Mannequin

White Deceptiqueen's page

19 posts. Alias of Ambrosia Slaad.


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MICHAEL BAY WILL SHOOT REMAKE FOR TRANSFORMERS 8 WHILE FILMING TRANSFORMERS 8
According to movie studio spokesman. When asked for comment, Bay replied: "Bang Kaboom Boobies Racial-Stereotype Boobies KAPOW!"

Dark Archive

2 people marked this as a favorite.
ThePuppyTurtle wrote:
MMCJawa wrote:
Slavery is great if you want cheap labor and don't have any concerns over basic human decency. Slaves create new slaves, require a minimal amount of care, and are cheap. Given the frequency of slavery in science fiction I would be surprised if it wasn't a trope somewhere in Starfinder.

Do you know what is cheaper, requires less maintenance, and can also self-replicate, while doing all of the work infinitely better?

Robots.

I can deal with slavery in the setting so long as they're careful to make sure that it's only used by people who wouldn't be better off making robots and have the means to make robots. This would not include the vast majority of the population of space Cheliax unless they were so devout that they would rather hold human slaves then hold Android slaves that would be more efficient and cost-effective.

Basically, a slave owner is either resource deprived, a fanatic, or stupid evil.

Listen fleshling, you vastly inferior meatbags are barely sentient and totally incapable of higher intellectual pursuits. Why wouldn't we use you as slaves? It would be undignified and degrading to force robots perform tasks best suited for you disposable ugly bags of mostly water. Ugh.

Probably time for another culling.

Dark Archive

FiddlersGreen wrote:
Liz Courts wrote:
Distant Scholar wrote:
So, Brigh has the matrix of leadership?
She's got the touch.
She's got the power,

Do clerics of Brigh get a goodberry-equivalent spell with the vocal component: "Bah-weep-Graaaaagnah wheep ni ni bong"?

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Worthless Fleshling

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Xabulba wrote:

Other joke names are:

Bruticus Maximus...

Don't say it to his face.

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Meh. I liked neutrinos before they arrived.

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Aberzombie wrote:
Justin Franklin wrote:
Celestial Healer wrote:
Justin Franklin wrote:
Celestial Healer wrote:
Morning all. What did I miss?
Aberzombie wants to remove people from the Earth.
The whole person or just their delicious brain?
I think he wants them all dead, the brains would just be a bonus.:)
Or retroactively erased due to temporal interference. I'm good either way....

Are pesky fleshlings getting you down, always undermining your plans and making your authority look weak?

Do you need fast, easy access to vast reserves of untapped energon?

Or maybe you just need to make way for an intergalactic bypass?

We can help! And you're never charged unless we are successful on your behalf. What have you got to lose?

Call 1-800-UNICRON today and be headache free tomorrow!

Dark Archive

Megatron wrote:
No, our holy scripture says we evolved from small nannites that spontaneously evolved on cybertron!

No, Michael Bay retconned it. Apparently nanites don't make big enough explosions. {weeps}

Mmmm, naanites...

Dark Archive

Studpuffin wrote:
Crimson Jester wrote:
Aberzombie wrote:
Hugo Solis wrote:
I learned that a thread stays on topic for about five post. Three if a FAWTLer jumps in
There's got to be a mathematical rule in there somewhere.
yes, the rule of PIE.

Pie r not square

pie r round

Welcome to General Math 101, with your instructor, Grimlock.

Dark Archive

The Caterpillar wrote:
Tweedledumbass wrote:
The Caterpillar wrote:
*Eats Tweedledumbass*

Wait, who just ate who?

I'm confused.

Duuuuuuuuuuuuuuuude, my stomach is talking! Ahuhuhuhuhuhuh, check it out!

Ah, the Caterpillarcon is like Soundwave and carries its minionions in it's chest.

{sets down shopping bag of Doritoes, beef jerky, and 12pk of antifreeze for when Megatron gets the munchies}

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The Hatter wrote:
All this build up. Will the arrival of the March Hare stand up to it?

My internal chronometer indicates that we are already in the Gregorian segment known as May... this March Hare unit is quite tardy. Tardiness makes Decepticons... cranky.

Dark Archive

Marijuakurion {4:20} wrote:
man i got a splitting headache. it's like echoing in here. can someone turn on the lights so i can ... what was that snaking between my legs? i got a bad feeling about this...

Don't shoot; the compactor walls are shielded against blasters.

Dark Archive

Megatron wrote:
Speaking of wings, has anyone seen Starscream?

