RoTR / CotCT Hybrid Campaign Adventure


Play-by-Post Discussion


Welcome! If you haven’t seen it yet, I’ve just added some new information to the Discussion thread for this game about the use of spoilers and out-of-character text. Please read that before you begin here.


ALGRET:

Spoiler:
As a part of your daily clerical regime, you clean the Sculpture of Torag at the temple. This day, though something is different. Just as you get around to the back of the intricately-designed sculpture, you see a small card leaning up against the statue’s left foot; a Harrow card, in fact, an item used in fortunetelling. This particular card represents The Paladin, used as a symbol of strength, not only as a term or rank within the church. As you pick it up, you notice that there is writing on the back:

I know what the goblins have done to you. They have wronged me as well. I know where a small group of them dwells, yet I cannot strike at them. Come to my home at 3 Lancet street at sunset. Others like you will be there. The goblins must face their fate, and justice must be done.

What do you do?

CORVIN:

Spoiler:
You are sitting in your small, rented apartment, leaning over your spellbook and studying its arcane runes and sigils. As you begin to turn a page, you feel a small object between the next two pages, a small thing slightly thicker than the paper that you normally use for your spellbook.

Turning the page, you see that it is a Harrow card, one of the cards that belong in a 54-card deck used primarily for fortunetelling. The card in particular is The Wanderer, and as you turn it over you see that there is writing on the back.

I know what the goblins have done to you. They have wronged me as well. I know where a small group of them dwells, yet I cannot strike at them. Come to my home at 3 Lancet street at sunset. Others like you will be there. The goblins must face their fate, and justice must be done.

What do you do?

GOBURN:

Spoiler:
Your travels have brought you to the grand city of Korvosa, one of the three major cities of power in the land of Varisia. You’ve rented a small apartment for yourself, just a block away from the nearest bar.

While reaching for your enormous weapon before leaving your home (for you never leave without your axe), you feel something lying on its hilt: a card. A simple Harrow card, used in fortunetelling and in a gambling game called Towers. This particular card represents The Keep, a symbol of strength and unshakability. Looking at it, not knowing where it may have come from, you see that there is writing on the back.

I know what the goblins have done to you. They have wronged me as well. I know where a small group of them dwells, yet I cannot strike at them. Come to my home at 3 Lancet street at sunset. Others like you will be there. The goblins must face their fate, and justice must be done.

What do you do?

LIANDRA:

Spoiler:
Your most recent delivery run involves the transportation of some “valuable papers” to another crimelord. As you hand the box over to one of his thugs for delivery, a tough brute who you’ve never heard speak, slowly opens it up and peers inside before letting out a small grunt.

“What is this rubbish?” He asks you, picking up a small card from inside the box: a simple Harrow card, used in fortunetelling and in a gambling game called Towers. It’s back towards you, you can see that there is writing on it.

Having helped package the box, you have no idea how the card managed to get there, but you apologize and take it from the gruff man, who you hear mutter, “Bloody half-breed.”

But you know not to argue.

As you return back to your home, you study the card in more detail. It represents The Rabbit Prince, a symbol for capriciousness of combat. Studying the writing on the card’s back, it reads:

I know what the goblins have done to you. They have wronged me as well. I know where a small group of them dwells, yet I cannot strike at them. Come to my home at 3 Lancet street at sunset. Others like you will be there. The goblins must face their fate, and justice must be done.

What do you do?

SKAZZ:

Spoiler:
Your travels have brought you to the grand city of Korvosa. You’ve rented a small apartment for yourself, just a block away from the nearest weapons store.

As you are leaving your home to investigate the region surrounding Korvosa, as you often do in your search for vengeance, you see a small object lying right before the door out: a card. A simple Harrow card, used in fortunetelling and in a gambling game called Towers. This particular card represents The Mountain Man, a symbol of strength of power. Looking at it, not knowing where it may have come from, you see that there is writing on the back.

I know what the goblins have done to you. They have wronged me as well. I know where a small group of them dwells, yet I cannot strike at them. Come to my home at 3 Lancet street at sunset. Others like you will be there. The goblins must face their fate, and justice must be done.

What do you do?


IMPORTANT! Sorry, I posted this in the wrong forum. Just ignore it and I'll copy everything over into a thread in the actual Play-By-Post forum. My bad!

EDIT: I've just created a new thread in the proper place.

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