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so, I'm still trying to wrap my head around the challenge point system. I have six players for when I gm this. They are at 18 challenge points exactly. according to the chart in in the society guide, that's high tier, however, the scenario says that if there's 5+ PCs and are between 16 and 18 challenge points, to use appendix 1 for the encounters. Is the scenario still technically high tier or no? And if it is high tier, do I give a level bump to the level three PCs? ![]()
Doug Hahn wrote:
I was thinking the same thing actually. however i couldnt figure out how ![]()
I'm running this on aug 23rd and have just one question. not sure if this has been answered yet but From what I could see, if the players don't accompany Lelzeshin, they straight up miss out on 3 treasure bundles. Is that correct or do they get the treasure bundles no matter the path they take. pg 18 of the sceanrio ![]()
Dont know if this has been answered but if you have the natural medicine feat and the battle medicine feat, can you use nature to do battle medicine? Natural medicine: trained in nature. You can apply natural cues to heal your allies. You can use nature instead of medicine to treat wounds. If your in the wilderness, you might have easier access to fresh ingredients, allowing you to gain a +2 circumstance bonus to your check to treat wounds using nature, subject to gm discretion. Battle medicine: trained in medicine. You can patch up yourself or an adjacent ally, even in combat. Attempt a medicine check with the same dc as for treat wounds and provide the corresponding amount of healing. As with treat wounds, you can attempt checks against higher DCs if you have the minimum proficiency rank. Ther target is then immune to your battle medicine for 1 day ![]()
Im a bit confused on calculating challenge points. Its easy if the PCs vary in level. But what if everyone is the same level (say level 3 in a 1-4) or even if half the PCs are level 3 and half are level 2? How would you calculate challenge points in either of these cases according to the chart in the society guide? ![]()
Im currently running this adventure with a 5 person party about to begin chapter 3. Only 1 person has completed the first 2 with everyone else having missed either 1 or both chapters. Not doing society rules but still giving chronicles. Coud i waive the requirement for fate of many things? If not its not an issue. Im just curious ![]()
I'm about to gm this on the 19th of may and there's only one thing that confuses me. After reading out from cover to cover, i noticed that it's said twice that the pcs get 3000 credits at the end but the chronicle says 1500. Is this intended or is it a typo and should I change the chronicle to reflect what's written in the scenario? ![]()
Ok,so i have a character that is Barbarian1/Alchemist2 level 3 altogether, that has never been played. all exp was from gm credit. this character has two vestigial arms and is meant to dual wield greatswords with two weapon fighting (which i do have). I'm well aware that the vestigial arms do not grant additional attacks. the purpose in the extra limbs is to wield the 2 swords. I was told a few days that this is not pfs legal and that id have to switch to different weapons. My only question is whether or not this is true and if so what makes it so. ![]()
I am currently looking for 4 consistent players for a new campaign that i hope to start on the first weekend of January. The campaign will be held every Saturday at "Atlantis Games and Comics" in portsmouth, VA. It will be the Shattered Star adventure path, so please read over the Shattered star players' guide prior to the first session. I am a fairly new
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