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Where can I find some great and long explanation concerning Tar-Baphon (more than what we find in "gods and magics" ou "campaign setting"? Which god did he venerate or he considered him as a god? And so on...
While I can't think of a location giving more of an explanation of Tar-Baphon than those two at the moment, I'll keep thinking on that. I know he's briefly mentioned in Into the Darklands, but that's a small segment detailing a dungeon he made to try to trap Aroden. There's also some information in Hungry are the Dead, though again, I don't quite think that's what you're looking for.
Tar-Baphon had no patron deity as far as I can tell. He was a follower of The Whispering Way, a philosophy on page 177 of the Campaign setting, and he did attempt to make himself a god though means such as massive human sacrifice and killing a (demi?) god.

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There might be some info in here http://paizo.com/store/sale/compleatEncounterAdventureClearance/v5748btpy7f ix

KaeYoss |

He didn't invent it.
That was me I fear. It's all a horrible misunderstanding. I was deep in my cups at the time and started what I thought was a hilarious comedy routine. Little did I know that some of the guys in jammies were spellcasters who would take what I'd say at face value and start a religion over it.

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OK, I have been under the impression that the Whispering Tyrant was defeated, as in KILLED. But upon reading the Campaign Setting again, about the Whispering Way, he was merely imprisoned... and his followers do not know if HE killed Aroden or not...
So Tar-Baphon is still unalive and out there somewhere!
THAT changes things!

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In "Hungry are the Dead"...
Once the PCs are done with that adventure, a long campaign could lead up to an epic adventure in which he is released, or nearly so, by one of his long-dormant minions.
I'm seriously considering this option once I've run my players through all of the Darkmoon Vale adventures.

Aroden |

his followers do not know if HE killed Aroden or not...
His followers do not know what species their fathers are for the most part, or how to think without moving their lips.
Tar-Baphon killing me? I think not. I could squish the little upstart with my thumb.
Plus, I'm not dead yet, of course.

Aroden |
1 person marked this as a favorite. |

Get backstage, Aroden! We're not ready for you, yet!
You never were, and I was around nonetheless.
Seriously, I go through all this trouble with the starstone to give your mortals a leg up for divinity, and what comes from it?
A furtive creep, a drunkard, and my old herald I basically had to lead through the test by hand.
And that's all the human race could muster in dozens of centuries. Not that the other races fared any better.

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OK, I have been under the impression that the Whispering Tyrant was defeated, as in KILLED. But upon reading the Campaign Setting again, about the Whispering Way, he was merely imprisoned... and his followers do not know if HE killed Aroden or not...
So Tar-Baphon is still unalive and out there somewhere!
THAT changes things!
He is near immortal and at best Mythic 10.

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I guess that a necro-thread about Tar-Baphon is oddly fitting.
vagrant-poet wrote:He's a follower of the whispering way, no god but a philosophy.Tar Baphon is the founder of The Whispering Way.
I believe that Distant Worlds states that the Whispering Way originated on Eox, long before TB's time.

Alric Rahl |
1 person marked this as a favorite. |
Just take Emerald Spire map, reskin it as Gallowspire, Start it at level 16, redo all the encounters/traps/puzzles to fit a Necro dungeon. A lot of haunts,
A whispering wall where the closer you get to it the louder it gets but the more inaudible it becomes, getting right up to it requires a high fort save or become permanently deafened, but the message it is saying can now be understood. maybe have 1 of these on every floor, each one giving a different clue on how to get to the next floor or has a riddle that needs to be solved to open the way to the next floor, or all the clues it gives is false info on how to beat the Whispering Tyrant (you could do a bluff check vs a knowledge check to determine if the info is real or not)
A Lich/Demonic/powerful necro boss on every floor.
many of the challenges to pass floors will require the PC's to make moral decisions. For example have the only way to solve a puzzle be to slice open and dissect a person, the PC's have no clue if the person is good/evil/neutral, they must put each of the persons organs in a seperate container and place the container on pedestals through out the floor. give a perception check to notice the person's eyes moving, they are apparently paralyzed and thus they need to cut them up while they are alive. if the PC's decide to help the person and unparalyze him/her they activate a trap in which either they cant escape the floor (unless they commit the above mentioned act), the man turns into a boss, or a low whisper starts, and raises to an astounding level and each round they remain on the floor they must make Fort saves or become permanently deafened (this is a timed event for them to find the exit to the next floor).
In the end the PC's will face Tar-Baphon but afterwards will question their own Morals as the trials have scarred them.

