Ultimate Magic missing 0-level spells


Product Discussion


I was looking at the listings of various Spellbooks and noticed a few of them list 0-level spells like jolt*, penumbra*, drench*, breeze*, scoop*, and root*.

According to the paragraph before the listing that spells marked with * are to be found in Chapter 5 of this book.

None of these spells are in the book. Perhaps they were cut during editing to reclaim space? But I assume they do in fact exists and I hope to see them at some point in the future.


Pravus wrote:

I was looking at the listings of various Spellbooks and noticed a few of them list 0-level spells like jolt*, penumbra*, drench*, breeze*, scoop*, and root*.

According to the paragraph before the listing that spells marked with * are to be found in Chapter 5 of this book.

None of these spells are in the book. Perhaps they were cut during editing to reclaim space? But I assume they do in fact exists and I hope to see them at some point in the future.

This is probably an ignorant question but how does one obtain a copy of the test version of the book to playtest with so they (my group) can provide feedback? I'd be interested in the Ultimate Combat playtest version as well.


RevanKrell wrote:
Pravus wrote:

I was looking at the listings of various Spellbooks and noticed a few of them list 0-level spells like jolt*, penumbra*, drench*, breeze*, scoop*, and root*.

According to the paragraph before the listing that spells marked with * are to be found in Chapter 5 of this book.

None of these spells are in the book. Perhaps they were cut during editing to reclaim space? But I assume they do in fact exists and I hope to see them at some point in the future.

This is probably an ignorant question but how does one obtain a copy of the test version of the book to playtest with so they (my group) can provide feedback? I'd be interested in the Ultimate Combat playtest version as well.

What playtest version? What do you mean? There is no playtest version of the book, just playtest version of the magus class and the words of power system.

Scarab Sages

Ultimate Magic is already out for subscribers. It is done - no more playtesting.


Pravus wrote:

I was looking at the listings of various Spellbooks and noticed a few of them list 0-level spells like jolt*, penumbra*, drench*, breeze*, scoop*, and root*.

According to the paragraph before the listing that spells marked with * are to be found in Chapter 5 of this book.

None of these spells are in the book. Perhaps they were cut during editing to reclaim space? But I assume they do in fact exists and I hope to see them at some point in the future.

Good catch!

I was already lamenting the lack of 0-level spells in the book... somehow it makes it hurt a little more knowing that there was original some intention for a few more. :(

Grand Lodge

RevanKrell wrote:
Pravus wrote:

I was looking at the listings of various Spellbooks and noticed a few of them list 0-level spells like jolt*, penumbra*, drench*, breeze*, scoop*, and root*.

According to the paragraph before the listing that spells marked with * are to be found in Chapter 5 of this book.

None of these spells are in the book. Perhaps they were cut during editing to reclaim space? But I assume they do in fact exists and I hope to see them at some point in the future.

This is probably an ignorant question but how does one obtain a copy of the test version of the book to playtest with so they (my group) can provide feedback? I'd be interested in the Ultimate Combat playtest version as well.

Paizo didn't release the whole of Ultimate Magic for playtest, just the magus class and Words of Power system. The book is now finished and on sale.

Ultimate Combat Playtest
Ultimate Combat Playtest Gunslinger Round 2


Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Yeah, I was kitting out a couple sorcerors and a magus last night and noticed the lack of new 0-levels. Didn't catch that the spellbooks had a few listed, though.

Hopefully they get the eratta up soon.


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber
devil.in.mexico13 wrote:

Yeah, I was kitting out a couple sorcerors and a magus last night and noticed the lack of new 0-levels. Didn't catch that the spellbooks had a few listed, though.

Hopefully they get the eratta up soon.

Isn't the errata obvious? Remove references to spells that do not exist.

It's not like many classes are needing to learn new 0th level spells from spellbooks.


deinol wrote:
devil.in.mexico13 wrote:

Yeah, I was kitting out a couple sorcerors and a magus last night and noticed the lack of new 0-levels. Didn't catch that the spellbooks had a few listed, though.

Hopefully they get the eratta up soon.

Isn't the errata obvious? Remove references to spells that do not exist.

It's not like many classes are needing to learn new 0th level spells from spellbooks.

I'm hoping for a web article.

Shadow Lodge Contributor, RPG Superstar 2010 Top 8

I also noticed a missing 9th level spell - "choose fate".

