want. (I'm willing to experiment with lots of different things though, and that hasn't been a problem so far)


I only use the core rule book and the oracle from the SRD.

Sovereign Court

Absolutely none. I have plenty to work with with Corebook, Apg, Um and Uc. No need to use inferior material in my games. Please do not take this as an attemt to start a flame war. It's how i feel.

I have a whole shelf of 3,5 material, and convert everything to PF before use. I also sometimes use fluff. The most difficult conversion thus far was the FR setting, since it is still 3.0...


I allow most of the feats and spells from 3.5, classes and prestige classes are on a case by case basis.
I base my campaign on 3.5 Forgotten Realms, but I don't use any of the Named NPC's I have my own.
I allow most of the 3.5 magical items.

I only allow official WotC books for the 3.5 material, no third party.


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

I use a lot of 3.5 material. I tend to prefer 3PP to WotC. ;)

Mostly these days we have Spell Compendium, Magic Item Compendium, Secrets of Pact Magic, and whatever strange book archivest is in.


Hama wrote:

Absolutely none. I have plenty to work with with Corebook, Apg, Um and Uc. No need to use inferior material in my games. Please do not take this as an attemt to start a flame war. It's how i feel.

I have a whole shelf of 3,5 material, and convert everything to PF before use. I also sometimes use fluff. The most difficult conversion thus far was the FR setting, since it is still 3.0...

Wait, if you convert 3.5 material to pathfinder and use it, arent you using 3.5 material? I would imagine most people do any required conversion work for 3.5 material before using it...


I mine setting information, flavor, and items from my 3.x books.

When the whim hits I attempt to convert some things as archetypes.

Prime examples are the L5R Shugenja, the Nyambé class variants, and the Mindshadows stuff. Also the Qedeshot/Qedeshim from Testament.


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I allow all of it. All 3.x material that hasnt been republished by Pathfinder. All Pathfinder 3rd party material. The only think I limit is 3rd party material from 3.x as it is usually either weak sauce or over powered.

Now of course this is all up to my discretion. I left it up to my players. I like to say yes to my players an do so in most cases. They just have to accept that because I will usually lean to saying yes that if something proves to be overpowered I have the right to change or take it away.

I also let my players retrain every level. I allow flaws. I let them roll stats and give them at least one 18. I could go on but you get the point. I like my players to feel powerful. I like them to have the ability to play what they want. And in the 5 or so years Ive been a DM it has rarely bitten be and my game is by far the most requested to be played.

I can see why some DM's are more strict but really I see myself as a progressor of the story. Its not me vs the players. So why not. It probably also helps that most of my players are at the same level of optimization. No one is usually overshadowed by another.


I use 3.5 monsters to supplement PF bestiaries. Myself excepted, our group doesn't have access to 3.5 manuals (in print) for a variety of reasons. I use setting and deity books for campaigns and a detailed pantheon with which I am familiar.


None at all. I feel like the system has enough content to support itself.

Sovereign Court

None, Nata, Zip, Ziltch, Zero

PF is PF 3.5 is D&D

Sovereign Court

Kolokotroni wrote:
Hama wrote:

Absolutely none. I have plenty to work with with Corebook, Apg, Um and Uc. No need to use inferior material in my games. Please do not take this as an attemt to start a flame war. It's how i feel.

I have a whole shelf of 3,5 material, and convert everything to PF before use. I also sometimes use fluff. The most difficult conversion thus far was the FR setting, since it is still 3.0...

Wait, if you convert 3.5 material to pathfinder and use it, arent you using 3.5 material? I would imagine most people do any required conversion work for 3.5 material before using it...

No. Using 3.5 material without appropriate alterations to fit PF is using 3.5 material. I do not allow feats from any complete books, nor most prestige classes. If one is to be used, i rework it to fit PF. If i convert, it is no longer 3.5 material it is Pathfinder material (pretty much 3pp material, but still pf)


Currently, any as long as it's official D&D 3.5, because collectively my group and I have spent hundreds, maybe thousands on WotC 3.5 books. But when I start the next story arc in my campaign setting, I'm going to withdraw all WotC sources except for Tome of Battle and Tome of Magic.

