
|  graywulfe | 
 
	
 
                
                
              
            
            graywulfe wrote:I think that Humans should get something to compensate for nearly every other race recieving a bonus to Keen Senses, I was thinking a +2 bonus to two or three skills of the character/player's choice.
Graywulfe
Have you see the alpha 1.1 notes?
They get a free weapon proficiency.
Yes I have seen them. In fact this post would have included a request for human Weapon Familiarities, as most other races get a couple,but I liked the 1.1 change better than my idea for the weapon familiarity so I didn't mention it.

| AlBeddow | 
I think that Humans should get something to compensate for nearly every other race recieving a bonus to Keen Senses, I was thinking a +2 bonus to two or three skills of the character/player's choice.
As I said in a related thread: what part of "Humans are the 'norm' all other races are measured against" don't people get.
Giving humans a modifier to any stat is basically stupid. I mean, how do you give a modifier to the norm? "Oh he's what we measure against, but he gets to increase his strength because compared to himself his stronger." See how that sounds?
I'm not even all that crazy about the "humans learn faster than the other races so they get +1 skill point at each level (+4 at 1st level)." Saying "humans learn faster" means "all non-humans learn slower than the norm". So the non-human races should have a -1 skill point at each level (-4 at 1st level), which is keeping with the concept of humans being the norm, the baseline, what all other races are measured against.

| himwhoscallediam | 
 
	
 
                
                
              
            
            I kinda like the extra skills per level, it shows adaptability Humans tend to pick up more skills because they try more things. Alot of races get bogged down into tradition and routine which has given them expertise in certain fields but humans are short lived which means things change alot.
My vote is for humans get a skill per level.

|  lastknightleft | 
 
	
 
                
                
              
            
            As I said in a related thread: what part of "Humans are the 'norm' all other races are measured against" don't people get.
Giving humans a modifier to any stat is basically stupid. I mean, how do you give a modifier to the norm? "Oh he's what we measure against, but he gets to increase his strength because compared to himself his stronger." See how that sounds?
I'm not even all that crazy about the "humans learn faster than the other races so they get +1 skill point at each level (+4 at 1st level)." Saying "humans learn faster" means "all non-humans learn slower than the norm". So the non-human races should have a -1 skill point at each level (-4 at 1st level), which is keeping with the concept of humans being the norm, the baseline, what all other races are measured against.
Mmmokay, I understand your thinking, but where in the OGL or in the PHB does it say that?
I actually like the +2 to a stat of choice. It makes me think of how If I were and average human (10s and 11s in every stat) my +2 would be in str. Whereas my wifes would be in Cha. Humans vary greatly, I actually think that with the boost every other class gets with two stats getting 2 +2s saying humans are the norm they get nothing means no one would want to play a human because it is actually hurting them statistically.

| Dorje Sylas | 
 
	
 
                
                
              
            
            It seems whenever Human adjustments are brought up people gloss over the Free Bonus Feat. In my D&D experience with various veteran and new players this Bonus Feat has an almost overpowering draw. The flexibility that it affords a player is highly prized and probably more valuable then a conditional +2 to Perception from keen sense.
I even have a current PbP player who chose Human over Half-Elf because of that Bonus Feat, even when I kept the Half-Elf's free weapon from Alpha 1.0.
The current Pathfinder Human is a solid racial choice. It doesn't need additional encouragement, not when the other races have finally caught back up as attractive alternate choices.

| AlBeddow | 

|  lastknightleft | 
 
	
 
                
                
              
            
            Hey Al,
I read your response and I must say I agree, the book does show that humans average a ten or eleven with every stat, which makes sense, because with a floating +2 that human isn't average in that stat and so the base with which they average against is a 10 or 11, so basically a floating +2 still fits against your argument. Just like I'm a Human, but I'm stronger than average. And my wife is a human, but she is more charismatic than average. Basically the argument that you have given that humans shouldn't have a floating +2 isn't actually supporting you, because humans still average a 10-11 in every stat. After all, there are six stats, so only one in six humans have a 12 strength, then 5-6 have a 10 then 10 is still the average and when comparing to humans you compare against the average and not the 17% of the population that is different.

|  rudebones | 
 
	
 
                
                
              
            
            Given the increase in power options with the current alpha (feats, skills, etc.) a +2 actually isn't that out of place. Every other race ends up with a +2 total, after adjustments as opposed to a +0 like the human. Essentially, the +2 just keeps a human character on par with everyone else. The feat just gives them that leg up over the rest of it. The feat bonus the human gets does give the racea bit more power when it comes down to it, but like I said, everyone else has gotten a bump so its still not to bad when it comes down to it.

|  lastknightleft | 
 
	
 
                
                
              
            
            Check this out
Um two things
1) what the heck is a hujman?
2) you don't need to create a new thread to discuss things already being discussed in 3 other threads. It creates board clutter that makes it hard to actually have a decent conversation about things because you have to go to 3 seperate places to say the same things and get current responses.

| lordzack | 
 
	
 
                
                
              
            
            lordzack wrote:Check this outUm two things
1) what the heck is a hujman?
2) you don't need to create a new thread to discuss things already being discussed in 3 other threads. It creates board clutter that makes it hard to actually have a decent conversation about things because you have to go to 3 seperate places to say the same things and get current responses.
1) A spelling mistake.
2) I believe that my thread is in fact older. But for the sake of clarity I'll quote what I posted there here.
I and other people think that the human needs more class features. But what do you give to the human? It supposed to be a versatile race so if you give them that benefits one class in particular thats bad. So my suggestion is that the human should get like 2-3 choices off a list. Maybe half-elves and half-orcs could get some too, but not as much as the human. Also they'd have choices not available to the human. The current weapon specialization ability of the human could become one of these options.
"Weapon specialization" there is supposed to be weapon proficiency instead.
 
	
 
     
     
     
	
 