Tim Statler
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| 2 people marked this as a favorite. |
From reading these forums I've come to the conclusion that most GMs are Richards.
Using a bit of Hyperbole, this is the game Many GMs on this board I think would want to run. (Of course what the players want is inconsequential)
*Any race is allowed, as long as it provides the character with absolutely no benefits.
*Classes are right out. I mean, they all allow the characters to do stuff. SO everyone can only be a commoner.
*Stats are another sticky problem. All stats have to start at 8. and you only have a point buy of 5. I mean a 15 point buy is so overpowered. Also no stats above a 12 are allowed. Characters are not supposed to be able to shine after all. they would have a chance of being able to do things on a roll below a 20.
*HPs are fine. They need them to survive the monsters the characters are having to face.
*Spells. Spells are right out. I mean they can cause damage, or do things, other than slog thru whatever encounter the Gm planned 5 seconds before the game starts.
* Equipment: The only equipment the characters are allowed are a broken pointy stick, and rags for clothes. If they actual weapons they might be able to hurt things. Even KILL the precious GMS monsters.
* Alignment: No evil allowed. But ANYTHING a character does except feed orphans and pet puppies is pure evil, and will be tracked. BUt good acts aren't no matter how big they are. And heaven forbid you attack the monsters attacking you. That's pure 9th level Hell evil!
From reading threads on these boards. Combining many of the gripes, b+*@$es, and whining. This is (with a lot of Hyperbole), the game many want. If this hits a little to close to home, don't flame me, examine your play style, and MAYBE Pathfinder is not the game for you if this is truly the game you want to play.
Tim Statler
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I GM alot myself BTW. The only ground rule I have is that it can only be, with VERY few exceptions, Piazo material. When I run a homebrew, I tell the players up-front any changes I make. I don't ban spells, feats, or classes because I find them overpowered. Only if they do not fit the world vision I am looking for.
If my players want to do something I hadn't considered; guess what? I assign a DC for the difficulty if it is a skill or ability check. Let them try and go on.
I don't have trouble with people spamming zero level spells. Or anything like that, because I trust my players not to screww with me; and they trust me not to screw with them.
| wraithstrike |
From reading these forums I've come to the conclusion that most GMs are Richards.
Using a bit of Hyperbole, this is the game Many GMs on this board I think would want to run. (Of course what the players want is inconsequential)
*Any race is allowed, as long as it provides the character with absolutely no benefits.
*Classes are right out. I mean, they all allow the characters to do stuff. SO everyone can only be a commoner.
*Stats are another sticky problem. All stats have to start at 8. and you only have a point buy of 5. I mean a 15 point buy is so overpowered. Also no stats above a 12 are allowed. Characters are not supposed to be able to shine after all. they would have a chance of being able to do things on a roll below a 20.
*HPs are fine. They need them to survive the monsters the characters are having to face.
*Spells. Spells are right out. I mean they can cause damage, or do things, other than slog thru whatever encounter the Gm planned 5 seconds before the game starts.
* Equipment: The only equipment the characters are allowed are a broken pointy stick, and rags for clothes. If they actual weapons they might be able to hurt things. Even KILL the precious GMS monsters.
* Alignment: No evil allowed. But ANYTHING a character does except feed orphans and pet puppies is pure evil, and will be tracked. BUt good acts aren't no matter how big they are. And heaven forbid you attack the monsters attacking you. That's pure 9th level Hell evil!From reading threads on these boards. Combining many of the gripes, b$%+~es, and whining. This is (with a lot of Hyperbole), the game many want. If this hits a little to close to home, don't flame me, examine your play style, and MAYBE Pathfinder is not the game for you if this is truly the game you want to play.
How about not using hyperbole, and look at the GM's who oppose the more restrictive one.
bigkilla
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From reading these forums I've come to the conclusion that most GMs are Richards.
Using a bit of Hyperbole, this is the game Many GMs on this board I think would want to run. (Of course what the players want is inconsequential)
*Any race is allowed, as long as it provides the character with absolutely no benefits.
*Classes are right out. I mean, they all allow the characters to do stuff. SO everyone can only be a commoner.
*Stats are another sticky problem. All stats have to start at 8. and you only have a point buy of 5. I mean a 15 point buy is so overpowered. Also no stats above a 12 are allowed. Characters are not supposed to be able to shine after all. they would have a chance of being able to do things on a roll below a 20.
*HPs are fine. They need them to survive the monsters the characters are having to face.
*Spells. Spells are right out. I mean they can cause damage, or do things, other than slog thru whatever encounter the Gm planned 5 seconds before the game starts.
* Equipment: The only equipment the characters are allowed are a broken pointy stick, and rags for clothes. If they actual weapons they might be able to hurt things. Even KILL the precious GMS monsters.
* Alignment: No evil allowed. But ANYTHING a character does except feed orphans and pet puppies is pure evil, and will be tracked. BUt good acts aren't no matter how big they are. And heaven forbid you attack the monsters attacking you. That's pure 9th level Hell evil!From reading threads on these boards. Combining many of the gripes, b&@@+es, and whining. This is (with a lot of Hyperbole), the game many want. If this hits a little to close to home, don't flame me, examine your play style, and MAYBE Pathfinder is not the game for you if this is truly the game you want to play.
