James Jacobs
Creative Director
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While I don't know if this game complies with the OGL, it is a D20 based game that plays pretty similar to 3.5 (with only 3 classes and 3 races, though). There's a sequel in the works that will expand the number of options significantly. If it is legal though per the OGL, then I don't see anything stopping a Pathfinder RPG for the computer to use OGL rules either. If you liked the old 'gold box' SSI games, then you'll enjoy this as well, but using a pseudo 3.5 ruleset.
It's worth keeping in mind that Paizo's a much more visible competitor to Wizards of the Coast than are the creators of Knights of the Chalice.
James Jacobs
Creative Director
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According to the timeline in the Inner Sea Guide, the Gorilla King(s?) certainly seem to enjoy procuring heavy mechanical weaponry.
Is this building towards something Paizo's got up their sleeve for the future? :)
And has he ever gotten his hands on any Numerian tech? If only to provide for a Monkey vs Robot themed adventure somewhere?
The gorilla king hasn't gotten his hands on Numerian tech yet. And it's worth noting that the gorilla king who snatched the Worldbreaker wasn't the same one that grabbed the big bombard more recently, and as such the Worldbreaker isn't necessarily in the possession of the current gorilla king.
Sebastian
Bella Sara Charter Superscriber
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| 1 person marked this as a favorite. |
Sebastian wrote:Would you call me sane?I've gamed with you, and you didn't froth at the mouth, paint yourself blue, or shout out in tongues at strange moments. You wore clothing and didn't pull out your eyelashes. For this and several other reasons...
I DUB THEE SANE!
Woot! Thanks James. Even though my character was eaten by cannibals in your session, you're still a great guy.
| kase |
Moonlight Bridge (Su): You summon a bridge of shimmering moonlight. The 10-foot-wide span touches the ground at a point adjacent to your position. From this point it can extend in any direction for 10 feet per oracle level. The path persists until you have crossed over the bridge or for 24 hours, whichever is shorter. You may summon a moonlight bridge a number of times per day equal to your Charisma bonus. Should the bridge be attacked, treat it as a wall of force.
'any direction' = including up?
...if so, does this mean a first level Oracle, assuming the GM was playing by RAW, could block a 10ft wide, 10ft tall corridor for 24 hours and/or really annoy anyone on a mount charging towards them? as a DM how does this work..my gys are try into use it as a wall of force blocking combat.. i seen someone say it only acts like a walk of force if attacked.. what if u dont attack it can u just walk thur it?
| Ambrosia Slaad |
...things like Ultimate Magic 2 (which would be a really silly title anyway)...
So, if Paizo does put out an Ultimate Magic 2, will you offer a Pen- sticker to place in front of the title for our covers of Ultimate Magic 1? :)
At 3:42AM Eastern and no sleep in the last 34 hours, this actually seems like a good idea. :)
| Monkeygod |
James,
I love the concept of The Vaults in the Darklands. Its a perfect solution to my always wanting a massively vast underground but worried that eventually one would run out of realasitc space.
Whose idea was this?? They deserve a medal and cookies.
I noticed that some regions got the 32 page treatment and some got or will get the 64 page treatment. Any particular this happened?? And will those areas that got only 32 pages get an upgrade to 64?? If not why??
| HalfOrcHeavyMetal |
Minor brain-fart moment: Is the Gold Dragon in charge of the super-human experiment (forgive me, I forget his name and the name of the country, hermea or something similar?) still Lawful Good or has his noble intention (and horrific acts) corrupted him to Lawful Neutral or Lawful Evil?
Also to the subject of the Vaults, and a tangent off towards the nature of the Gods: Assuming that everybody did dogpile on Rovarug, would that mean that the remains of the Dead Gods are or were formerly stored in these Deep Vaults, or are they ejected into the Astral Plane? Just had a crazy thought that the origin of the abberations and unnatural environments could be attributed to the clashing/conflicted ambient energies still locked within the decomposing bodies of fallen Gods.
Either way, looking forwards to an adventure that sends players deep into these 'Vaults' and gives them encounters, not necessarily violent ones, against civilisations so far removed from their own mentality the PCs are left floundering and must rely upon clues from previous explorers...
| Emperor7 |
Sebastian wrote:Would you call me sane?I've gamed with you, and you didn't froth at the mouth, paint yourself blue, or shout out in tongues at strange moments. You wore clothing and didn't pull out your eyelashes. For this and several other reasons...