It's in one of the wizard spellbooks, and on the Witch 'Ancestors' Patron spell list, but I can't find it anywhere else in the book.

I'm hoping for a web article too, because some of these spells sound pretty cool :D

I hope we hear back soon though.


Wow, an entire spell level is missing? I'm normally not one to be vocal about mishaps like this because I know it can happen, but that seems like a considerable oversight.

I doubt there's any chance that this will be fixed in the PDFs until it's fixed in future printings, and I have no idea how long that takes. Pathfinder made me a fan of cantrips, so this is kind of a let down for me. Or do they even fix these things for printing? Is it just left to errata?

Question: if I buy the PDF next Wednesday, and later it is changed to reflect a more recent printing (assuming changes are made) will I be able to get the MRP of the PDF by re-downloading it? I mean, I'm definitely going to get this book, but I am hopeful that this will get fixed at some point.

Shadow Lodge Contributor, RPG Superstar 2010 Top 8

Foghammer wrote:

Wow, an entire spell level is missing? I'm normally not one to be vocal about mishaps like this because I know it can happen, but that seems like a considerable oversight.

I doubt there's any chance that this will be fixed in the PDFs until it's fixed in future printings, and I have no idea how long that takes. Pathfinder made me a fan of cantrips, so this is kind of a let down for me. Or do they even fix these things for printing? Is it just left to errata?

Question: if I buy the PDF next Wednesday, and later it is changed to reflect a more recent printing (assuming changes are made) will I be able to get the MRP of the PDF by re-downloading it? I mean, I'm definitely going to get this book, but I am hopeful that this will get fixed at some point.

You should be able to download an updated .pdf, yes.

I'm guessing it's less a matter of accidentally leaving the cantrips out, and more a case of accidentally leaving references to them in after chopping the actual spells out for some other reason (possibly space constraints).

Shadow Lodge

Sean K Reynolds wrote:
The black raven wrote:

I do have a major gripe though : there are zero new cantrips/orisons. Come to think of it, there have been very few cantrip/orisons in PFRPG products except for the CRB.

The zero-level spells are wonderful for giving a real magical flavor to characters at all level and can be quite useful for low-level casters, multi-class characters and Rogues with the minor magic talent. Also they reward ingenuity rather than raw power.
I am quite disappointed that no-one thought that they were worth the effort to include in the ultimate book about magic in the PFRPG system :-(
There is some resistance to adding new 0-level spells to the game because it means wizards get all of them automatically, which is a little unfair to classes with a limited number of spells known (bard, oracle, sorc, etc.).

Liberty's Edge

The spell vitriol, mentioned in the necromantic spellbook preview a couple weeks ago on the blog, is also not around - although it might have become the spell vitriolic mist, after some editing or rewrites.

Grand Lodge

RevanKrell wrote:


This is probably an ignorant question but how does one obtain a copy of the test version of the book to playtest with so they (my group) can provide feedback? I'd be interested in the Ultimate Combat playtest version as well.

There is no test copy as the book is now in release. If you're looking to buy a cheaper version, you can order the PDF for ten bucks.


LazarX wrote:
RevanKrell wrote:


This is probably an ignorant question but how does one obtain a copy of the test version of the book to playtest with so they (my group) can provide feedback? I'd be interested in the Ultimate Combat playtest version as well.

There is no test copy as the book is now in release. If you're looking to buy a cheaper version, you can order the PDF for ten bucks.

Yes, I plan on getting both the pdf and the hard copy because I use both. When the game first came out they had a Beta version of the Core Book so I thought maybe Beta versions existed for the other books as well. Thanks for the responses!

Paizo Employee Director of Games

Sorry folks,

The 0 level spells in this book got cut for a variety of reasons (space concerns being one).

In the next printing, these references will be removed.

Jason Bulmahn
Lead Designer
Paizo Publishing


Jason Bulmahn wrote:

Sorry folks,

The 0 level spells in this book got cut for a variety of reasons (space concerns being one).

In the next printing, these references will be removed.

Jason Bulmahn
Lead Designer
Paizo Publishing

Served!

Grand Lodge

I have noticed a considerable diminishing in quality by Paizo of late. I'm running Carrion Crown and keep finding all kinds of small editing issues. Most of the books released this year have a messageboard topic about missing information that turns out to have been edited out but the editors forgot to remove references to the edited material.

It is obvious the editors are over worked with so many errors showing up across the board.

