
Jiraiya22 |

This new addition to paladins in UM quite intrigued me, specifically the ability of a paladin to take an oath with a specific goal and then be able to abandon the oath once his task is complete. I'm curious as to how others feel about this. Would you allow a PC paladin to take an oath against the wyrm after finding out that their next quest heads to a dragon's lair? Same with the undead slaying oath, oath against corruption, etc. This seems like an interesting archetype with a lot of versatility for paladins with a little preparation time and foresight.

wraithstrike |

This new addition to paladins in UM quite intrigued me, specifically the ability of a paladin to take an oath with a specific goal and then be able to abandon the oath once his task is complete. I'm curious as to how others feel about this. Would you allow a PC paladin to take an oath against the wyrm after finding out that their next quest heads to a dragon's lair? Same with the undead slaying oath, oath against corruption, etc. This seems like an interesting archetype with a lot of versatility for paladins with a little preparation time and foresight.
That seems to be the intent. My only limitation(houserule) is that you can't change oaths until a specific quest is complete. They have written that in UM and I happened to overlook it.

Jiraiya22 |

I liked the paladin oaths.
Some of them could use better mechanics in order not to suck so much (yes dragon-slaying strike i am looking at you).
I actually quite like the dragonslayer oath. The abilities you get aren't stellar, but you do get access to enlarge person, fly, and stoneskin as paladin spells.

Sean K Reynolds Contributor |

The one my group scratched our heads at is the Oath of Chastity, the class changes makes it easier to be seduced than a normal paladin (losing Aura of Resolve).
Yeah, funny how that sort of thing happens....
(Also, it doesn't take much willpower to take an oath against a thing if you're immune to that thing.)

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ntin wrote:The one my group scratched our heads at is the Oath of Chastity, the class changes makes it easier to be seduced than a normal paladin (losing Aura of Resolve).Yeah, funny how that sort of thing happens....
(Also, it doesn't take much willpower to take an oath against a thing if you're immune to that thing.)
Well said.

Kaiyanwang |

leo1925 wrote:I actually quite like the dragonslayer oath. The abilities you get aren't stellar, but you do get access to enlarge person, fly, and stoneskin as paladin spells.I liked the paladin oaths.
Some of them could use better mechanics in order not to suck so much (yes dragon-slaying strike i am looking at you).
The problem of the oath is the capstone. It makes you weaker at fighting dragons compared to a normal paladin, OR is written in a real unclear way.

leo1925 |

Jiraiya22 wrote:The problem of the oath is the capstone. It makes you weaker at fighting dragons compared to a normal paladin, OR is written in a real unclear way.leo1925 wrote:I actually quite like the dragonslayer oath. The abilities you get aren't stellar, but you do get access to enlarge person, fly, and stoneskin as paladin spells.I liked the paladin oaths.
Some of them could use better mechanics in order not to suck so much (yes dragon-slaying strike i am looking at you).
I also like this oath very much but as Kaiyanwang said the replacement of the capstone makes you much more weaker at figthing dragos.

Jiraiya22 |

Kaiyanwang wrote:I also like this oath very much but as Kaiyanwang said the replacement of the capstone makes you much more weaker at figthing dragos.Jiraiya22 wrote:The problem of the oath is the capstone. It makes you weaker at fighting dragons compared to a normal paladin, OR is written in a real unclear way.leo1925 wrote:I actually quite like the dragonslayer oath. The abilities you get aren't stellar, but you do get access to enlarge person, fly, and stoneskin as paladin spells.I liked the paladin oaths.
Some of them could use better mechanics in order not to suck so much (yes dragon-slaying strike i am looking at you).
I tend to ignore capstone abilities to be quite honest XP. No Pathfinder module is designed to go past 15th level, let alone all the way to 20. Pathfinder I've always felt has a very mid-level basis for all of its content, with 20th level progression just there for completeness sake, so the fact that the dragonslaying paladin has a weaker high level ability that I will never use as compared to a normal high level paladin ability that I will never use doesn't really affect my opinion of the oath at all.

Kaiyanwang |

I tend to ignore capstone abilities to be quite honest XP. No Pathfinder module is designed to go past 15th level, let alone all the way to 20. Pathfinder I've always felt has a very mid-level basis for all of its content, with 20th level progression just there for completeness sake, so the fact that the dragonslaying paladin has a weaker high level ability that I will never use as compared to a normal high level paladin ability that I will never use doesn't really affect my opinion of the oath at all.
I don't use modules. I use rules for my campaign and settings, I buy the hardcovers (core, APG, bestiaries..).
The core rulebook sells rules for levels 1-20, hence I expect all the levels, from 1 to 20 to be functional. Otherwise, the company would better sell me a book with 1-15 level content, or 1-10, 1-6, or whatelse.
"Is too high level, nobody will use it", I'm sorry, makes no sense as a justification. There are people making use of it - maybe even for NPCs only, and is not mi case, so, PLEASE, do it well.
If you don't use it, does not mean cannot be useful for somebody else. This mindset, IMHO, makes the problem worse.