I DUB THEE SANE!
Yet more proof that the Apocalypse is upon us.
In the month of the mayflower, a multi-hued equine shall be deemed...
Nah, I just can't type that with a straight face.
| Justin Franklin |
Sebastian wrote:Would you call me sane?I've gamed with you, and you didn't froth at the mouth, paint yourself blue, or shout out in tongues at strange moments. You wore clothing and didn't pull out your eyelashes. For this and several other reasons...
I DUB THEE SANE!
HA!!! That may be the best joke I have ever heard!
James Jacobs
Creative Director
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Sebastian wrote:How much did he have to pay you James?James Jacobs wrote:Woot! Thanks James. Even though my character was eaten by cannibals in your session, you're still a great guy.Sebastian wrote:Would you call me sane?I've gamed with you, and you didn't froth at the mouth, paint yourself blue, or shout out in tongues at strange moments. You wore clothing and didn't pull out your eyelashes. For this and several other reasons...
I DUB THEE SANE!
Whatever a PaizoCon ticket cost that year.
James Jacobs
Creative Director
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How do Ragathiel and Dispater feel about each other?
Is Ragathiel's moether still alive?
And not a question, but from another thread: Thanks for keeping up with the gender-by-iconic style and for keeping the genders equally represented. There are people that really do appreciate it.
Not sure about Ragathiel; haven't put much thought into that one lately.
And thanks for the comment about gender pronoun usage. Some people are just obstinate or stubborn or crude and just don't want to understand things, and it can be frustrating.
James Jacobs
Creative Director
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James Jacobs wrote:...things like Ultimate Magic 2 (which would be a really silly title anyway)...So, if Paizo does put out an Ultimate Magic 2, will you offer a Pen- sticker to place in front of the title for our covers of Ultimate Magic 1? :)
At 3:42AM Eastern and no sleep in the last 34 hours, this actually seems like a good idea. :)
Nope. I'd rather avoid having that concern entirely by not putting out a silly book in the first place. :P
James Jacobs
Creative Director
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Moonlight Bridge (Su): You summon a bridge of shimmering moonlight. The 10-foot-wide span touches the ground at a point adjacent to your position. From this point it can extend in any direction for 10 feet per oracle level. The path persists until you have crossed over the bridge or for 24 hours, whichever is shorter. You may summon a moonlight bridge a number of times per day equal to your Charisma bonus. Should the bridge be attacked, treat it as a wall of force.
'any direction' = including up?
...if so, does this mean a first level Oracle, assuming the GM was playing by RAW, could block a 10ft wide, 10ft tall corridor for 24 hours and/or really annoy anyone on a mount charging towards them? as a DM how does this work..my gys are try into use it as a wall of force blocking combat.. i seen someone say it only acts like a walk of force if attacked.. what if u dont attack it can u just walk thur it?
A bridge going up isn't a bridge... it's a wall.
And the power isn't called "moonlight wall."
Sorry if that sounds snarky... but it's important to keep in mind the flavor and intention of a power when you start looking for "creative" methods of using it in ways it wasn't intended to be used.
Moonlight Bridge is a power that lets you cross over things that are perilous or hard to move through. "Any direction" means that you can attach any two points within range. The use of words like "path" further enforces the fact that it has to be mostly horizontal that you can easily walk on.
James Jacobs
Creative Director
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James,
I love the concept of The Vaults in the Darklands. Its a perfect solution to my always wanting a massively vast underground but worried that eventually one would run out of realasitc space.Whose idea was this?? They deserve a medal and cookies.
I noticed that some regions got the 32 page treatment and some got or will get the 64 page treatment. Any particular this happened?? And will those areas that got only 32 pages get an upgrade to 64?? If not why??
The Vaults were my idea.
Whether or not a region gets a 32 page or a 64 page treatment depends on a lot of things. We did 32 page books for the five faction regions in the Organized Play program because we wanted the players of that program to be able to buy spoiler-free books for their regions. We did one for Sargava because we wanted to expand that region to help people playing in Serpent's Skull, and because that let us do a 64 page one on the Mwangi Expanse to cover more of the same from a GM's perspective.
It's a decision we make for each product as best suits what we need it to do and what the schedule can support, more or less. Some of the 32 page books will indeed be "upgraded" to a 64 page book eventually, but the information won't be reprinted as much as it will be expanded.
