
Freehold DM |
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Freehold DM wrote:NobodysHome wrote:In terms of sleep deprivation, Impus Major's birth was the worst experience of my life.
I was 34 years old, and the hospital told us, "He's borderline premature. If you don't feed him every 2 hours he'll likely die. And no, we won't wake you up or notify you. If you won't give him to us to put him in the incubator farm, he's entirely your responsibility, and if he dies, it's your fault."
Isn't modern medical care *wonderful*?
So I stayed awake for 72 hours solid, notifying NobodysWife every 2 hours that it was time to feed Impus Major.
By the end, I was hallucinating a bit, and completely fried beyond all reason.
So, from personal experience, 72 hours is beyond the limit of human sanity.
Whee?
what the actual F!+&?
I would happily beat the s$~+ out of that staff. I was incredibly premature (2lbs 5oz.)and my mother was not treated that way.
Well, it was our first child, and their whole attitude was that if we weren't willing to part with him, we were on our own. I'm a firm believer in "first contact" and "bonding", so I didn't want him out of my sight.
So for the first 72 hours, Impus Major never left my sight, and I was ready to annihilate any threat to him.
The hospital staff was less-than-sympathetic, and felt that if I was unwilling to accept THEIR protocol of taking him away to a separate care room where ALL the babies could be watched at once, then it was MY problem.
Yeah, it was... unpleasantness all around.
ah... That's a little different then.

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Hmm, a wild Mona appeared in the Kingdom Death thread.
He's up to something...

John Napier 698 |
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I'll just leave this beauty right here.
Very nice, Baron. I also found this.

NobodysHome |
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You don't really appreciate your thumbs until you injure* one and can't use it.
* A minor inconsequential injury, but annoying nonetheless.
Yes, so much of life is, "Grerrible".
After the recent rains, I was dismayed to find a patch of the framing in the garage wet; I thought I'd gotten the roof all patched.
Today, I tracked it down.
Great news! It's not the roof at all, but the porch separating from the house, which is pretty darned standard in earthquake country. You just buy a tub of stucco patch and fill in the crack. Except...
Terrible news! From the feel of the sodden wood under there, it's been leaking for a few years now, and there may be structural damage I need to fix. Since the half-a$$ed builders of yesteryore didn't actually put any pilings under the porch, there is nothing but dirt upon which for me to lay any bracing. So now I get to spend half a day evaluating the damage and, if necessary, digging a hole UNDER my house to hold a pool of concrete to support a beam to hold up the porch that SHOULD have been supported in the first place...

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PATHFINDERS OF DEATH EXPANSION FOR KINGDOM DEATH!
Kingdom Death and Paizo team up!!!!!!!!!!!!!!

Tacticslion |

Darkest Dungeon players: wat 'da map mean?
By which I mean: there's a little red-orange circle with a "x0" (times zero) or "x1" (times one) symbol next to it - what does this mean?
Also: can I complete a given quest more than once? If so, do I get rewards for it? If I can, but don't get rewards (other than, I presume, XP for baddie-killing), how do I know if I've completed it, or not?
Also, also: I think I know what happened with the hallway - whether intentionally or not, I think I hit something far above my characters' level; I might have even started that one map in The Darkest Dungeon up top. Oops.
Daaaaaaaaaaaagum. This game. XI

Tacticslion |

Surely, I can resist naming a Galtan Vigilante The Red October.
And I certainly wouldn't use my most cliche Sean Connery voice...
I'm not sure you can. And that's a good thing...
I'm actually going to make a Tengu Vigilante that self narrates and calls himself Darkwing Duck.
"Duck? Why duck?" Asks the criminal.
pulling a sword out "Because, ducks are a@+%#!$s"
"Let's!... get!... dangerous~!"
("When there's trouble, you call D-W~!")

Freehold DM |
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Note I left for the kids, while I took the General to work.
"Hey guys!
I took mom to work, if I don't return avenge my death!
Be back soon!
Love, dad."
if I was one of your kids I would have a machete in one hand and the stuff for smores in the other, wondering which one it was going to be.

