Lunge feat, clarification please


Rules Questions


1 person marked this as FAQ candidate.

"You can increase the reach of your melee attacks by 5 feet"

This wording seems odd.

If it was just "you increase your reach by 5 feet", then it would be clear that your threatening range was increased. However since it is specified to melee attacks, it makes me wonder if the threat range for AoO is unchanged...

Basically that you can stretch out to hit far away, but they can still move freely though those squares when you're not activly swinging.

What I've read so far is people assuming it includes an extension of the threat range, but the "of your melee attacks" bit make me wonder if it only the melee attacks themselves that are extended.

Could you nail this down please Jason?

Scarab Sages

"You threaten all squares into which you can make a melee attack, even when it is not your turn."

When you use the Lunge feat, your reach increases by 5 feet until your next turn with a penalty of -2 AC.

As this increases your reach until your next turn, this also increases your threatened range, per the above quote.

Your God of Knowledge,
Nethys


Nethys wrote:

"You threaten all squares into which you can make a melee attack, even when it is not your turn."

When you use the Lunge feat, your reach increases by 5 feet until your next turn with a penalty of -2 AC.

As this increases your reach until your next turn, this also increases your threatened range, per the above quote.

Your God of Knowledge,
Nethys

Actually it says:

You can increase the reach of your melee attacks by 5 feet until the end of your turn by taking a –2 penalty to your AC until your next turn.

So you extra 5ft reach ends after your attacks and doesn't have any affect on your Attacks of Opportunity

The Exchange

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Tangible Delusions wrote:

You can increase the reach of your melee attacks by 5 feet until the end of your turn by taking a –2 penalty to your AC until your next turn.

So you extra 5ft reach ends after your attacks and doesn't have any affect on your Attacks of Opportunity

And right away, you can see the opening for "Improved Lunge": you don't take the -2 penalty after lunging.

(And in any event, a properly executed lunge doesn't leave you off balance afterwards. But I assume the -2 penalty and the untyped AC penalty condition were added for game balance reasons, not realism reasons.)

Scarab Sages

Tangible Delusions wrote:
Nethys wrote:

"You threaten all squares into which you can make a melee attack, even when it is not your turn."

When you use the Lunge feat, your reach increases by 5 feet until your next turn with a penalty of -2 AC.

As this increases your reach until your next turn, this also increases your threatened range, per the above quote.

Your God of Knowledge,
Nethys

Actually it says:

You can increase the reach of your melee attacks by 5 feet until the end of your turn by taking a –2 penalty to your AC until your next turn.

So you extra 5ft reach ends after your attacks and doesn't have any affect on your Attacks of Opportunity

You are quite correct. I guess gods even have an off day. :)

Your God of Knowledge,
Nethys


Nethys wrote:
Tangible Delusions wrote:
Nethys wrote:

"

When you use the Lunge feat, your reach increases by 5 feet until your next turn with a penalty of -2 AC."

So that means that when the PC (with a longsword) says "I use my lunge feat", until your next round, you threaten an area like a troll and can use it to make an attack of opportunity.
I regret the thing that the fighter can't use it during his turn, to make an attack with 10ft reach, because he can't move until arriving in the contact with his foe. In fact, this feat is only usable to make an attack of opportunity, isn't it ?

Scarab Sages

sempai33 wrote:
Nethys wrote:

"

When you use the Lunge feat, your reach increases by 5 feet until your next turn with a penalty of -2 AC."

So that means that when the PC (with a longsword) says "I use my lunge feat", until your next round, you threaten an area like a troll and can use it to make an attack of opportunity.

I regret the thing that the fighter can't use it during his turn, to make an attack with 10ft reach, because he can't move until arriving in the contact with his foe. In fact, this feat is only usable to make an attack of opportunity, isn't it ?

I was incorrect in my initial statement. The actual text is "You can increase the reach of your melee attacks by 5 feet until the end of your turn by taking a –2 penalty to your AC until your next turn. You must decide to use this ability before any attacks are made."

While the penalty to your AC lasts until your next turn, the reach only lasts until the end of your current turn. So no, you cannot make 'reach' attacks of opportunity.

This feat is only used to gain reach on your turn in exchange for the -2 penalty until your next turn. This can be useful in a number of situations. Say your enemy is too far away for you to move 30 feet and attack by one square. Lunge would let you 'reach' across to attack him.

Or say your enemy is one square too far for a 5 ft. step to reach. Lunge would allow you to take your 5 ft. step and still get a full attack action in.

All at the cost of the -2 AC penalty, of course.

Your God of Knowledge,
Nethys


Nethys wrote:
sempai33 wrote:
Nethys wrote:

"

When you use the Lunge feat, your reach increases by 5 feet until your next turn with a penalty of -2 AC."

So that means that when the PC (with a longsword) says "I use my lunge feat", until your next round, you threaten an area like a troll and can use it to make an attack of opportunity.