A couple days ago, 'Scream had scanned and impersonated the Mikaela Banes fleshling in order to emotionally manipulate and cripple the damned 'LadiesMan217.' I wonder why Starscream called it "Operation Nookie" though?

{wanders off to hardware store for a couple quarts of single malt motor oil and to get a spare copy made of Key of Vector Sigma}

Dark Archive

White Deceptiqueen wrote:
And is this "hare" unit designed Godot by any chance? {nibbles on a teacup}
Augh, Decepticons don't have spell-check? Designated.
Tweedledumbass wrote:
The Hatter wrote:
No, the MARCH HARE. *Spreads clotted cream and strawberries on the White Deceptiqueen's hand and puts it between two scones.*
Sandwich!*eats the White Deceptiqueen's hand*

ARGH!! What are you, a damn Insecticon?!?! {punts Tweedlebot into Poodle Lords thread}

It's been so long since someone tried to eat me {sigh}

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The Hatter wrote:
That's a pesky rabbit, Mousey, not our noble hare. Oh whare oh whare is that darn hare???

{rouses from low-Energon-induced slumber} What is this "hare" unit? Why is it so critical to this fleshling liquid-inspired gathering?

And is this "hare" unit designed Godot by any chance? {nibbles on a teacup}

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Alice wrote:

* sighs *

Has no-one seen the White Rabbit?

I do not recognize that Cybertronian's designation... is it another damned Maximal? {launches cluster bomblets at [BLEEPING] rubber ducky floating in bathtub}

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Marijuakurion {4:20} wrote:
<twirls 'stasche> Hey, Hatter. Do you got any red wine in here? I don't mean to be blunt ... Ha! Blunt! Getit? Hoo-Hah!

Ah, Colonel Slade from Stench of a Fleshling, I didn't recognize you before with the hairy foliage above your speech apparatus. Did you ever manage to get your ocular sensors repaired?

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Megatron wrote:

I'm actually finding the evisceration of these particular fleshlings to be quite enjoyable!

*Stomps Tweedle-Dee into a bloody paste, but not Tweedle-Dum*

{puts Alice's Sister into Jack LaLanne Power Juicer} <WHIRRRR!>

{sigh} Well, that doesn't make Energon. {scans remaining fleshlings for suitable energy source}

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Lord Megatron, what are you doing here?! {looks around in disgust} What is the meaning of this irrational fleshling ritual?

{scans worriedly for Gishimus Prime}

Full Name

Audra Aellan

Race

Sylph

Classes/Levels

Storm Druid 1, Speed 30ft, Fort +3, Ref +2, Will +5, Perc. +5, Sense Motive +8, Darkvision 30ft, Init +4, AC 15/13/12

Gender

F

Size

Medium

Age

68

Alignment

N

Languages

Auran, Common, Druidic, Elven, Thassilonian, Varisian

Strength 10
Dexterity 15
Constitution 12
Intelligence 12
Wisdom 16
Charisma 12

About Audra Aellan

(Portrait)

Statblock:

Medium outsider (native)

Stats:
Str 10 Dex 15 Con 12 Int 12 Wis 16 Cha 12
FCB: +HP x1
HP: 10 (1d8 +1 Con +1 FCB)
Init +4
Languages: Auran, Common, Druidic, Elven, Thassilonian, Varisian
Speed 30ft
------------------------------------------
Offense:
BaB +0, CMB +0, CMD 12

Melee +0
Quarterstaff +0 (1d6/1d6 B, 20 x2)
Dagger +0 (1d4 P or S, 19-20 x2)

Ranged +2
Dagger +2 (1d4 P or S, 19-20 x2)
Sling +2 (1d4 B, 20x2)

Defense:
AC: 15/12/13 (10 +3 armor +2 Dex)
Fort +3, Ref +2, Will +5
------------------------------------------
Skills (5 pts a/lvl, 4 +1 int) /

Heal +7 (1 rank +3 Wis +3 Class)
Kn. Nature +5 (1 rank +1 Int +3 Class)
Perception +5 (1 rank +3 Wis +3 Class)
Sense Motive +8 (1 rank +3 Wis +3 Class +1 trait)
Survival +7 (1 rank +3 Wis +3 Class)

Background skills (2 points a/lvl)
Kn. Geography +5 (1 rank +1 Int +3 Class)
Linguistics +2 (1 rank +1 Int) [Languages: Thassilonian]
------------------------------------------

Feats:
Lvl 1: Airy step

Traits:
- Campaign [Family ties: You gain a +1 trait bonus on Knowledge (local) checks and Knowledge (local) is always a class
skill for you. In addition, you begin play able to speak and read Varisian.]
- Combat [Reactionary: +2 init]
- Magic [Two-world magic: Choose a cantrip from another class' spellist, add it to your own lvl 0 spell list] [Wizard: Message]
- Social [Adopted] > (human) [World Traveler: Select one of the following skills: Diplomacy, Knowledge (local), or Sense Motive. You gain a +1 trait bonus on checks with that skill, and it is always a class skill for you. Sense Motive]

Drawback [Vainglory: You take a –1 penalty on Bluff, Disguise, and Stealth checks, and the save DC of any illusion you create is 1 lower than normal.]