James Jacobs
Creative Director
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Minor brain-fart moment: Is the Gold Dragon in charge of the super-human experiment (forgive me, I forget his name and the name of the country, hermea or something similar?) still Lawful Good or has his noble intention (and horrific acts) corrupted him to Lawful Neutral or Lawful Evil?
Also to the subject of the Vaults, and a tangent off towards the nature of the Gods: Assuming that everybody did dogpile on Rovarug, would that mean that the remains of the Dead Gods are or were formerly stored in these Deep Vaults, or are they ejected into the Astral Plane? Just had a crazy thought that the origin of the abberations and unnatural environments could be attributed to the clashing/conflicted ambient energies still locked within the decomposing bodies of fallen Gods.
Either way, looking forwards to an adventure that sends players deep into these 'Vaults' and gives them encounters, not necessarily violent ones, against civilisations so far removed from their own mentality the PCs are left floundering and must rely upon clues from previous explorers...
We haven't actually said in print what Mengkare's alignment is. In fact, mentioning that here at Paizo is a sure-fire way to start an alignment argument between me and James Sutter. If I'm ever forced to put Mengkare's alignment in print, he WON'T be lawful good... that much is sure. For now, and for the foreseeable future, what his alignment is depends on what the GM wants it to be.
Not every god dogpiled on Rovagug. We haven't actually made a list of who did and didn't take part in that war. Rovagug isn't dead, though; he's very much alive. He got put in that prison precisely BECAUSE the combined efforts of the gods weren't enough to kill him; the best they could do was to lock him up. We don't really have a place where all dead gods go—they certainly do not go to the Astral Plane to become big giant petrified bodies, since that's Wizards of the Coast's intellectual property. It's more interesting to me, in any case, if the fate of a dead god is different every time—that's more or less how we've been handling it, even if we haven't said much about the topic beyond the fact that there's a layer of the Abyss where dead demon lords are "buried," and that there's a dead deity of some sort on Abaddon that the four Horsemen are eating.
The Darkland Vaults weren't created by the gods anyway—they gods don't have any more to do with them than they do any other region on Golarion.
Josh M Foster
Developer
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How much does the average commoner or expert in the Inner Sea know about firearms? That seems like a poor phrasing. What I'm getting at is how widespread knowledge of these things are.
Specifically, if a gunslinger draws on an unruly bar patron, what are the chances that said patron will have any idea it's a weapon pointed at him. I know guns exist, and I know that adventurers have cause to have heard of them, but how would a Taldan farmer or Chelaxian innkeeper react to a weapon being fired if hostilities broke out? Assume it's a caster on the loose, or realize the bang is something else entirely?
James Jacobs
Creative Director
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How much does the average commoner or expert in the Inner Sea know about firearms? That seems like a poor phrasing. What I'm getting at is how widespread knowledge of these things are.
Specifically, if a gunslinger draws on an unruly bar patron, what are the chances that said patron will have any idea it's a weapon pointed at him. I know guns exist, and I know that adventurers have cause to have heard of them, but how would a Taldan farmer or Chelaxian innkeeper react to a weapon being fired if hostilities broke out? Assume it's a caster on the loose, or realize the bang is something else entirely?
People know about them, certainly. Just as people know about demons and dragons and vampires and other infamous scary things. There's a fair amount of misinformation about the topic out there as well, but for the most part, folks will recognize a gun for what it is if they're part of a modern society... be they a farmer or innkeeper or whatever.
Kvantum
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We haven't actually said in print what Mengkare's alignment is. In fact, mentioning that here at Paizo is a sure-fire way to start an alignment argument between me and James Sutter. If I'm ever forced to put Mengkare's alignment in print, he WON'T be lawful good... that much is sure. For now, and for the foreseeable future, what his alignment is depends on what the GM wants it to be.
For what it's worth James, there's at least one subscriber on your side with you on that one.
(IMO, the only debate is he LN or LE... He might have a LG-style goal in mind, but he's using decidedly non-Good methods to accomplish it.)
| deinol |
Alorha wrote:People know about them, certainly. Just as people know about demons and dragons and vampires and other infamous scary things. There's a fair amount of misinformation about the topic out there as well, but for the most part, folks will recognize a gun for what it is if they're part of a modern society... be they a farmer or innkeeper or whatever.How much does the average commoner or expert in the Inner Sea know about firearms? That seems like a poor phrasing. What I'm getting at is how widespread knowledge of these things are.
