ThePuppyTurtle wrote:
Listen fleshling, you vastly inferior meatbags are barely sentient and totally incapable of higher intellectual pursuits. Why wouldn't we use you as slaves? It would be undignified and degrading to force robots perform tasks best suited for you disposable ugly bags of mostly water. Ugh. Probably time for another culling.
Aberzombie wrote:
Are pesky fleshlings getting you down, always undermining your plans and making your authority look weak? Do you need fast, easy access to vast reserves of untapped energon? Or maybe you just need to make way for an intergalactic bypass? We can help! And you're never charged unless we are successful on your behalf. What have you got to lose? Call 1-800-UNICRON today and be headache free tomorrow!
Megatron wrote: No, our holy scripture says we evolved from small nannites that spontaneously evolved on cybertron! No, Michael Bay retconned it. Apparently nanites don't make big enough explosions. {weeps} Mmmm, naanites...
Studpuffin wrote:
Welcome to General Math 101, with your instructor, Grimlock.
The Caterpillar wrote:
Ah, the Caterpillarcon is like Soundwave and carries its minionions in it's chest. {sets down shopping bag of Doritoes, beef jerky, and 12pk of antifreeze for when Megatron gets the munchies}
Megatron wrote: Speaking of wings, has anyone seen Starscream? A couple days ago, 'Scream had scanned and impersonated the Mikaela Banes fleshling in order to emotionally manipulate and cripple the damned 'LadiesMan217.' I wonder why Starscream called it "Operation Nookie" though? {wanders off to hardware store for a couple quarts of single malt motor oil and to get a spare copy made of Key of Vector Sigma}
White Deceptiqueen wrote: And is this "hare" unit designed Godot by any chance? {nibbles on a teacup}Augh, Decepticons don't have spell-check? Designated. Tweedledumbass wrote:
ARGH!! What are you, a damn Insecticon?!?! {punts Tweedlebot into Poodle Lords thread} It's been so long since someone tried to eat me {sigh}
The Hatter wrote: That's a pesky rabbit, Mousey, not our noble hare. Oh whare oh whare is that darn hare??? {rouses from low-Energon-induced slumber} What is this "hare" unit? Why is it so critical to this fleshling liquid-inspired gathering? And is this "hare" unit designed Godot by any chance? {nibbles on a teacup}
Marijuakurion {4:20} wrote: <twirls 'stasche> Hey, Hatter. Do you got any red wine in here? I don't mean to be blunt ... Ha! Blunt! Getit? Hoo-Hah! Ah, Colonel Slade from Stench of a Fleshling, I didn't recognize you before with the hairy foliage above your speech apparatus. Did you ever manage to get your ocular sensors repaired?
Megatron wrote:
{puts Alice's Sister into Jack LaLanne Power Juicer} <WHIRRRR!> {sigh} Well, that doesn't make Energon. {scans remaining fleshlings for suitable energy source}
About Audra Aellan(Portrait) Statblock:
Medium outsider (native) Stats:
Melee +0
Ranged +2
Defense:
Heal +7 (1 rank +3 Wis +3 Class)
Background skills (2 points a/lvl)
Feats:
Traits:
Drawback [Vainglory: You take a –1 penalty on Bluff, Disguise, and Stealth checks, and the save DC of any illusion you create is 1 lower than normal.] ------------------------------------------
Spontaneous Domain Casting A storm druid can channel stored spell energy into domain spells that she has not prepared ahead of time. She can “lose” a prepared spell in order to cast any domain spell of the same level or lower.
Nature Bond (Ex)
Spells:
Racial features & alternates +2 to Dex & Int, -2 to Con.
Spell-Like Ability (Sp) Sylphs can use feather fall 1/day (caster level equals the sylph’s total level). Appearance:
Audra has blue-ish hair that sometimes appears to move the slightest, as if hit by a faint breeze. Paired with observing hazel eyes and odd light colored patterns across her lighter shaded skin, Audra's unnatural heritage is obvious. She doesn't stand out particularly in build, but wears some traditional Sczarni decorations, if of the more simple design, if in the presence of close company. The clothing she wears is often a mundane traveler's attire, often in greens and blues. Background:
Audra's earliest memories are not of her biological parents, but of a traveling Sczarni family who adopted this lost child in its early years of life. Seemingly a Sczarni robbery gone awry, the culprits missed the infant, and didn't kill it. Found by the Rumonav family, she was raised an independent minded and traveling child. Still, there was an aptitude for nature and survival within the child, which had a habit of being fascinated by weather and storms, often peering out of the wagon window when lightning cracked through the skies. Her adoptive grandmother, Yuna Rumonav, was a woman in touch with nature, and took Audra under her wing, to guide this child's innate curiosity of nature onto a path beneficial to the family. Much of this was using nature magic to provide with water, lights, boosts in resisting illnesses. But also teachings of landmarks and cities the family had been to, along with some old language grandmother Yuna had deciphered, from a book she once pilfered off a scholar. That all came to an end, however, when the Rumonav family camped some distance outside of Magnimar. A group of bored and disgruntled mercenaries on the road, found something to vent frustrations on. At that time with swordsmen between her and her family, Audra was forced to split off from the others, to ensure her survival. Not knowing if the others still lived, she remembered hearing of a shady old 'friend' of the family. Friend may have been a generous term, an aquaintence with some old favor or two to cash in with, was as good a point as any to start with, for getting a place to rest and plan for the long term. Thus she set out for Jubrayl Vhiski at the Fatman’s Feedbag. Personality:
Audra has an independent mind, and prefers to stay out of other people's squabbles as much as possible. This doesn't mean she's indifferent, just not looking to get into meaningless trouble. Still, if trouble finds her and those she travels with, she will act (almost) without hesitation. She is very much group oriented, as is custom with the Varisians and Sczarni. Contrary to what some might expect from people from a Sczarni family, Audra has no interest in crime. Travel and learning, however, she very much is into that. |