I have decided that I will steal your posted formula as it is exactly the type of game I am wanting to run. Although I will tone it down slightly by not giving them pointy sticks but rounded ones.
| jlord |
*Any race is allowed, as long as it provides the character with absolutely no benefits.
*Classes are right out. I mean, they all allow the characters to do stuff. SO everyone can only be a commoner.
*Stats are another sticky problem. All stats have to start at 8. and you only have a point buy of 5. I mean a 15 point buy is so overpowered. Also no stats above a 12 are allowed. Characters are not supposed to be able to shine after all. they would have a chance of being able to do things on a roll below a 20.
*HPs are fine. They need them to survive the monsters the characters are having to face.
*Spells. Spells are right out. I mean they can cause damage, or do things, other than slog thru whatever encounter the Gm planned 5 seconds before the game starts.
* Equipment: The only equipment the characters are allowed are a broken pointy stick, and rags for clothes. If they actual weapons they might be able to hurt things. Even KILL the precious GMS monsters.
* Alignment: No evil allowed. But ANYTHING a character does except feed orphans and pet puppies is pure evil, and will be tracked. BUt good acts aren't no matter how big they are. And heaven forbid you attack the monsters attacking you. That's pure 9th level Hell evil!
Ahh! Finally, exactly what I'm looking for! Thanks Tim! Now just to add my homebrew E3 rules in...
| Jawsh |
From reading these forums I've come to the conclusion that most GMs are Richards.
As a DM, that wouldn't bother me. I'd actually be proud to be called a Dick DM. I'm not at the table to hold the players' hands.
*Any race is allowed, as long as it provides the character with absolutely no benefits.
How about we just start with balanced races, or what we 3.5 players used to call LA +0 races.
*Classes are right out. I mean, they all allow the characters to do stuff. SO everyone can only be a commoner.
As a DM, my favorite kind of class is the one I've read and understand. I hate being surprised by abilities.
*Stats are another sticky problem. All stats have to start at 8. and you only have a point buy of 5. I mean a 15 point buy is so overpowered. Also no stats above a 12 are allowed. Characters are not supposed to be able to shine after all. they would have a chance of being able to do things on a roll below a 20.
If you can't play an effective character with sub-optimal stats, the problem is with you, not the DM.
* Equipment: The only equipment the characters are allowed are a broken pointy stick, and rags for clothes. If they actual weapons they might be able to hurt things. Even KILL the precious GMS monsters.
Maybe you're right about the DMs around this site. But if this is true, there's always an easy solution to overpowered PCs: Even more overpowered monsters. DR, SR, immunities, flat-out DM fiat.
* Alignment: No evil allowed. But ANYTHING a character does except feed orphans and pet puppies is pure evil, and will be tracked. BUt good acts aren't no matter how big they are. And heaven forbid you attack the monsters attacking you. That's pure 9th level Hell evil!
I think DMs have good reason to be suspicious of alignment. PCs often try to justify horrible acts.
From reading threads on these boards. Combining many of the gripes, b$$#~es, and whining. This is (with a lot of Hyperbole), the game many want.
I think you've overdone it on the hyperbole. Your point is lost in the torrent of hyperbole. If you were to strip away the hyperbole, you end up with "Some DMs would prefer PCs to be a little less powerful." To me, that's utterly unobjectionable.
If this hits a little to close to home, don't flame me, examine your play style, and MAYBE Pathfinder is not the game for you if this is truly the game you want to play.
If Pathfinder is not the game to play, surely that is more of an indictment of Pathfinder than the DMs who have an opinion of it.
If you ask me, I play Pathfinder as a player because that's what my friends are running, but I prefer D&D 3.5 when I am the DM. So I guess Pathfinder isn't for me.
| LilithsThrall |
If this hits a little to close to home, don't flame me, examine your play style, and MAYBE Pathfinder is not the game for you if this is truly the game you want to play.
GMs who don't allow their PCs to carry sharp sticks are being 'richards'! I mean, how hard is it to have a PC say "I'm going outside to pick up a stick and, darnit, I'm gonna sharpen it!"
Sure, the GM may want to do something to keep the PCs from industrializing sharp stick making. The GM may want to protect the economy he's set up, but the occassional harsh talk from the local Druids' Union ought to keep it in check.
I just don't see why any GM would prevent his players from having sharp sticks! I don't think I'd want to play at that table.
HPs are another example. A character without HPs is dead. So, a GM who doesn't let their PC characters have HPs must be expecting the PCs to just lie there and rot - never participating in the game.
I've gotta be honest with you and say that I haven't noticed any GMs on this board say that they wouldn't let their PCs have sharp sticks or hit points. Sneaky little devils, they are.
| Benicio Del Espada |
And yet Charisma is still the dump stat. If you drop it to 7 you can get a 14 str!