Specifically, if a gunslinger draws on an unruly bar patron, what are the chances that said patron will have any idea it's a weapon pointed at him. I know guns exist, and I know that adventurers have cause to have heard of them, but how would a Taldan farmer or Chelaxian innkeeper react to a weapon being fired if hostilities broke out? Assume it's a caster on the loose, or realize the bang is something else entirely?
Also, even if they'd never heard of a gun, I'm betting they'd assume it was a dangerous wand and react accordingly. This is a world where small handheld objects can launch balls of fire at people.
| wraithstrike |
Dear James Jacobs
Do you think people would like to have an application that can create a 3D visual representation of their character, save it and print it out? The program comes with very configurable base body models, props, and with a easy to use interface.
I am collecting results here.
I look forward to your response.
Don't ask James. Ask the people, and we say yes. If you want us to pay for it thought it should be really good.
Kthulhu
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Specifically, if a gunslinger draws on an unruly bar patron, what are the chances that said patron will have any idea it's a weapon pointed at him.
If they are any kind of intelligent, then when the gunslinger pulls out something threateningly and points it towards them, they'd be MORE afraid because of the fact that they DON'T know what it is.
| Ryoko |
kase wrote:Moonlight Bridge (Su): You summon a bridge of shimmering moonlight. The 10-foot-wide span touches the ground at a point adjacent to your position. From this point it can extend in any direction for 10 feet per oracle level. The path persists until you have crossed over the bridge or for 24 hours, whichever is shorter. You may summon a moonlight bridge a number of times per day equal to your Charisma bonus. Should the bridge be attacked, treat it as a wall of force.
'any direction' = including up?
...if so, does this mean a first level Oracle, assuming the GM was playing by RAW, could block a 10ft wide, 10ft tall corridor for 24 hours and/or really annoy anyone on a mount charging towards them? as a DM how does this work..my gys are try into use it as a wall of force blocking combat.. i seen someone say it only acts like a walk of force if attacked.. what if u dont attack it can u just walk thur it?
A bridge going up isn't a bridge... it's a wall.
And the power isn't called "moonlight wall."
Sorry if that sounds snarky... but it's important to keep in mind the flavor and intention of a power when you start looking for "creative" methods of using it in ways it wasn't intended to be used.
Moonlight Bridge is a power that lets you cross over things that are perilous or hard to move through. "Any direction" means that you can attach any two points within range. The use of words like "path" further enforces the fact that it has to be mostly horizontal that you can easily walk on.
We had a similar situation with this ability in one of our groups and it was decided that it had to be a bridge or something that you could possibly walk on but another question arose.
Could an oracle have more than one bridge out at a time? Either to create multiple paths to cross a location or to connect one bridge to another that may be too short?
James Jacobs
Creative Director
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James Jacobs wrote:Could she have killed him?The Guardian Beyond Beyond wrote:Nope. She was too busy dealing with the dead gods that fight kept shooting up into her Boneyard.Did Pharsma fight Rovagug?
Nope. Whether or not that's because she lacked the power or lacked the desire to make that decision in the first place is the question, though.
| Monkeygod |
James, does Golarion have an equivelent to Dracula, both in terms of who he was historically as well supernaturally myth wise??
I rather like the little mini map in the top left corner for each region's entry in the Inner Sea World Guide. Whose idea was that, they deserve a tip of the hat and perhaps a smal raise.
You seein Thor this weekend??
Do you have any interest in seeing Priest next weekend?
| Dragon78 |
1)Will there ever be iconics for a female halfling, female dwarf, and/or male Half orc?
2)Will we ever see stats for Rovagug's Spawn(other than the Tarrasque)?
3)Do have any favorite artist?(comic, anime/manga, D&D, old style painters, non-japanese animation,etc.)
4)Will there ever be an article for assimars like the one for tieflings found in the council of thieves AP?
5)Of Rovagug's spawn what is the order of weakest to most powerful?
Josh M Foster
Developer
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1)Will there ever be iconics for a female halfling, female dwarf, and/or male Half orc?
2)Will we ever see stats for Rovagug's Spawn(other than the Tarrasque)?
3)Do have any favorite artist?(comic, anime/manga, D&D, old style painters, non-japanese animation,etc.)
4)Will there ever be an article for assimars like the one for tieflings found in the council of thieves AP?
5)Of Rovagug's spawn what is the order of weakest to most powerful?