------------------------------------------
Class (archetype) features:

Spontaneous Domain Casting

A storm druid can channel stored spell energy into domain spells that she has not prepared ahead of time. She can “lose” a prepared spell in order to cast any domain spell of the same level or lower.
This replaces spontaneous casting.

Nature Bond (Ex)
A storm druid may not choose an animal companion. A storm druid must choose the Air or Weather domain, or the Cloud, Storm, or Wind subdomain.
Chosen Domain: Weather
Domain Spells: 1st—obscuring mist, 2nd—fog cloud, 3rd—call lightning, 4th—sleet storm, 5th—ice storm, 6th—control winds, 7th—control weather, 8th—whirlwind, 9th—storm of vengeance.

Spells:
Orisons x3, inf/day: Create water, Message, Spark
Lvl 1, 2 a/day: CLW, Summon nature ally I

Racial features & alternates

+2 to Dex & Int, -2 to Con.
Darkvision 60ft.
Energy Resistance: Sylphs have electricity resistance 5.
Breeze-Kissed: Breezes seem to follow most sylphs wherever they go, but some sylphs are better able to control these winds than others. A Sylph with this racial trait surrounds herself with swirling winds, gaining a +2 racial bonus to AC against non-magical ranged attacks. The Sylph can calm or renew these winds as a swift action. Once per day, the Sylph can channel this wind into a single gust, making a bull rush or trip combat maneuver attempt against one creature within 30 feet. Whether or not the attempt succeeds, the winds are exhausted and no longer provide a bonus to the sylph’s AC for 24 hours. This is a supernatural ability. This racial trait replaces air affinity.

Spell-Like Ability (Sp) Sylphs can use feather fall 1/day (caster level equals the sylph’s total level).


Appearance:

Audra has blue-ish hair that sometimes appears to move the slightest, as if hit by a faint breeze. Paired with observing hazel eyes and odd light colored patterns across her lighter shaded skin, Audra's unnatural heritage is obvious. She doesn't stand out particularly in build, but wears some traditional Sczarni decorations, if of the more simple design, if in the presence of close company. The clothing she wears is often a mundane traveler's attire, often in greens and blues.

Background:

Audra's earliest memories are not of her biological parents, but of a traveling Sczarni family who adopted this lost child in its early years of life.
Seemingly a Sczarni robbery gone awry, the culprits missed the infant, and didn't kill it. Found by the Rumonav family, she was raised an independent minded and traveling child. Still, there was an aptitude for nature and survival within the child, which had a habit of being fascinated by weather and storms, often peering out of the wagon window when lightning cracked through the skies. Her adoptive grandmother, Yuna Rumonav, was a woman in touch with nature, and took Audra under her wing, to guide this child's innate curiosity of nature onto a path beneficial to the family. Much of this was using nature magic to provide with water, lights, boosts in resisting illnesses. But also teachings of landmarks and cities the family had been to, along with some old language grandmother Yuna had deciphered, from a book she once pilfered off a scholar.

That all came to an end, however, when the Rumonav family camped some distance outside of Magnimar. A group of bored and disgruntled mercenaries on the road, found something to vent frustrations on. At that time with swordsmen between her and her family, Audra was forced to split off from the others, to ensure her survival. Not knowing if the others still lived, she remembered hearing of a shady old 'friend' of the family. Friend may have been a generous term, an aquaintence with some old favor or two to cash in with, was as good a point as any to start with, for getting a place to rest and plan for the long term. Thus she set out for Jubrayl Vhiski at the Fatman’s Feedbag.


Personality:

Audra has an independent mind, and prefers to stay out of other people's squabbles as much as possible.
This doesn't mean she's indifferent, just not looking to get into meaningless trouble. Still, if trouble finds her and those she travels with, she will act (almost) without hesitation. She is very much group oriented, as is custom with the Varisians and Sczarni. Contrary to what some might expect from people from a Sczarni family, Audra has no interest in crime. Travel and learning, however, she very much is into that.