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Kingdom Death just hit $10 MILLION!
SQUUUUUUUUUUUUUUUUUUEEEEEEEEEEEEEE!

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Kingdom Death just hit $10 MILLION!
SQUUUUUUUUUUUUUUUUUUEEEEEEEEEEEEEE!
Also for anyone interested in it but maybe a little intimidated by everything they have at this point there's pledge guides and calculators on the front page of the campaign to help out :3

captain yesterday |
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captain yesterday wrote:When I got back (I was gone fifteen minutes) they were eating the fancy cookies and going through the weapon chest.
So, you'd fit right in. :-)
You have a weapon chest?
Neato. What's in it?
Some Sai, a couple Nunchuku, a staff, two bows (one of which is a Minecraft bow), two swords, a laser pistol, two or three wands, a sickle, a microphone, and a fishing pole.
And the General made the pirate chest herself. :-)

NobodysHome |
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Well, Scarwall is all prepped for my "big adults' group" to enter tomorrow.
And I tell you what, the hardcover update made Scarwall crowded. In the original AP, you were rattling around a near-empty castle, getting creeped out by whatever spooky effects your GM felt like throwing in at the moment.
In the hardcover version, nearly every room has... SOMETHING.
(I did a count on described rooms between the two, and I don't remember the exact numbers but it was something like 37 described rooms in the original version vs. 94 in the hardcover edition.)
I look forward to seeing how the new, updated, far-more-crowded Scarwall plays out...

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Rysky wrote:Also for anyone interested in it but maybe a little intimidated by everything they have at this point there's pledge guides and calculators on the front page of the campaign to help out :3Kingdom Death just hit $10 MILLION!
SQUUUUUUUUUUUUUUUUUUEEEEEEEEEEEEEE!
The Kickstarter page is amazingly opaque to someone who has no idea what Kingdom Death is. Still, that doesn't seem to be impeding success in the slightest. :)

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Rysky wrote:The Kickstarter page is amazingly opaque to someone who has no idea what Kingdom Death is. Still, that doesn't seem to be impeding success in the slightest. :)Rysky wrote:Also for anyone interested in it but maybe a little intimidated by everything they have at this point there's pledge guides and calculators on the front page of the campaign to help out :3Kingdom Death just hit $10 MILLION!
SQUUUUUUUUUUUUUUUUUUEEEEEEEEEEEEEE!
Nope!
Anything you'd like to know?

captain yesterday |
1 person marked this as a favorite. |

Well, Scarwall is all prepped for my "big adults' group" to enter tomorrow.
And I tell you what, the hardcover update made Scarwall crowded. In the original AP, you were rattling around a near-empty castle, getting creeped out by whatever spooky effects your GM felt like throwing in at the moment.
In the hardcover version, nearly every room has... SOMETHING.
(I did a count on described rooms between the two, and I don't remember the exact numbers but it was something like 37 described rooms in the original version vs. 94 in the hardcover edition.)I look forward to seeing how the new, updated, far-more-crowded Scarwall plays out...
By far my favorite addition is

NobodysHome |
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NobodysHome wrote:By far my favorite addition is ** spoiler omitted ** :-)Well, Scarwall is all prepped for my "big adults' group" to enter tomorrow.
And I tell you what, the hardcover update made Scarwall crowded. In the original AP, you were rattling around a near-empty castle, getting creeped out by whatever spooky effects your GM felt like throwing in at the moment.
In the hardcover version, nearly every room has... SOMETHING.
(I did a count on described rooms between the two, and I don't remember the exact numbers but it was something like 37 described rooms in the original version vs. 94 in the hardcover edition.)I look forward to seeing how the new, updated, far-more-crowded Scarwall plays out...
That one's definitely entertaining, but this one:
The banshee seems like she's going to TPK the party before they even get in the door.
And don't get me started on her being the primary defense against parties approaching by flight when she has frigging Sunlight Powerlessness!
Did anyone actually consider that an aerial defender who can't come out during the daytime might not be all that useful?
Sooooo... too powerful at night, useless by day.
Huh?