On #2 I can tell you that stats exist for one in Pathfinder 24, The Final Wish. It's 3.5 statted and not 3.pf, though
James Jacobs
Creative Director
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James, does Golarion have an equivelent to Dracula, both in terms of who he was historically as well supernaturally myth wise??
I rather like the little mini map in the top left corner for each region's entry in the Inner Sea World Guide. Whose idea was that, they deserve a tip of the hat and perhaps a smal raise.
You seein Thor this weekend??
Do you have any interest in seeing Priest next weekend?
Golarion has several equivilents to Dracula.
The mini map in the corner was Andrew Vallas's idea, I believe. Might have been Sarah's. One of them, at least.
This being the last weekend before we ship over a half-dozen still-not-ready books to the printer for Gen Con, my prospects for being able to go out while theaters are still open this weekend are slim.
I do want to see both Thor AND Priest though.
| mdt |
Ok,
I thought I knew how Darkness/Light worked in PF. But after reading a thread on here, now I'm seriously confused.
I thought I'd ask what the intention was, with the spells. So, example...
Example 1
Deeper Darkness is cast in a room that is dimly lit. This takes it down two light levels to Supernaturally Dark (IE: No darkvision).
A lantern is lit in the spell. Because the lantern is in the spell, it does not work, because the light source is in the spell.
A torchbearer opens the door to the room. The spell stops at the door. His torch is outside the spell, so it is not stopped from producing light. It produces Normal light out to 20 feet, and dim light out to 40 feet. Because the light originates outside the darkness field, it is lowered by the deeper darkness from Bright to Dark (But not supernatural). So if the torchbearer had darkvision, he could see 20 feet into the field but no further. If he steps forward into the field, his torch goes out and he loses his darkvision.
Example 2
Noon Day Sunlight, very bright. Deeper Darkness is cast. The ambient light level is reduced from Very Bright to Dim. There is then 60 feet of dim light.
If a character is on the north side of this field, because it is dim, he can still see a creature on the south side of this field (IE: Both are 5 feet outside the deeper darkness spell, standing in bright light). This is because the lighting between them is dim. Humans don't have a specific range they can see in dim light, they can simply see in dim light, and lowlight doubles this. So, since it's 60 feet of dim, the human just see's through 60 feet of dim light and see's the shadowy outline of the guy on the other side of the spell.
Example 3
A tunnel leads from bright sunlight to bright sunlight (imagine a train tunnel in the mountains). If you stand at one end, you can see someone standing in the sun on the other end.
Now deeper darkness is cast in the middle of the tunnel. The tunnel interior is dim light, therefore Deeper Darkness would make the interior of the tunnel completely dark (not even darkvision). So, you would no longer be able to see anyone or anything on the other end of the tunnel.
Is that correct? Or am I just completely and utterly out of my mind on how this works?
James Jacobs
Creative Director
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| 1 person marked this as a favorite. |
1)Will there ever be iconics for a female halfling, female dwarf, and/or male Half orc?
2)Will we ever see stats for Rovagug's Spawn(other than the Tarrasque)?
3)Do have any favorite artist?(comic, anime/manga, D&D, old style painters, non-japanese animation,etc.)
4)Will there ever be an article for assimars like the one for tieflings found in the council of thieves AP?
5)Of Rovagug's spawn what is the order of weakest to most powerful?
1) Doubtful, since I don't see us doing many more base classes.
2) Pathfinder #24.
3) I do. Wayne Reynolds, Eva Widermann, and Steve Prescott are three of my current favorite artists. Beyond RPGs, I'm also a fan of several of the old pulp magazine illustrators, photomanipulator J. K. Potter, alien creator H. R. Giger, Dark Tower (and other awesomeness) illustrator Michael Whelan, comic book master Bernie Wrightson, movie poster master Drew Struzan, M. C. Escher, and lots more.
4) That'd be cool. I suspect yes, some day we'll do an aasimar version of the tiefling article. Not sure where or when that might show up though.
5) See Pathfinder #24; that's pretty much all we've said. The tarrasque is the most powerful, but I can't recall if we ranked them in order from least to most ever.
| Jaçinto |
I just read the information posted about Pathfinder #46. James, this sounds amazing. Thank you very much.