Shadow Lodge Contributor, RPG Superstar 2010 Top 8

Jason Bulmahn wrote:

Sorry folks,

The 0 level spells in this book got cut for a variety of reasons (space concerns being one).

In the next printing, these references will be removed.

Jason Bulmahn
Lead Designer
Paizo Publishing

Jason,

Any word on the 9th level spell "Choose Fate"?

And if it's not being released somewhere, what do Witches with the Ancestors patron get in it's place at 18th level?


Jason Bulmahn wrote:

Sorry folks,

The 0 level spells in this book got cut for a variety of reasons (space concerns being one).

In the next printing, these references will be removed.

Jason Bulmahn
Lead Designer
Paizo Publishing

What about choose fate?

EDIT: Ninja'd

Paizo Employee Director of Games

1 person marked this as a favorite.

I will look into the Choose Fate spell.

Jason Bulmahn
Lead Designer
Paizo Publishing

Grand Lodge

Pathfinder Adventure Path, Rulebook Subscriber
Jason Bulmahn wrote:

Sorry folks,

The 0 level spells in this book got cut for a variety of reasons (space concerns being one).

In the next printing, these references will be removed.

Jason Bulmahn
Lead Designer
Paizo Publishing

What about a blog post / web enhancement, if they were created and on the cutting room floor, maybe a intern with a broom could dust them up, dust them off and make them available for all? Or perhaps cast a cantrip to "Publish To Blog" perhaps that is too much for one cantrip, so "Tweet"?


Galnörag wrote:
Jason Bulmahn wrote:

Sorry folks,

The 0 level spells in this book got cut for a variety of reasons (space concerns being one).

In the next printing, these references will be removed.

Jason Bulmahn
Lead Designer
Paizo Publishing

What about a blog post / web enhancement, if they were created and on the cutting room floor, maybe a intern with a broom could dust them up, dust them off and make them available for all? Or perhaps cast a cantrip to "Publish To Blog" perhaps that is too much for one cantrip, so "Tweet"?

+1

Paizo Employee Director of Games

Galnörag wrote:


What about a blog post / web enhancement, if they were created and on the cutting room floor, maybe a intern with a broom could dust them up, dust them off and make them available for all? Or perhaps cast a cantrip to "Publish To Blog" perhaps that is too much for one cantrip, so "Tweet"?

Possibly, but since the spells chapter in this book itself is tight, we are going to need to cut the references from the book anyway.

I will give it some thought.

Jason Bulmahn
Lead Designer
Paizo Publishing


Jason Bulmahn wrote:
Galnörag wrote:


What about a blog post / web enhancement, if they were created and on the cutting room floor, maybe a intern with a broom could dust them up, dust them off and make them available for all? Or perhaps cast a cantrip to "Publish To Blog" perhaps that is too much for one cantrip, so "Tweet"?

Possibly, but since the spells chapter in this book itself is tight, we are going to need to cut the references from the book anyway.

I will give it some thought.

Jason Bulmahn
Lead Designer
Paizo Publishing

Please do release them some where, Jolt sounds a lot more close to the concept of my Air Elementalist than Ray of Frost does.

As to the question about wizards getting all cantrips, the standard house rule for me is they only get the ones in the Core book everything else they have to add on their own.


Jason Bulmahn wrote:
Galnörag wrote:


What about a blog post / web enhancement, if they were created and on the cutting room floor, maybe a intern with a broom could dust them up, dust them off and make them available for all? Or perhaps cast a cantrip to "Publish To Blog" perhaps that is too much for one cantrip, so "Tweet"?

Possibly, but since the spells chapter in this book itself is tight, we are going to need to cut the references from the book anyway.

I will give it some thought.

Jason Bulmahn
Lead Designer
Paizo Publishing

I'd also appreciate the web enhancement / blog post. I remember seeing someone give a review (I believe of 101 Level 0 Spells) here on Paizo that said cantrips are very interesting spells, because they are mechanically weak, but they let people solve problems creatively. Trapped in rubble, but can still cast? Send a flare spell straight up for people to see. Need to embarrass someone who boasted of their combat prowess, but spent most of combat hiding? Soil their pants brown with Prestidigitation! Need to pass the potatoes to someone? Mage Hand!

They open up options that reward people for creativity, so I would love to see the ones that were planned.


so when you say "the next printing" do you mean that after this one htis shelfs if i say wanted that next printing i should wait till after a certain time? is there a way of knowing?