Shadow Lodge

Anything is allowed to be brought before the DM. Anything can be banned by the DM. This is my rule.


None.

Sovereign Court

DungeonmasterCal wrote:
Currently, any as long as it's official D&D 3.5, because collectively my group and I have spent hundreds, maybe thousands on WotC 3.5 books. But when I start the next story arc in my campaign setting, I'm going to withdraw all WotC sources except for Tome of Battle and Tome of Magic.

\

Hmmm... i made a point of getting rid of those two books. Especially tome of battle.

Liberty's Edge

The only time I run Pathfinder RPG is to run Pathfinder Society, therefore the only 3.5 material allowed in is what is specified in the PFS Additional Resources and thus Paizo Pathfinder stuff originally created for 3.5.

If I am not running PFS but want to run 3.x I run D&D 3.5 and allow a load of books (just prepping to start running the Freeport Trilogy, yay!)

Shadow Lodge

I think my habits come from the fact that I have never had a DM ban 3rd party material from their game. Paizo Dragon material, Green Ronin, obscure PDF publishers, if I wanted to use it, I usually got it. So I've never seen a problem with it.

Shadow Lodge

Dragonamedrake wrote:
The only think I limit is 3rd party material from 3.x as it is usually either weak sauce or over powered.

What I think is funny is that the better 3rd party 3.X material is MILES ahead of most of the stuff WotC pumped out.


Kthulhu wrote:
Dragonamedrake wrote:
The only think I limit is 3rd party material from 3.x as it is usually either weak sauce or over powered.
What I think is funny is that the better 3rd party 3.X material is MILES ahead of most of the stuff WotC pumped out.

Like which one? Also, there's the huge pile of third party stuff that isn't good at all.


Currently I'm allowing 3.5 stuff on a case-by-case basis. If it has a PF equivalent, I'm steering the players towards using that. If they insist on using something from 3.5, I warn them ahead of time it may be underpowered or not fit just right, so buyer beware.

I had a player make a Dragonfire Adept with Vow of Poverty, but he was fully aware this character would be struggling much of the time in PF, and he was ok with it. He had a great character concept and role-played it very well.

Shadow Lodge

Just off the top of my head:
Paizo (before they switched to Pathfinder RPG)
Necromancer Games
Advanced Bestiary


While I've not DM'ed Pathfinder yet, our DM has been very graceful with allowing magic items, feats, Prestige Classes, and other stuff from WotC supplements. Yes, he even allowed the Tome of Battle (still don't know why a few don't like it) and other 3.0 books like the Book of Vile Darkness. If Pathfinder hasn't converted it then it's usually easily converted or used without any fuss.

But I've found little in the way of WotC products that weren't a problem in v3.5 but are in Pathfinder. Usually if it's over-powered in one, then it can be applied that it probably is in Pathfinder.


Hama wrote:
Kolokotroni wrote:
Hama wrote:

Absolutely none. I have plenty to work with with Corebook, Apg, Um and Uc. No need to use inferior material in my games. Please do not take this as an attemt to start a flame war. It's how i feel.

I have a whole shelf of 3,5 material, and convert everything to PF before use. I also sometimes use fluff. The most difficult conversion thus far was the FR setting, since it is still 3.0...

Wait, if you convert 3.5 material to pathfinder and use it, arent you using 3.5 material? I would imagine most people do any required conversion work for 3.5 material before using it...
No. Using 3.5 material without appropriate alterations to fit PF is using 3.5 material. I do not allow feats from any complete books, nor most prestige classes. If one is to be used, i rework it to fit PF. If i convert, it is no longer 3.5 material it is Pathfinder material (pretty much 3pp material, but still pf)

Interesting, this is what I would consider 'using 3.5 material'. I wonder does anyone who uses 3.5 stuff not make some effort to bring it in line with pathfinder first where appropriate (changing feats that scale like power attack, bring class bab/HD in line etc)?

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