After reading that bit I have this question for you. May I hug you to show my appreciation for your sheer awesomeness? If I was going to any of the cons, which I can not due to a lack of a passport, I would certainly buy you a steak.
| kase |
kase wrote:Moonlight Bridge (Su): You summon a bridge of shimmering moonlight. The 10-foot-wide span touches the ground at a point adjacent to your position. From this point it can extend in any direction for 10 feet per oracle level. The path persists until you have crossed over the bridge or for 24 hours, whichever is shorter. You may summon a moonlight bridge a number of times per day equal to your Charisma bonus. Should the bridge be attacked, treat it as a wall of force.
'any direction' = including up?
...if so, does this mean a first level Oracle, assuming the GM was playing by RAW, could block a 10ft wide, 10ft tall corridor for 24 hours and/or really annoy anyone on a mount charging towards them? as a DM how does this work..my gys are try into use it as a wall of force blocking combat.. i seen someone say it only acts like a walk of force if attacked.. what if u dont attack it can u just walk thur it?
A bridge going up isn't a bridge... it's a wall.
And the power isn't called "moonlight wall."
Sorry if that sounds snarky... but it's important to keep in mind the flavor and intention of a power when you start looking for "creative" methods of using it in ways it wasn't intended to be used.
Moonlight Bridge is a power that lets you cross over things that are perilous or hard to move through. "Any direction" means that you can attach any two points within range. The use of words like "path" further enforces the fact that it has to be mostly horizontal that you can easily walk on.
Im still left with is it a wall of force or a bridge made from moonlight?
James Jacobs
Creative Director
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James Jacobs wrote:kase wrote:Moonlight Bridge (Su): You summon a bridge of shimmering moonlight. The 10-foot-wide span touches the ground at a point adjacent to your position. From this point it can extend in any direction for 10 feet per oracle level. The path persists until you have crossed over the bridge or for 24 hours, whichever is shorter. You may summon a moonlight bridge a number of times per day equal to your Charisma bonus. Should the bridge be attacked, treat it as a wall of force.
'any direction' = including up?
...if so, does this mean a first level Oracle, assuming the GM was playing by RAW, could block a 10ft wide, 10ft tall corridor for 24 hours and/or really annoy anyone on a mount charging towards them? as a DM how does this work..my gys are try into use it as a wall of force blocking combat.. i seen someone say it only acts like a walk of force if attacked.. what if u dont attack it can u just walk thur it?
A bridge going up isn't a bridge... it's a wall.
And the power isn't called "moonlight wall."
Sorry if that sounds snarky... but it's important to keep in mind the flavor and intention of a power when you start looking for "creative" methods of using it in ways it wasn't intended to be used.
Moonlight Bridge is a power that lets you cross over things that are perilous or hard to move through. "Any direction" means that you can attach any two points within range. The use of words like "path" further enforces the fact that it has to be mostly horizontal that you can easily walk on.
Im still left with is it a wall of force or a bridge made from moonlight?
It's a bridge made of moonlight that you can walk on.
James Jacobs
Creative Director
|
Starts juggling severed clowns' heads in tiny little forearms, taking a bite out of each one as they pass the mouth—the clowns' heads are giggling like babies as they get eat eaten away, and what drips from the heads isn't blood but ants that spell out the names of dead serial killers on the ground as they land
Also, more Mwa ha has.
| Dies Irae |
Starts juggling severed clowns' heads in tiny little forearms, taking a bite out of each one as they pass the mouth—the clowns' heads are giggling like babies as they get eat eaten away, and what drips from the heads isn't blood but ants that spell out the names of dead serial killers on the ground as they land
Also, more Mwa ha has.
...
...
...
Thanks James for that wonderful mental image... You'll be getting the bills for my therapy shortly.
GeraintElberion
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The Guardian Beyond Beyond wrote:Nope. Whether or not that's because she lacked the power or lacked the desire to make that decision in the first place is the question, though.James Jacobs wrote:Could she have killed him?The Guardian Beyond Beyond wrote:Nope. She was too busy dealing with the dead gods that fight kept shooting up into her Boneyard.Did Pharsma fight Rovagug?
Did Pharasma lack the power to kill Rovagug, or the inclination?
James Jacobs
Creative Director
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James Jacobs wrote:Did Pharasma lack the power to kill Rovagug, or the inclination?The Guardian Beyond Beyond wrote:Nope. Whether or not that's because she lacked the power or lacked the desire to make that decision in the first place is the question, though.James Jacobs wrote:Could she have killed him?The Guardian Beyond Beyond wrote:Nope. She was too busy dealing with the dead gods that fight kept shooting up into her Boneyard.Did Pharsma fight Rovagug?
That's a pretty good question! :P