I regret the thing that the fighter can't use it during his turn, to make an attack with 10ft reach, because he can't move until arriving in the contact with his foe. In fact, this feat is only usable to make an attack of opportunity, isn't it ?

I was incorrect in my initial statement. The actual text is "You can increase the reach of your melee attacks by 5 feet until the end of your turn by taking a –2 penalty to your AC until your next turn. You must decide to use this ability before any attacks are made."

While the penalty to your AC lasts until your next turn, the reach only lasts until the end of your current turn. So no, you cannot make 'reach' attacks of opportunity.

This feat is only used to gain reach on your turn in exchange for the -2 penalty until your next turn. This can be useful in a number of situations. Say your enemy is too far away for you to move 30 feet and attack by one square. Lunge would let you 'reach' across to attack him.

Or say your enemy is one square too far for a 5 ft. step to reach. Lunge would allow you to take your 5 ft. step and still get a full attack action in.

All at the cost of the -2 AC penalty, of course.

Your God of Knowledge,
Nethys

That's exactly the way I was interpreting the feat. Before attacking, you decided to use it, gain 5feet of reach for your attack, but loose 2pts for your AC (like a charge in fact).

That's a good point.


I didn't realise this at first but it also means that you can use it to attack at 15' with "reach weapon" or 20' with a whip!


There's a feat called Monkey Lunge in the Sargava, the Lost Colony Companion which is essentially the "Improved Lunge" and negates the -2 to AC when using Lunge.

Liberty's Edge

Of course, let's not forget the wonderful synergy between Lunge and Cleave/Great Cleave. Those adjacent foes 5ft behind your target are now eligible to be cleaved!


My own thought was lunge + whirlwind attack + stunning assault. Makes me want to play a high level fighter.


Marius Castille wrote:
My own thought was lunge + whirlwind attack + stunning assault. Makes me want to play a high level fighter.

... droool ....


Don't forget the reach weapon and the enlarge spell. That move (reach, enlarge, lunge) with either a whirlwind attack or a great cleave is colloquially known as the 'street sweeper' by my players. A 25' radius attack works wonders for clearing mooks.

The Exchange Owner - D20 Hobbies

Eric Mason 37 wrote:
However since it is specified to melee attacks, it makes me wonder if the threat range for AoO is unchanged...

It ends at the end of your turn, so you don't get it for AoO.

RPG Superstar 2009 Top 32

You can use the extra reach for AoO during your turn though.

Let's say you are using lunge to attack creature A 10 feet away, creature B had a ready action that if you attack creature A he will run away. You kick in lunge have 10' reach, you attack A. It is still your turn and B runs away which was also 10' away, you would get your AoO since it is still your turn.

You only have the +5' to reach during your turn.


My question is, if you use Lunge, are you then considered to be using a "reach weapon". In that the adjacent 5' (or 10') is no longer attack-able?

After all, you need to declare that you are using Lunge before any attack roll are made.

RPG Superstar 2009 Top 32

You are NOT considered to be using a reach weapon.

You can just reach another 5' with your attacks.

You can still attack adjacent squares.


OK... Does that mean then you can ignore the soft cover an opponent/ally grants if they are between you and your opponent 10' away?


You would still be subject to soft cover in such a situation.

I've seen this used with great effect by a fighter with great cleave. He was using a longsword, but when power attacking and great cleaving with lunge there were times he could basically AoE a bunch of enemies. It would take some planning at times because he would have to go in a certain order due to having to attack targets adjacent to the prior target, but when there were a lot of creatures surrounding him he could put out quite a lot of hitpoints worth of damage in a single round.

There were a couple times though in those situations that he'd drop a natural one and that would end the attack cycle.

I'd imagine whirlwind attack would be a little bit better, since you get the attacks even if you miss.

A reach weapon with lunge would also allow for a great many more potential attacks. I'm not certain but I don't think you'd be able to switch weapons for your attacks when using cleave/great cleave, so that with a reach weapon you'd lose the attacks against adjacent targets. (The initial text for cleave says you attack two targets with a single swing.) SO I don't think it would be possible for say a fighter using a reach weapon + lunge + great cleave who also has armor spikes or a bite attack to attack every creature within 15'. I don't think whirlwind attack has this limitation though.

A Polearm Master fighter could pull it off though, switching his polearm to non-reach as an immediate action but taking a -4 to attacks when doing so. Using a dorn-durger you could also do this if you have the right feats for it.

I like the idea of a battle oracle using lunge. At 2nd level the battle oracle gets enlarge person as a bonus spell. Thus he could use a reach weapon and have a massive attack range, bigger even than the diameter of a fireball. Combined with polearm master or a second attack that threatens at close range he could have a rather impressive reach, rivaling that of a colossal creature.


A few months ago in a group I am playing with we killed a fire giant who had a +1 mighty flaming dagger whip.(30' reach add str dmg and lethal) My barbarian has whirlwind and when he enlarges he picks it up and whirlwinds with it. I just picked up lunge as well can't wait to use it!

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