Who needs charisma when you've got a pointy stick?
Srsly, enough of the min/maxing and the Monty Haul giveaway nonsense. Next thing you know, characters will be crafting pointy sticks, and sometimes using them to fight monsters. Bad GM!
While we're at it, let's let them hide behind trees and rocks to avoid danger. Trees and rocks give players way too many advantages, as does the existence of anything metal. They do not exist in MY campaign, so don't ask.
| Remco Sommeling |
I GM alot myself BTW. The only ground rule I have is that it can only be, with VERY few exceptions, Piazo material. When I run a homebrew, I tell the players up-front any changes I make. I don't ban spells, feats, or classes because I find them overpowered. Only if they do not fit the world vision I am looking for.
If my players want to do something I hadn't considered; guess what? I assign a DC for the difficulty if it is a skill or ability check. Let them try and go on.
I don't have trouble with people spamming zero level spells. Or anything like that, because I trust my players not to screww with me; and they trust me not to screw with them.
Sooo.. if we do away with the hyperboles you are saying everyone else that plays differently is doing it wrong ?
kudos to you for doing it 'right'
| Mentys Kaddren |
You just depicted a GM I knew some time ago. :D
More seriously, I always have a bad feeling when I see campaigns where the list of forbidden content is larger than the list of permitted content.
But that's just me, I have an allergic reaction to "you can't take that it's too powerful". (I'm perfectly fine with "You can't use that book, I haven't read/buy/other it" or "You can take that feat/spell/archetype/whatever but I fear it could be a bit too game breaking so maybe I'll have to houserule it." )
| Pixel Cube |
Jokes aside, I think that if you find the GMs here to be dickish (since apparently "I won't let people I don't know personally and that I don't know what to expect from handle very powerful characters in a pbp game, a mean of playing that is already problematic since it's over the internet" is being a dick) what you should do is to start your own recruitment over the Gamers Connection for a pbp with very powerful PCs allowed, so you can be a good example and inspire others to do the same.
Now, insulting them instead in a oh-so-clever way isn't gonna do squat, is it?
| Pixel Cube |
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This thread is filled with comedy gold. Thank you to everyone who contributed. Except the OP, who came across as a bit of a Richard.
The hell are you talking about, his name is clearly Tim.
CAN'T YOU BLOODY READ?
P.S.: Anyone else wants to play the Tomb of Horrors with the OP limitations and just blunt sticks? Maybe Tim could be the DM. Will you step up to the challenge Tim?
LazarX
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I'm really confused, because I've never seen anyone trying to do the stuff mentioned in the OP. So probably he's trolling. But trolling who, exactly? People who run the imaginary game he's described?
More likely the DM who wouldn't let him play is Double Classed Dual Raced Super Munchkin. (Kudos to SJG for a great card game!)
TheShadowShackleton
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TheShadowShackleton wrote:This thread is filled with comedy gold. Thank you to everyone who contributed. Except the OP, who came across as a bit of a Richard.The hell are you talking about, his name is clearly Tim.
CAN'T YOU BLOODY READ?
P.S.: Anyone else wants to play the Tomb of Horrors with the OP limitations and just blunt sticks? Maybe Tim could be the DM. Will you step up to the challenge Tim?
It's a nice way of saying private eye.
I'm only kidding around of course but if you use that much hyperbole in starting a thread, you are obviously just trolling.
ShadowcatX
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ShadowcatX wrote:several people (hyperbole included)Several? Wow, you really get around.
Specifically: No classes reminds me of a game application (several actually, not all of them here), terribly low stats reminds me of a game application (not here), no spells reminds me of several game applications (not all here), lack of equipment reminds me of several game applications (admittedly, one was darksun so you kinda have to earn the right to use a sharp stick there but others weren't. . .), and alignment reminds me of a PFS thread.
| Benicio Del Espada |
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Richard GM wrote:I go to complain about the balance issue over the Paizo forums.*Crack!*
There, I've broken your pointy stick now. Whatcha gonna do about it?
Now it's the stick's fault it's not balanced? Are you even proficient? I've fought with sticks for 3 decades, and was regional champion for 28 of those years, so don't come on the internet and talk to me about balance. All sticks are balanced if you know what you're doing, and you clearly don't!
You're probably one of those GMs who lets their players hide behind trees and rocks.
| Pixel Cube |
Now it's the stick's fault it's not balanced? Are you even proficient? I've fought with sticks for 3 decades, and was regional champion for 28 of those years, so don't come on the internet and talk to me about balance. All sticks are balanced if you know what you're doing, and you clearly don't!
You're probably one of those GMs who lets their players hide behind trees and rocks.
I used to practice Kendo so how dare you call me not proficient with sticks. I bet you are called Del Espada because you are a minmaxing munchkin powergamer that was somehow able to convince his sissy GM to give him a sword surname. What's next, vorpal middle names?
And rocks and trees? Don't be silly. All my campaigns take place only in Katapesh, Osirion and Qadira (btw you are not allowed to bring a water flask with you, cause that's overpowered).