Myrryr |
Just take Emerald Spire map, reskin it as Gallowspire, Start it at level 16, redo all the encounters/traps/puzzles to fit a Necro dungeon. A lot of haunts,
A whispering wall where the closer you get to it the louder it gets but the more inaudible it becomes, getting right up to it requires a high fort save or become permanently deafened, but the message it is saying can now be understood. maybe have 1 of these on every floor, each one giving a different clue on how to get to the next floor or has a riddle that needs to be solved to open the way to the next floor, or all the clues it gives is false info on how to beat the Whispering Tyrant (you could do a bluff check vs a knowledge check to determine if the info is real or not)
A Lich/Demonic/powerful necro boss on every floor.
many of the challenges to pass floors will require the PC's to make moral decisions. For example have the only way to solve a puzzle be to slice open and dissect a person, the PC's have no clue if the person is good/evil/neutral, they must put each of the persons organs in a seperate container and place the container on pedestals through out the floor. give a perception check to notice the person's eyes moving, they are apparently paralyzed and thus they need to cut them up while they are alive. if the PC's decide to help the person and unparalyze him/her they activate a trap in which either they cant escape the floor (unless they commit the above mentioned act), the man turns into a boss, or a low whisper starts, and raises to an astounding level and each round they remain on the floor they must make Fort saves or become permanently deafened (this is a timed event for them to find the exit to the next floor).
In the end the PC's will face Tar-Baphon but afterwards will question their own Morals as the trials have scarred them.
Wait wait wait wait... Gallowspire is currently his prison, right? Wouldn't it make much more sense for it to be guarded by a bunch of good creatures? Like filled with ghaele's, planetars, trumpet archons, etc.? Why in the world would PC's be fighting into it to break him out? Or more accurately, why would good PC's be doing that and why would a bunch of liches/necro bosses be in Gallowspire and NOT letting Tar-Baphon out?

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There is like only one creature there to keep him *in*, the sphinx in the dungeons book. Every single other creature in gallowspire is indeed trying to get not only tb out, but themselves too. It's more like rovagugs demiplane prison then anything resembling a normal prison.
His point wasn't a prisoner break but a prison invasion.

Myrryr |
There is like only one creature there to keep him *in*, the sphinx in the dungeons book. Every single other creature in gallowspire is indeed trying to get not only tb out, but themselves too. It's more like rovagugs demiplane prison then anything resembling a normal prison.
His point wasn't a prisoner break but a prison invasion.
Ok... that just begs the question of why would good PC's go into a prison that is obviously perfectly capable of holding it's many many evil prisoners and this near god-lich and run the extremely high risk of freeing him?

Zhangar |
1 person marked this as a favorite. |

Shadows of Gallowspire touches on this - the region around Gallowspire, Vyrlich County, is incredibly corrupt and corrupting. The land itself is utterly hostile (the weather hazards are amazing - the most benign of those was a rain of corrosive, screaming, ectoplasm), and Tar-Baphon's presence lingers on.
Lastwall sends patrols into the region, but its too dangerous to actually set up camps or fortresses in.
Also, a lot of the forces that used to be monitoring Gallowspire are now getting pulled by the Belkzen and the Worldwound.
Also, Gallowspire DOES have defenders, but a number of them are corrupted or even insane.
When Tar-Baphon got sealed away, an enormous chunk of his army got sealed right up with him - Gallowspire's 400 feet tall but close to a mile deep.
Tar-Baphon got exploded during that final battle with Arnisant, and the Grand Seal got thrown up while TB was reforming (because liches do that).
Tar-Baphon didn't found the Whispering Way, but he's by far its most famous member, and he has a amazing slew of admirers - up to and including the undeath goddess Urgathoa, who's personally shielding his phylactery from all divination. The phylactery must be in Gallowspire, but only Tar-Baphon and Urgathoa know what it is.

