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The arcane strike in the path finder rules is just about usless after level 2 or so, because the PC will have a magic weapon by then. Whats so wrong with th arcane strike that is in the Complete Warrior.
Arcane Strike presented in CW is not OGL content.

Dennis da Ogre |

The arcane strike in the path finder rules is just about usless after level 2 or so, because the PC will have a magic weapon by then. Whats so wrong with th arcane strike that is in the Complete Warrior.
Umm... there is no way my wizard or sorcerer is going to have a magic weapon previous to level 5... in fact I have a 7th level wizard and still no magic weapon. In fact many of the fighters in my group don't get magic weapons until 3rd level.
Regardless it is a nearly worthless feat and Jason has already hinted that it is significantly changed in the Beta. I'm hoping +1/ 5 levels or something similar.

Kalyth |
If Arcane Stricks recieves a +1 damage per 5 levels then that actually makes the feat better than Weapon Specialization which grants only a flat +2 to damage. A 15th level wizard would be getting +3 to damage (or would that be +4, +1 base +1 addition at 5th, 10th, 15th?). So not only would arcane strike be providing a better damage bonus but it would also allow it to strike targets normally only effect by magical weapons and the feat functions with any weapon the used not just Long Swords etc.... Will Weapon Specialization be scaling as well?

Dennis da Ogre |

If Arcane Stricks recieves a +1 damage per 5 levels then that actually makes the feat better than Weapon Specialization which grants only a flat +2 to damage.
Apologies, I am putting words into Jason's mouth and have no idea exactly what is changed, all I know is he said it was getting better.
On the other hand if it doesn't stack with a permanent weapon enhancement then it's really of limited value. A fighter will most likely have a weapon that is better than the arcane strike plus weapon specialization which stacks with anything.

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Making it similar but different to the CW version would be best, IMHO. Something sacrificing a spell as a free action/immediate action (limited to 1/round) granting a +1 to hit and damage equal to the level of the spell sacrificed might be good. That way it's limited (to the number of spells available per day) and not better than Weapon Specialization, but still quite useful.
(I'll let others with a love for math see if that particular example is a good one or not.)

Dennis da Ogre |

Making it similar but different to the CW version would be best, IMHO. Something sacrificing a spell as a free action/immediate action (limited to 1/round) granting a +1 to hit and damage equal to the level of the spell sacrificed might be good. That way it's limited (to the number of spells available per day) and not better than Weapon Specialization, but still quite useful.(I'll let others with a love for math see if that particular example is a good one or not.)
See I'm not really loving this version. I want a spell that lets my sorcerer attack with a weapon (or his claws) but not burn spells. I wouldn't mind +1 to hit and your weapon is always magic with the option of burning spell levels to do 1d6 HP of additional damage.
If the feat was limited to +1/ 4 levels of arcane caster class then it wouldn't be bad because it would bump the wizard up equivalent to the clerics BAB. Add toughness, weapon focus and a few other martial feats and you could make a decent martial sorcerer.
Meh... wait and see what comes out in the beta. I know it's better than published but it's not clear how much better.

Dennis da Ogre |

Well, now we know how much better. +1/5 CLs. Eldritch Knights of the world rejoice!
In case you don't know what he's talking about check today's blog entry.
This is one of those things that I'm not entirely certain about. For the wizard and sorcerer it's fine IMO. From what I've heard it's even cool for the Eldritch Knight (who was a bit weak). But there are 1,000,001 other PrCs out there that I'm not so sure about. I don't have my Alpha 3. This doesn't stack with a magic weapons bonus does it?

Dennis da Ogre |

That would depend on how the feat's written.
It is an unlabeled bonus so it should stack. That's ok because it is arcane caster levels only. Unless you actually PrC into an arcane class with a good BAB (usually sacrificing caster levels in the process) the feat does more damage but your chances of hitting anything goes down.