The Versatility of the Oathbound Paladin


Pathfinder First Edition General Discussion


This new addition to paladins in UM quite intrigued me, specifically the ability of a paladin to take an oath with a specific goal and then be able to abandon the oath once his task is complete. I'm curious as to how others feel about this. Would you allow a PC paladin to take an oath against the wyrm after finding out that their next quest heads to a dragon's lair? Same with the undead slaying oath, oath against corruption, etc. This seems like an interesting archetype with a lot of versatility for paladins with a little preparation time and foresight.


I liked the paladin oaths.
Some of them could use better mechanics in order not to suck so much (yes dragon-slaying strike i am looking at you).


Jiraiya22 wrote:
This new addition to paladins in UM quite intrigued me, specifically the ability of a paladin to take an oath with a specific goal and then be able to abandon the oath once his task is complete. I'm curious as to how others feel about this. Would you allow a PC paladin to take an oath against the wyrm after finding out that their next quest heads to a dragon's lair? Same with the undead slaying oath, oath against corruption, etc. This seems like an interesting archetype with a lot of versatility for paladins with a little preparation time and foresight.

That seems to be the intent. My only limitation(houserule) is that you can't change oaths until a specific quest is complete. They have written that in UM and I happened to overlook it.


leo1925 wrote:

I liked the paladin oaths.

Some of them could use better mechanics in order not to suck so much (yes dragon-slaying strike i am looking at you).

I actually quite like the dragonslayer oath. The abilities you get aren't stellar, but you do get access to enlarge person, fly, and stoneskin as paladin spells.


The one my group scratched our heads at is the Oath of Chastity, the class changes makes it easier to be seduced than a normal paladin (losing Aura of Resolve).

Contributor

ntin wrote:
The one my group scratched our heads at is the Oath of Chastity, the class changes makes it easier to be seduced than a normal paladin (losing Aura of Resolve).

Yeah, funny how that sort of thing happens....

(Also, it doesn't take much willpower to take an oath against a thing if you're immune to that thing.)

Liberty's Edge

Sean K Reynolds wrote:
ntin wrote:
The one my group scratched our heads at is the Oath of Chastity, the class changes makes it easier to be seduced than a normal paladin (losing Aura of Resolve).

Yeah, funny how that sort of thing happens....

(Also, it doesn't take much willpower to take an oath against a thing if you're immune to that thing.)

Well said.


Jiraiya22 wrote:
leo1925 wrote:

I liked the paladin oaths.

Some of them could use better mechanics in order not to suck so much (yes dragon-slaying strike i am looking at you).
I actually quite like the dragonslayer oath. The abilities you get aren't stellar, but you do get access to enlarge person, fly, and stoneskin as paladin spells.

The problem of the oath is the capstone. It makes you weaker at fighting dragons compared to a normal paladin, OR is written in a real unclear way.

Liberty's Edge

ntin wrote:
The one my group scratched our heads at is the Oath of Chastity, the class changes makes it easier to be seduced than a normal paladin (losing Aura of Resolve).

"No, no! I want to stay and face the peril!!"


Kaiyanwang wrote:
Jiraiya22 wrote:
leo1925 wrote:

I liked the paladin oaths.

Some of them could use better mechanics in order not to suck so much (yes dragon-slaying strike i am looking at you).
I actually quite like the dragonslayer oath. The abilities you get aren't stellar, but you do get access to enlarge person, fly, and stoneskin as paladin spells.
The problem of the oath is the capstone. It makes you weaker at fighting dragons compared to a normal paladin, OR is written in a real unclear way.

I also like this oath very much but as Kaiyanwang said the replacement of the capstone makes you much more weaker at figthing dragos.


leo1925 wrote:
Kaiyanwang wrote:
Jiraiya22 wrote:
leo1925 wrote:

I liked the paladin oaths.

Some of them could use better mechanics in order not to suck so much (yes dragon-slaying strike i am looking at you).
I actually quite like the dragonslayer oath. The abilities you get aren't stellar, but you do get access to enlarge person, fly, and stoneskin as paladin spells.
The problem of the oath is the capstone. It makes you weaker at fighting dragons compared to a normal paladin, OR is written in a real unclear way.
I also like this oath very much but as Kaiyanwang said the replacement of the capstone makes you much more weaker at figthing dragos.

I tend to ignore capstone abilities to be quite honest XP. No Pathfinder module is designed to go past 15th level, let alone all the way to 20. Pathfinder I've always felt has a very mid-level basis for all of its content, with 20th level progression just there for completeness sake, so the fact that the dragonslaying paladin has a weaker high level ability that I will never use as compared to a normal high level paladin ability that I will never use doesn't really affect my opinion of the oath at all.


I understand what you are saying Jiraiya22 but this isn't a reason for creating something like that.
Also it isn't just a weaker ability than the original, it actually makes you weaker when fighting dragons than you were at level 19.


Jiraiya22 wrote:


I tend to ignore capstone abilities to be quite honest XP. No Pathfinder module is designed to go past 15th level, let alone all the way to 20. Pathfinder I've always felt has a very mid-level basis for all of its content, with 20th level progression just there for completeness sake, so the fact that the dragonslaying paladin has a weaker high level ability that I will never use as compared to a normal high level paladin ability that I will never use doesn't really affect my opinion of the oath at all.

I don't use modules. I use rules for my campaign and settings, I buy the hardcovers (core, APG, bestiaries..).

The core rulebook sells rules for levels 1-20, hence I expect all the levels, from 1 to 20 to be functional. Otherwise, the company would better sell me a book with 1-15 level content, or 1-10, 1-6, or whatelse.

"Is too high level, nobody will use it", I'm sorry, makes no sense as a justification. There are people making use of it - maybe even for NPCs only, and is not mi case, so, PLEASE, do it well.

If you don't use it, does not mean cannot be useful for somebody else. This mindset, IMHO, makes the problem worse.


Edit: I apologize, it seems I misread the posts I was arguing against XP. I agree that the capstone ability is underpowered, I just want to make the argument that the oath itself is fairly useful so long as you only use it before you have your capstone.

Scarab Sages

Tessius wrote:
ntin wrote:
The one my group scratched our heads at is the Oath of Chastity, the class changes makes it easier to be seduced than a normal paladin (losing Aura of Resolve).
"No, no! I want to stay and face the peril!!"

I can tackle them single-handedly!

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