Myrryr |
Shadows of Gallowspire touches on this - the region around Gallowspire, Vyrlich County, is incredibly corrupt and corrupting. The land itself is utterly hostile (the weather hazards are amazing - the most benign of those was a rain of corrosive, screaming, ectoplasm), and Tar-Baphon's presence lingers on.
Lastwall sends patrols into the region, but its too dangerous to actually set up camps or fortresses in.
Also, a lot of the forces that used to be monitoring Gallowspire are now getting pulled by the Belkzen and the Worldwound.
Also, Gallowspire DOES have defenders, but a number of them are corrupted or even insane.
** spoiler omitted **
When Tar-Baphon got sealed away, an enormous chunk of his army got sealed right up with him - Gallowspire's 400 feet tall but close to a mile deep.
Tar-Baphon got exploded during that final battle with Arnisant, and the Grand Seal got thrown up while TB was reforming (because liches do that).
Tar-Baphon didn't found the Whispering Way, but he's by far its most famous member, and he has a amazing slew of admirers - up to and including the undeath goddess Urgathoa, who's personally shielding his phylactery from all divination. The phylactery must be in Gallowspire, but only Tar-Baphon and Urgathoa know what it is.
Didn't know that about Urgathoa, but considering that he could make his phylactery a construct with a 1/day mind blank SLA that prevents all divination as well, it seems like that would be the smarter choice for a lich that's known to fight gods. I know I sure as hell wouldn't rely on an NE goddess to shield my phylactery.
Plus, being mythic, his phylactery is an artifact with a single destruction method and that's got to have all kinds of anti-legend lore spells and stuff on it.

Myrryr |
I think Aroden was his phylactery, to be honest. The whole "Trap" at Xin-Grafar that was a win win for him made the Last Azlanti his phylactery in his unique superlich creation. Now that Aroden is dead tho...
Ooh... that's an interesting theory. I like that one... though thankfully in Baphon's case, liches aren't destroyed until both them and the phylactery is gone. Meaning that for the last hundred years, Tar-Baphon was probably furiously making a new one down in Gallowspire. Sort of a hold over until he can find some other deity, preferably one not as squishy as an ascended, to make into his new, better phylactery.
Man, that is just begging to become an epic campaign, really easy to do that one...

leo1925 |

archmagi1 wrote:Ok... that just begs the question of why would good PC's go into a prison that is obviously perfectly capable of holding it's many many evil prisoners and this near god-lich and run the extremely high risk of freeing him?There is like only one creature there to keep him *in*, the sphinx in the dungeons book. Every single other creature in gallowspire is indeed trying to get not only tb out, but themselves too. It's more like rovagugs demiplane prison then anything resembling a normal prison.
His point wasn't a prisoner break but a prison invasion.
One reason is to kill him for good, another is loot him, another is to make sure that the prison is secure enough.
Remember that the sealing of TB's prison was done by priests of Aroden, sure it was mighty magic and all of that, and the Inheritor is probably still powering that but what if it's not? What if the seal is slowly weaking? What if the legends are true and the only thing that holds TB down is the fragment from the Shield of Aroden that is stuck in his hand and what if that fragmnet is slowly losing power now that Aroden is dead?As you can see there are plenty of reasons to go to Gallowspire.

Brother Fen |

Something tells me that there would be some very high lvl paladins and angels, if not a gold or silver dragon and such outside the prison specifically to 'discourage' glory seekers like that.
It just makes no sense at all from any perspective for 'the forces of good' to allow that.
One of the plot hooks for the Gallowspire introduced in Dungeons of Golarion was that the wardstones holding Tar Baphon captive are failing so a party has to go in and destroy him once and for all before he is set free.

Myrryr |
True I suppose. But less fun of a campaign if the end goal is to delve into Gallowspire to do that.
Would be a lot more fun if Tar-Baphon broke free say, around book 3 causing wonderful mayhem and mischief, book 4 is delving into Gallowspire for information, particularly about his phylactery, book five is finding/destroying that phylactery, and then book 6 would be attacking him in his place of power, wherever that might be.
Plus it would give 3 full books of Tar-Baphon actually doing stuff instead of being that evil guy that doesn't actually do anything but be smashed by the good guys at the end.