Paizo Employee Director of Games

vidmaster wrote:
so when you say "the next printing" do you mean that after this one htis shelfs if i say wanted that next printing i should wait till after a certain time? is there a way of knowing?

There is no way of knowing. It may be many many months before we go back to the printer. It all depends on sales. Considering this is just a deletion, I think it is pretty easy to work around from a user perspective.

Jason Bulmahn
Lead Designer
Paizo Publishing


ok cool thanks for the intel. yeah it probably wont stop me from picking it up to impatient anyways


I would ADORE a blog post of some sort that contained these spells. I'm a big fan of low-level play, and cantrips are a BIG part of low-level play. They're fun, interesting, and infinite!

Please let us see them. It could, potentially, be the best blog post ever.

-The Beast


Jason Bulmahn wrote:
vidmaster wrote:
so when you say "the next printing" do you mean that after this one htis shelfs if i say wanted that next printing i should wait till after a certain time? is there a way of knowing?

There is no way of knowing. It may be many many months before we go back to the printer. It all depends on sales. Considering this is just a deletion, I think it is pretty easy to work around from a user perspective.

Jason Bulmahn
Lead Designer
Paizo Publishing

Would it be possible for us to get a heads up after you guys do know when the next printing will be?


xXxTheBeastxXx wrote:

I would ADORE a blog post of some sort that contained these spells. I'm a big fan of low-level play, and cantrips are a BIG part of low-level play. They're fun, interesting, and infinite!

Please let us see them. It could, potentially, be the best blog post ever.

-The Beast

+1!

Grand Lodge

Pathfinder Adventure Path, Rulebook Subscriber
Borthos Brewhammer wrote:
Jason Bulmahn wrote:
vidmaster wrote:
so when you say "the next printing" do you mean that after this one htis shelfs if i say wanted that next printing i should wait till after a certain time? is there a way of knowing?

There is no way of knowing. It may be many many months before we go back to the printer. It all depends on sales. Considering this is just a deletion, I think it is pretty easy to work around from a user perspective.

Jason Bulmahn
Lead Designer
Paizo Publishing

Would it be possible for us to get a heads up after you guys do know when the next printing will be?

Just like quantum mechanics, in that observing changes the results, if they were to give a "next printing date" publicly, it would immediately reduce sales for the item, causing stock to stop moving, and thus their estimates on next printing would be off as they aren't going to print more until they sell the ones they have.


I just want more cantrips that deal damage like ray of rost, disrupt undead, etc. but fire, electrial, and sonic based maybe one that is force.

Liberty's Edge

Pravus wrote:


Please do release them some where, Jolt sounds a lot more close to the concept of my Air Elementalist than Ray of Frost does.

As to the question about wizards getting all cantrips, the standard house rule for me is they only get the ones in the Core book everything else they have to add on their own.

+1 for releasing the cantrips.

Also the aforementioned houserule is given official weight in Ultimate Magic (page 121) : "A standard spellbook includes all cantrips from the Core Rulebook except those in the wizard’s oppositional schools. Books containing cantrips from additional sources are noted in the content description."

Now, we only need a slight errata in the CRB, such as "A wizard begins play with a spellbook containing all 0-level wizard spells in this book (except those from his prohibited schools, if any; see Arcane Schools) plus three 1st-level spells of his choice." (page 79 of the CRB) and all will be well.


Dragon78 wrote:
I just want more cantrips that deal damage like ray of rost, disrupt undead, etc. but fire, electrial, and sonic based maybe one that is force.

So...make them. Just use ray of frost and acid splash as a template.


The black raven wrote:
Now, we only need a slight errata in the CRB, such as "A wizard begins play with a spellbook containing all 0-level wizard spells in this book (except those from his prohibited schools, if any; see Arcane Schools) plus three 1st-level spells of his choice." (page 79 of the CRB) and all will be well.

Slap that onto the front of the most epic and awesome blog post ever and everyone wins.


Pathfinder Lost Omens, Rulebook Subscriber
xXxTheBeastxXx wrote:

I would ADORE a blog post of some sort that contained these spells. I'm a big fan of low-level play, and cantrips are a BIG part of low-level play. They're fun, interesting, and infinite!

Please let us see them. It could, potentially, be the best blog post ever.

-The Beast

another +1

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